
Half a year after Trails in the Sky SC, Father Kevin Graham takes on a routine mission on behalf of the Septian Church. He and his partner are then plunged into a realm that follows an unnaturally strict set of rules and is as intent to open old wounds as it is to keep them behind closed doors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The epilogue of the trilogy with a different MC. Don't play on higher difficulties than normal if you want to enjoy the combat, which this entry focuses on more than the previous two. Play FC and SC first before touching this.
Прекрасное заключение трилогии. Очень понравилось развитие Кевина как протагониста. Крайне НЕ СОВЕТУЮ скипать эту часть новым игрокам, пусть кто-то скажет обратное, она определенно того стоит. Вносит больше ясности в геополитическую ситуации Земурии, раскрывает уже знакомых персонажей, определенно закидывает пару чеховских ружей на следующие части. Никто не был готов к двери звёзд 15.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great epilogue to the Liberl arc. It goes into a different approach with gameplay as it leans way more into dungeon crawling and combat. Instead of expanding on the world, it focuses more on wrapping things up with existing characters and setting things up later for a few. It tells mini stories that are scattered and unlocked through clearing trials. Kevin is a great protagonist, which is surprising since he has to follow up Estelle. This is the most important game in the series as there is a TON of lore drop throughout the game, which sets up many stories later. It gets a bit repetitive with the constant dungeon crawling, but it finishes before overstaying its welcome. Its got some banger tracks. Overall 9/10, 2nd best game of the Liberl arc.
The 3rd is very different from the previous two chapters, and you'll notice that right from the start. But stick with it to the end, and be sure to do most of the doors (that last Star Door was rough!) The story/writing/dialogue is very well done. It's harder than the previous games... Due to the difficulty of a few bosses, I'm glad I stuck to Normal, but there's no shame in going Easy. As a whole, it felt like a great way to wrap up Trails in the Sky... it felt like a great prologue with a heart-warming good-bye, with some tidbits that clearly spill into future games in the series. I really enjoyed it.
it has kevin graham in it
agate crosner
Fiction so zenith it hurts and I will be sure to help all my friends larp father kevin graham as much as possible but whoever designed the last dungeon should be sent to phantasma to rot forever icl
В целом хорошее завершение трилогии Либерии. Перед началом игры, прочитав отзывы, я подумал, что будет прям печально, но по итогу мне в целом зашло. Это действительно хороший эпилог, но, конечно, не без минусов. Некоторые двери, которые раскрывают лор, было интересно проходить. Та же линия Эстель с Джошуа, Оливера, Рены и т. д. Но были, как по мне, и скучные сюжеты. Ну тут, видимо, имхо, потому что каждому нравятся свои персонажи. Мне вот, наоборот, хотелось бы дверь про Кассиуса, где раскрывают его сильнее. Концовка двери Эстель с Джошуа, как по мне, лучшая. Даже жаль, что её не добавили в концовку второго трейлса, она бы туда очень хорошо подошла. А так для меня сам конец 3 Ская вроде и был прикольным, показывая, как они прощаются, но всё равно хотелось чего-то большего в эпилоге, я ожидал немного более длительный эпилог. Мне это подпортило впечатление. Я думал в конце покажут хотя бы всех героев, когда они вышли из этого мира, как они возвращаются к рутине и тд. Всё-таки это конец арки Либерии. Но если воспринимать, что вся игра это эпилог, то, наверное, нормально? Для глобального сюжета это ничего не значило. Просто небольшая филлерная история, чтобы попрощаться с этими героями и подкинуть немного затравки на будущие франшизы. Играть в целом было весело. Ну и не могу не отметить из плюсов сюжетку Кевина, если во втором части мне как то было все равно на него, то в третьем он для меня раскрылся прям хорошо. Даже интересно будут ли Фэлком ремейкать 3 часть, по идеи половину ассетов у них и так будут, в общем будет интересно узнать.
Play it
Kevin's whacky ride was great, this might even be the best of the trilogy. One part wrap up and send off for the cast, one part tasteful fan service, one part tactical combat, and one part character drama. Far and away the best combat and gameplay of the trilogy. Some sections may have been a little long winded perhaps but the design of the fights was superior and the cast of characters and balance was refined. Getting to play as Richard and Renne was awesome. The mini-games were honestly charming, I can't bring myself to be overly cynical about them. They took maybe an hour to two collectively to finish on all difficulties for me. I really liked the plot and framing of this game. Phantasma is cool idea (Persona 5 ripped this off btw) and it works perfectly as a vehicle for what the developers wanted to accomplish with this game. Kevin and Ries have a lot of heavy lifting to do standing in for Estelle and Joshua, who of course also return with the rest of the cast, as our new protagonists. I liked Kevin in SC and it was satisfying to figure out what his deal actually was. They manage to develop his character in this game in about 30 hours almost as much as any character developed over the 100 hours of FC and SC. To avoid spoilers I won't go into detail but our new leading characters are excellent, a believable relationship that manages to distinguish itself from the story told in the first two games. A fair amount of set up for later titles goes on in this game, and that's almost worth the price of admission alone. There's some decent "world building" (a dirty word, I know) at play as well hidden amidst the optional content in the star doors. Now I only fear that the writers will forget everything that percolated in this trilogy in later games! I won't prattle on too long, if you liked SC and FC you *will* like this game too. Absolutely recommended do not let people dissuade you. "Every day you spend with someone could turn out to be the last, and that's a reality all of us have to face up to and fight every day.... and that's why we have to smile!" - Estelle Bright
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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