
Experience the winner of over 300 Game of the Year awards, now on PC. Discover Ellie and Abby’s story with graphical enhancements, gameplay modes like the roguelike survival experience No Return, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Edition includes:
The Last of Us Part II Remastered
Experience the winner of over 300 Game of the Year awards now with an array of technical enhancements that make The Last of Us Part II Remastered the definitive way to play Ellie and Abby’s critically acclaimed story.
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure.

Added features
The Last of Us Part II Remastered enhances the original game in ways not possible before, including key PC features:
A host of graphical improvements bring the beautiful-yet-dangerous world to life.
Full PlayStation® DualSense controller integration with adaptive trigger and haptic feedback functionality.¹
Earn and collect exciting achievements on Steam as you progress through the game.
Widescreen and Ultrawide support.²
HDR support.³
PC Display and Graphics Menu for scalability.
DirectStorage support.
PC Optimized graphics
Performance enhancing technologies including NVIDIA DLSS 3, AMD FSR 3.1, and AMD FSR 4.0 with upscaling and frame generation. Intel XeSS is also supported⁴
Full gamepad support
Adjust the controls to suit your preferences for a smooth and intuitive experience throughout the game.
Mouse and keyboard mapping
Take full control and ensure personalized gameplay experience by tailoring mouse and keyboard mapping to suit your playstyle.
PlayStation® overlay and Trophy support
The PlayStation overlay is available for Windows PC players with an account for PlayStation Network to earn PlayStation Trophies and access Friends lists, settings, and player profile.
No Return – A Roguelike Survival Mode

Experience The Last of Us Part II’s deep combat via an entirely new mode! Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, each with unique gameplay traits. The variety of challenges features different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

Two new unlockable No Return characters are included
Four new unlockable maps to challenge

More ways to play
Delve deeper into this beloved adventure and learn how the original game was created.
Lost Levels lets you explore early-development versions of three levels not seen in the original.
Enjoy hours of developer commentary to hear insights into Part II’s development as you experience the game.
Live up to your musical potential with Guitar Free Play, which includes unlockable instruments, or take on the Speedrun Mode⁵ and post your best times.
Descriptive Audio⁶ and Speech to Vibrations¹ have also been added to Part II's suite of accessibility features.
The Last of Us Part II Remastered also features unlockable character and weapon skins for players to use for both Ellie and Abby.
¹ Wired connection required to experience the full range of in-game DualSense controller features.
²Compatible PC and display device required.
³Compatible PC and HDR display device required.
⁴Compatible PC and graphics card required.
⁵Game progression required to unlock.
⁶Only available for audio supported languages.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3083 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
编剧我操你妈,我希望你们编剧团队能和那个埃比一起大大方方直接死。 即要玩家吃了屎,又给自己立了圣洁牌坊,你编剧就该被京阿尼那样的事件弄死知道吗。
игра клас но где много зелени в лесу или джексоне иногда 50 фпс а так везде на 80 играл на средних играбельно но если не хотите 40 фпс гдето то покупайте 4070 зотябы
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek*, Hungarian, Japanese* +13 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you gonna force people to play as the enemy at least make them attaching abby is just an annoying piece of trash surrounded by other annoying mid privileged pieces of trash this was clearly a decision made by someone so self centred and who didn t care about feedback from others
她放下了吉他,走出了空屋。
перша частина мені сподобалась але і ця оставила свій слід
So... this game is not bad, but it has a lot of flaws and I would only recommend it to people who really want more of what they experienced in the first game. The first thing that I think was badly done, is the story. Without spoiling it a lot of decisions and events feel forced. They aren't there because they make sense, but rather to push story to happen and keep going. For half of the game you will have to play as a character whom you don't even like and be forced to relate to them. Essentially, the game tries to send a deep message, when it just comes off as pseudo intellectualism. Secondly the ending doesn't make any sense and it is stretched out. You will think the credits are about to roll, but then you get another hour or two of gameplay. It is trying to do too much and that's what causes the ending not only to feel meaningless, but also simply annoying. When I played it, I kept thinking, "just be done with it already". And thirdly I have to address the far left ideological bias that is fused into the story, characters and even main events. It portrays controversial subjects like lesbianism, transgenderism and feminism as widely accepted by everyone in the world. And not only that, but one of the trans characters is a kid. Something that most people agree shouldn't be a thing. If you can't have a tattoo, you can't change your gender. All in all, I think it is a decent sequel to the first game. The story is bad, but as a game it works, there is a lot of fun combat, brilliant environments and it runs pretty well. So if you want an experience that adds something meaningful to the previous game, this isn't it. The first game is light years ahead of the second one, but that being said, if you are particularly interested in this series, as I am, I would get it. Because for all it's flaws, I personally, would play it again if I was to do a replay of the series. Part 2 wraps up all of the previous cliffhangers up neatly and completes the story.
The game was ♥♥♥♥♥♥♥. I'm not talking about the gameplay or the production quality — those were fine — I'm talking about the story. I just didn't like it, wasn't a fan of it, and probably never will. I couldn't stand Abby, and the fact that they made us play as her for 10+ hours was so infuriating. The Last of Us 1 set the bar so high that even I thought there was no real reason for a sequel. I'm so disappointed. I always go back to this comparison: imagine John Wick going through the entire movie killing mobsters, only to spare the guy who killed his dog at the end. Not even giving us the satisfaction of killing Abby, after spending the whole game making us hate her, is insane. One thing I really didn't like was the directors trying to make us sympathize with her. But how could we, when they made us hate her from the start by having her kill our main character — arguably the fan-favorite? If they really wanted us to sympathize with her, they should've committed to it properly: open the game with her perspective, show her backstory, let us understand her before asking us to forgive her. Instead, they front-loaded all the hatred and expected the sympathy to catch up later. It never did. The whole narrative is built around revenge, but the 'revenge is bad' message falls apart under its own logic. Ellie sacrifices everything — her home, Dina, her music, even part of her hand — chasing revenge she never even completes, and ends up with nothing. Abby, meanwhile, gets to walk away whole, with Lev, someone who loves her. If the story's real point is that revenge destroys you, it's telling that the person who gives it up loses more than the person who never really let go of it in the first place. That's not a cautionary tale, that's just a bad trade. Compare that to Red Dead Redemption 2, which is honestly the best game ever made. It handles moral weight and consequence so much better, even though revenge wasn't even its central theme — it was a byproduct of the story, not the whole point. RDR2 lets you sit with grief, loyalty, and betrayal without forcing you to spend a third of the game inhabiting the person who wronged you, and without undercutting its own themes in the process. TLOU2 tried to make a statement about the cycle of violence but ended up tripping over its own structure to do it.
fabuła: szkoda strzępić ryja cała reszta: poziom generalnie wysoki
ragebait simulator
ЛГБТ, ИСЛАМАФОБИЯ, иудейка лесбиянка как цель жизни, вы там вообще в край охренели ? Какой бы сюжет у игры не был, чувство кошачьего дерьма которого тебе в мозги пытаются запихнуть не покидает тебя не на секунду. Да история как и геймплей хороши, но это намерено крайне политизированное произведение, игра была бы хороша и без этого дерьма, но это все вплетено в сюжет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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