
Will your monsters save the world, or destroy it? As a Monster Master, you'll telepathically train wild monsters to be treasure guardians, royal pets, or giant stone masons. As war breaks out with the kingdom to the north, will you train monsters to be vicious soldiers and mindless power generators?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
stat system not good.....bad balancing between choices.... I played as a caring kind master and the lasts few choices overthrew all my previous ones and suddenly I was super pragmatic evil master. Stats between monsters are relative, means if you have monster affinity A:91 B:91 C:92 D:90, it will be described you are doing favoritism for C. Also D will hate you because they are the lowest even though the difference btw C and D is just 2. There will be huge difference btw how C and D react to you. Which doesnt make any sense! Story wise.....a bit short but not bad. Its just that I wont do another run anytime soon.
It's an interesting take on the raising monsters/RPG kind of format. There's good replayability, and a good amount of choices you can switch around on different playthroughs. Being able to change how the different monsters turn out based on how you train them is neat, even if they don't always end up with the results you were going for.
This was a decent story, but that's about it. I did enjoy reading it, but I don't have any desire to read it again anytime soon. I would give this is 7/10.
A must-buy if you like the Choose Your Own Adventure or Choices Matter tags. I felt a real connection with the monsters I raised - you even get to name them! I'm not a parent but I'd imagine it's what parents feel - wanting to raise their kids to be the best they can be! I'm a fast reader, and finished one run in about 3 hours. 10/10 parent simulator, would raise monsters again!
One of the best Choice of Games games of the 'resource management' kind ever, despite being one of the oldest. Despite the bittersweet nature of the story suggested by the title, its a very rewarding game in the vein of Monster Rancher.
I found it very fun and dependent on the players choices. I took a long time trying to decide on what I should choose. Every single part of the game was important to the outcome of the game.
Je suis un très grand fan des Choice of Games, raison pour laquelle celui-ci m'a d'autant plus déçu. De manière générale, les histoires vous récompensent lorsque vous suivez l'un des axes de progression proposé de manière continue. Ici, ces caractéristiques reflètent votre façon de traiter les monstres. Pour commencer, la différence entre Respect et Compassion est extrêmement floue dans ce jeu, à tel point qu'il est impossible de deviner laquelle de deux réponses très similaires mène à tel ou tel chemin. Si ce n'était que ça, ce serait un détail mineur. Mais l'histoire est très mal coordonné avec la progression des caractéristiques: premier run, je joue un dresseur compatissant, qui place l'intérêt de ses monstres avant tout. No spoil, à 4 choix de la fin, je prends une décision qui me semble bonne pour les monstres... et cela passe mon alignement de 90% compassion à 10%... Le choix suivant, on vient me dire que je suis sans coeur, et que j'ai toujours privilégié le profit au bien être des autres. L'histoire est *mal* écrite... La graduation est *mal* faite. Ca n'est pas arrivé qu'une seule fois, j'ai rencontré des problèmes similaires sur 3 parties différentes. Rien ne compte, puisque les 3 ou 4 derniers choix changent complétement le chemin que l'on a pris jusque là, et que le scénario devient complétement incohérent du coup. Je n'ai encore vu ça dans aucun autre jeu du même éditeur. Très déçu de l'achat.
The ending felt a bit rushed, but overall a nice read.
I usually love Choice of Games stories... and I DID like this one at the beginning, but throughout the story it just feels like your choices don't really matter. I went for the caring master type, trying to bond and support every monster in my care. I couldn't care less for their career, I just wanted them to be happy with whatever was happening in the moment. And then, by the end of the playthrough, my monsters saw me as a cold uncaring master for some reason?? It felt like it didn't even matter what I did through the years I was with them, the game was set to make me look bad from the start. Anyway, it's a shame bc I was really enjoying it till that happened. Can't really recommend cause it feels like your choices don't really count in the end.
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