
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ist richtig tuff
A really unique take on the survival/crafting genre which I've found to be a thoroughly enjoyable time-sink. Try out the free demo!
Got laggy at the end, benchmark 60 fps but after a while it gets heavier and heavier,.. 3 hours in its hard to play :( really good game tho, i love it, played nonstop and hopefully they reconsider multiplayer.. would be a banger
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego bastante original y que para ser un early access tiene muchísimo contenido y funciona muy bien.
goo content and a great original idea. regular updates rom the devs and improvements always being made
lowke adictive
This is a great relaxing game at your own pace game. I have never been so quickly hooked on a game quite like this.
Bello! E per essere un accesso anticipato c'è veramente tanta roba!!
This game manages to strike a great balance of being stressful and somehow relaxing at the same time. The world is mostly calm building and exploring interspersed with moments of tense combat. It never feels overwhelming unless you approached an area unprepared. The surface and resource management is sufficiently complicated to be engaging, but not overwhelming. While there is industrialization, this game is not rimworld or factorio. The world feels hostile, but welcoming. It calls for you to explore. The narrative is told through logs. The quality of them varies, but many of the storylines are excellent and engaging. These are also being expanded and the devs say it will be more active in the future. The devs are responding to feedback and treat requests from the community seriously. The biggest issues I've had with the game, the underwater explorations and enemy variety, are already being addressed by the developers in the most recent updates. If you are looking for a water based, survival crafting game, with robots and space ships, you've found finally found your home.
TLDR; Excellent Survival/Crafter. beautiful visuals, fun game loop, excellent puzzles, challenging in all the right ways, excellent breadth of tools provided, but also needs energy economy improvements, QoL improvements, performance optimization, and some better guidance for mechanics as you progress. Review: I freaking love this game. It's my jam. Floating around fixing things, building things, shooting pod people into space. The first 50 hours were awesome. Climbing the tech tree, kitting out my ship, balancing resources, fun adventures, scary storms and enemies; I cannot think of a game of this type I like more. However, as you progress the usability of late game mechanics needs work. This is hopefully an early access problem. ** Spoilers Ahead** I find the whale extremely difficult to use. Its hard to line up, its hard to tether. Its hard to get a hose to the oil. Put the hose coupling on the fin or something. You get 20 meters of hose and the damn whale flipper keeps blocking my ship. I spent more resources getting oil from the whale than the oil provided in return. Juice for this mechanic is not worth the squeeze. I love the gyro-copter. It is a wild ride and fun to play with. "I have to fly down where!?!?" 10 out of 10, no notes. I was completely in love with everything in the game until the freaking whale quest. I have had a few problems with off-screen equipment failures (nothing major), something that worked when I left but was broken when I returned. Not. "oh, the equipment broke down I have to repair it", more like "why is my hose that delivered 10000 units of O2 no longer capable of transferring this O2". This stuff is sometimes fixed with a re-load, but sometimes not. Buy this game if you want to be a cool robot that sails a post-apocalyptic ocean, building cool stuff, fighting nasty bugs and electric sharks, and shooting pod people into space. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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