
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 13.8Kreviews | 86% | — | $19.3M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun new take on the survival genre. Kind of like Raft but slightly less sandboxy and a bit more guided/mission-based. That's not to say that you have to follow the missions, you could just sail around doing your own thing, but the guidance creates a bit of purpose that was a bit lacking in Raft.
Great game no longer heats up cpu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
| $27.99−20% |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game if it wasn't for the constant GPU Crash dump Triggered that I keep getting
There's a decent amount to like to this game, but after almost 20 hours in, the AI-produced script is really getting on my nerves. "It's not just X — it's Y!" and whatnot. It's to the point I wish I could turn off the quest narration completely.
this game has some of the coolest mechanics i've seen in a video game. you're a robot so you need electricity and have to plug yourself in. if you want to save the game you "backup" your "data" at a terminal. the buttons for elevators work. the screens display live information. theres a forklift but that isn't useful, a cool idea but it should be able to lift a bunch of weight so it can be useful. some doors can be opened with your hands by clicking and moving your mouse which is rather enjoyable. the boat is 10/10. the waves toss you around and feel fluid, they can also throw your heading off so you'll need to correct it. the storms in the game feel rather realistic and i appreciate the frequency. diesel is hard to come and makes you conserve or run entirely off your electric engine. the building is simple, convenient, and still takes a second to figure out. the sound design is excellent too. now the downside. the game is a colony builder, you are a robot trying to restore humanity. you find "seeds", grow them in a chamber... but you need food.... and "memories". simple enough, memories are kind of annoying to find but you have a handful that you kept. You launch the grown seeds into space for them to develop and live while you restore earth (i don't know how in depth the game goes into this and its weird to explain, essentially its just a platform you build and grow trees, i don't know much more than that and i think i'm stopping my playthrough here) after you launch the first humans into space you will discover that you have to start a committee.... well the humans you developed are worthless and don't have any specialization like "teacher" or "lab technician" so you need to make more humans to fill those roles. theres no guide (in game) that explains how you achieve these specific roles, good luck figuring it out, those committee roles will not be filled until you do. that put me off of this game. excellent mechanics (i'm overlooking the shooting mechanics, its not great but this isn't an fps game so i'm cutting it some slack), fantastic story, horrible implementation of how you complete the game. for $10- it gets a 8/10, you will enjoy it for a while, definitely worth it for $20- 6/10, you'll probably still enjoy the mechanics enough to pay it for the listed $30 its a hard 4/10, great mechanics, but you're gonna be disappointed when you realize its gonna be an awful grind to complete the game i really wanted to finish the game but the colony builder is not for me and i do not care enough to look up guides to finish it. i got this as a birthday gift to myself, it was enjoyable, but for $30 there are plenty of other games i couldve bought and would've finished. final rating 5/10 to the devs, i believe you can make an incredible game, one that could win game of the year, but the implementation of the colony building aspect absolutely ruined the game for me. I will still hold faith that you can improve upon what was lacking in this game. even though i'm giving it a 5/10 it is a fantastic game. I don't write reviews to bash something, i enjoy gaming. i write reviews so others have better insight and might save them from wasting time AND so that the developers can improve. Good luck with your next title!
Отличная игра, спокойная медитативная не хватает кооператива но тогда нарушится вся магия ПОСЛЕДНЕГО хранителя
Very fun but absolutely early access game. Simple things like being able to control click to split an item doesn't exist. Once these get added it'll be a definite recommend, but if you are ok with dealing with some control and menu jank, this game is super fun. There is so much stuff to see, the best part is reading the logs actually can tell you where some hidden things are and give you some direction. Very excited to see this game developed. Oh but performance is atrocious, beautiful game but still awful performance. I'd call it oilpunk.
Warning: this game has NO automation! This isn't a negative review per say but you only have 2 options in steam this is more of a be cautious review First up the game runs relatively well on my PC in the about 100 hours I've played I only had 2-3 crashes and once I got the settings dialed in the performance ran relatively well around 80-90fps and this being in EA performance issues are to be expected This is one of those games that has alot of interesting ideas but suffers from poor execution This is a VERY laborious game with lots of waiting times to be AFK there is 0 automation in this game productions only runs if you're in the vicinity and you have to manually do most tasks and any upgrades you might get won't ease the burden one bit this needs some adressing by the developers as it makes the game rather tedious in the mid- to long run Travel is slow you be sailing in this game as you main mode of transportation but the map is rather big and your speed is slow so expect to use 15-30min between locations and you be going back and fourth ALOT! POIs is a mixed bag some are interesting but there's alot of copy-pastish feeling to alot of the POIs which is a bit of a shame since it takes away from the interest to go exploring the different locations This isn't the next subnautica either since the underwater world is currently rather dull and uninteresting The combat seems kinda slapped on in hurry and it feels like it don't really needs to be there All in all the game is and feels VERY grindy but with little reward you don't feel any accomplishment once a task is done and the game don't reward you for doing it in any meaningful way either wait an see with this one it has alot potential but currently suffers from poor execution
the game is awsome, im afraids of ocean, i havent dived much
игра хорошая! очень продуманная механика строительства и связи с кораблем, НО когда оптимизация? почему с выключенной трассировкой все тормозит ещё больше? надеюсь разработчики озадачены этими вопросами
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $339K | 727 | 78% | $11.99 | |
| $89.5K | 202 | 90% | $13.99 | |
| $22.5K | 35 | 74% | $13.99 | |
| $6.4K | 19 | 21% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $19.4M | 13.6K | 91% | $39.99 |