
Half a year after Trails in the Sky SC, Father Kevin Graham takes on a routine mission on behalf of the Septian Church. He and his partner are then plunged into a realm that follows an unnaturally strict set of rules and is as intent to open old wounds as it is to keep them behind closed doors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kevin's whacky ride was great, this might even be the best of the trilogy. One part wrap up and send off for the cast, one part tasteful fan service, one part tactical combat, and one part character drama. Far and away the best combat and gameplay of the trilogy. Some sections may have been a little long winded perhaps but the design of the fights was superior and the cast of characters and balance was refined. Getting to play as Richard and Renne was awesome. The mini-games were honestly charming, I can't bring myself to be overly cynical about them. They took maybe an hour to two collectively to finish on all difficulties for me. I really liked the plot and framing of this game. Phantasma is cool idea (Persona 5 ripped this off btw) and it works perfectly as a vehicle for what the developers wanted to accomplish with this game. Kevin and Ries have a lot of heavy lifting to do standing in for Estelle and Joshua, who of course also return with the rest of the cast, as our new protagonists. I liked Kevin in SC and it was satisfying to figure out what his deal actually was. They manage to develop his character in this game in about 30 hours almost as much as any character developed over the 100 hours of FC and SC. To avoid spoilers I won't go into detail but our new leading characters are excellent, a believable relationship that manages to distinguish itself from the story told in the first two games. A fair amount of set up for later titles goes on in this game, and that's almost worth the price of admission alone. There's some decent "world building" (a dirty word, I know) at play as well hidden amidst the optional content in the star doors. Now I only fear that the writers will forget everything that percolated in this trilogy in later games! I won't prattle on too long, if you liked SC and FC you *will* like this game too. Absolutely recommended do not let people dissuade you. "Every day you spend with someone could turn out to be the last, and that's a reality all of us have to face up to and fight every day.... and that's why we have to smile!" - Estelle Bright
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
agate crosner
kevin
В целом хорошее завершение трилогии Либерии. Перед началом игры, прочитав отзывы, я подумал, что будет прям печально, но по итогу мне в целом зашло. Это действительно хороший эпилог, но, конечно, не без минусов. Некоторые двери, которые раскрывают лор, было интересно проходить. Та же линия Эстель с Джошуа, Оливера, Рены и т. д. Но были, как по мне, и скучные сюжеты. Ну тут, видимо, имхо, потому что каждому нравятся свои персонажи. Мне вот, наоборот, хотелось бы дверь про Кассиуса, где раскрывают его сильнее. Концовка двери Эстель с Джошуа, как по мне, лучшая. Даже жаль, что её не добавили в концовку второго трейлса, она бы туда очень хорошо подошла. А так для меня сам конец 3 Ская вроде и был прикольным, показывая, как они прощаются, но всё равно хотелось чего-то большего в эпилоге, я ожидал немного более длительный эпилог. Мне это подпортило впечатление. Я думал в конце покажут хотя бы всех героев, когда они вышли из этого мира, как они возвращаются к рутине и тд. Всё-таки это конец арки Либерии. Но если воспринимать, что вся игра это эпилог, то, наверное, нормально? Для глобального сюжета это ничего не значило. Просто небольшая филлерная история, чтобы попрощаться с этими героями и подкинуть немного затравки на будущие франшизы. Играть в целом было весело. Ну и не могу не отметить из плюсов сюжетку Кевина, если во втором части мне как то было все равно на него, то в третьем он для меня раскрылся прям хорошо. Даже интересно будут ли Фэлком ремейкать 3 часть, по идеи половину ассетов у них и так будут, в общем будет интересно узнать.
A worthy conclusion to the first trilogy of what is probably the greatest JRPG series.
【门】提供了很多补充剧情,非常值得游玩
Another great entry in the series. The 3rd really deviates from the first two games, feeling much more like a dungeon crawler than a game about exploring a continent. I really liked how they used the characters’ memories to explore their development and give us more insight into what happened after the second game and some backstory of other characters. Having all the companions from the previous two games, along with some extra characters, was a great way to bring everything together. It made the game feel like a proper send off for the cast while also giving a lot of the characters some much needed development. I’ve really enjoyed the trilogy and have come to love the entire cast.
Отличное завершение арки. Интересный пересмотр на саму структуру игры, помогающий закрыть все арки всех персонажей и разбавляющий уже немного надоевший игровой процесс первых двух частей.
This is a most play for those that finished Sky SC. Definitely do all the doors as well. This game is one of a kind and worth the time.
The 3rd is very different from the previous two chapters, and you'll notice that right from the start. But stick with it to the end, and be sure to do most of the doors (that last Star Door was rough!) The story/writing/dialogue is very well done. It's harder than the previous games... Due to the difficulty of a few bosses, I'm glad I stuck to Normal, but there's no shame in going Easy. As a whole, it felt like a great way to wrap up Trails in the Sky... it felt like a great prologue with a heart-warming good-bye, with some tidbits that clearly spill into future games in the series. I really enjoyed it.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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