
Experience the winner of over 300 Game of the Year awards, now on PC. Discover Ellie and Abby’s story with graphical enhancements, gameplay modes like the roguelike survival experience No Return, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Edition includes:
The Last of Us Part II Remastered
Experience the winner of over 300 Game of the Year awards now with an array of technical enhancements that make The Last of Us Part II Remastered the definitive way to play Ellie and Abby’s critically acclaimed story.
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure.

Added features
The Last of Us Part II Remastered enhances the original game in ways not possible before, including key PC features:
A host of graphical improvements bring the beautiful-yet-dangerous world to life.
Full PlayStation® DualSense controller integration with adaptive trigger and haptic feedback functionality.¹
Earn and collect exciting achievements on Steam as you progress through the game.
Widescreen and Ultrawide support.²
HDR support.³
PC Display and Graphics Menu for scalability.
DirectStorage support.
PC Optimized graphics
Performance enhancing technologies including NVIDIA DLSS 3, AMD FSR 3.1, and AMD FSR 4.0 with upscaling and frame generation. Intel XeSS is also supported⁴
Full gamepad support
Adjust the controls to suit your preferences for a smooth and intuitive experience throughout the game.
Mouse and keyboard mapping
Take full control and ensure personalized gameplay experience by tailoring mouse and keyboard mapping to suit your playstyle.
PlayStation® overlay and Trophy support
The PlayStation overlay is available for Windows PC players with an account for PlayStation Network to earn PlayStation Trophies and access Friends lists, settings, and player profile.
No Return – A Roguelike Survival Mode

Experience The Last of Us Part II’s deep combat via an entirely new mode! Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, each with unique gameplay traits. The variety of challenges features different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

Two new unlockable No Return characters are included
Four new unlockable maps to challenge

More ways to play
Delve deeper into this beloved adventure and learn how the original game was created.
Lost Levels lets you explore early-development versions of three levels not seen in the original.
Enjoy hours of developer commentary to hear insights into Part II’s development as you experience the game.
Live up to your musical potential with Guitar Free Play, which includes unlockable instruments, or take on the Speedrun Mode⁵ and post your best times.
Descriptive Audio⁶ and Speech to Vibrations¹ have also been added to Part II's suite of accessibility features.
The Last of Us Part II Remastered also features unlockable character and weapon skins for players to use for both Ellie and Abby.
¹ Wired connection required to experience the full range of in-game DualSense controller features.
²Compatible PC and display device required.
³Compatible PC and HDR display device required.
⁴Compatible PC and graphics card required.
⁵Game progression required to unlock.
⁶Only available for audio supported languages.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Итак, 40 часов этой эпопеи позади, и сейчас, когда я слушаю финальные титры, я бы хотел написать небольшой обзор на обе части Одних из нас. Понимаю, что много было написано, но я не могу держать это в себе... Первая часть заняла 23 часа, и они были прекрасны. Магические 23 часа, которые заставляли переживать и сопереживать, нервничать, смеяться, иногда, чего уж там, плакать. История первой части выстроена филигранно! Я не играл еще в такие игры, где баланс, как у пресловутого кинжальчика Таноса - ИДЕАЛЬНЫЙ! Исследования, крафт, битвы с зараженными и людьми - именно в той пропорции, как нужно: это не альденте, не переваренный кал, но изумительный микс, благодаря которому игра проходится на одном дыхании. Ну и конечно, история, а точнее, ИСТОРИЯ. Все простроено так, что ты веришь, живешь в этом путешествии, хочешь помочь героям и наподдать всем недругам. Сценаристы и иже с ними создали шедевр, который, как я думал, будет неизменно превосходным на протяжении обеих частей. Я хотел перепройти первую часть на НГ+, но решил все же завершить вторую, чтобы в случае чего, потом перепройти на плюс обе части... К А К Ж Е Я О Ш И БА Л С Я Потому что видимо сразу после того, как сценаристы и иже с ними сделали ШЕДЕВРАЛЬНУЮ первую часть, они захотели срать. Причем некисло так захотели. Я начал второй эпизод Одних из нас, и буквально с первых минут мне под нос положили кусок говна. Ну я не растерялся, взял салфеточку, (то есть джойстик) и убрал его путем изучения мира и погружения в историю. Но вот незадача, по мере продвижения по сюжету говна становилось столько, что уже невозможно было его деть буквально никуда! Всю часть игры за Эбби я думал, что играю за огромные руки с оружием - настолько нелепой разрабы сделали модельку второй героини. Повестки говна напихано столько, что даже я, который был готов к такой подаче истории, чуть не блевал от этих е@@@чих лезбийско-гейских кадров. Блеять серьезно, когда танцевали Элли и ее "жена" на фоне танцуют пара пи@@@ров??? Так лучше бы всех тогда сделали в этом постапокалипсисе геями и лесбиянками. И моя любимая фраза всей игры: "Чтобы я вас больше не видела" в исполнении Эбби. У меня чуть глаз не выпал и уши не отсохли. Серьезно?? Сценаристы, вы там, как в человеческой многоножке - едите говно, срёте его в рот друг другу и так весело живете? Серьезно!??? И Финал.... Ну, это шляпа. Эта битва двух теннисисток с криками "Ох", "Ах", "Ээээээээх", которая должна по идее вызвать у меня эмоцию, полагаю, типа такой - "Боже мой, давай, убей ее, отомсти!" Но вызывала только смех, потому что это нихрена уже не логично. Вы сломали эту логику, господа сценаристы, когда Эбби сказала "Чтобы я вас больше не видела". Так что финал НЕ РАБОТАЕТ. В общем я расстроен и разочарован. Геймплейно вторая часть лучше, но из за всего остального она жестко заглатывает у первой. Осилил ее за 17 часов, но мне казалось, что на это ушли все 60. Что касается оптимизации, тут мое почтение. Для стим дека сделали просто потрясную версию! Итог: Поиграйте в первую часть - если хотите получить один из лучших игровых опытов в жизни. Поиграйте во вторую часть, если хотите поесть говна:)
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek*, Hungarian, Japanese* +13 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its great
劇情雖然受爭議但是絕對值得玩,我並不討厭這個劇情甚至覺得還不錯,最後艾莉講給喬爾的我想我永遠不會原諒你但我會試著原諒你這句話我想我能理解艾莉最後的選擇
The Grey-est game ever made, with a Purpose The Last of Us Part II is not merely a sequel; it is a profound, uncomfortable, and meticulously crafted exploration of the human condition. While many games offer players a moral compass, The Last of Us Part II intentionally smashes it. It stands as perhaps the "grey-est" game ever made, daring to move beyond the tired tropes of "hero" and "villain" to ask a much harder question: In a world broken by loss, who is actually right, and who is wrong? A Shift in Perspective Unlike the first installment, which solidified our bond with Joel and Ellie, Part II shifts the goalposts of empathy. It forces the player to inhabit the minds of those we might initially consider enemies. It is a masterful exercise in perspective the game isn’t truly about "Ellie vs. Abby." Instead, it is a deep dive into the corrosive nature of revenge and how that singular motivation manifests uniquely in each character’s psyche. Two Sides of Survival The narrative brilliance lies in how it frames the motivations of its leads: • For Abby: We see that even in a world of brutality, there is someone a person, a purpose that makes life worth living. Her journey is about finding something to protect when everything else has been stripped away. • For Ellie: Her path is defined by the grief of losing the person who gave her a second life. Her quest for revenge is a desperate, destructive attempt to process a trauma that cannot be healed by violence. Because the game forces us to sympathize with both, every arc feels earned and deeply personal. Even the ending is not a final statement, but a mirror; it is left entirely to us to determine what those final moments mean and whether the cost of that revenge was ever truly worth it. Technical Mastery Beyond the narrative, the game is a technical marvel. While the graphics are undeniably stunning, it is the insane attention to detail that truly lingers. From the way characters react to the environment to the smallest environmental storytelling cues, the world feels alive in a way that is hard to unsee once you’ve experienced it. The Cost of the Journey If there is a flaw, it is one of pacing. While the narrative depth is unmatched, the sheer length of Ellie’s portion of the game can feel daunting, occasionally stretching the emotional exhaustion to a point that might test the player’s patience. Final Verdict: 9.5/10 The Last of Us Part II is a difficult, demanding experience. It doesn't offer the comfort of a clean resolution, but that is precisely the point. It is a game with a purpose to make you feel the weight of every action and to sit with the complexity of its answers long after the credits roll.
peak but sad
im going to find and im going to kill every last one of them
爱上胳膊粗的女人
好玩
Muy bueno.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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