
A text-based dungeon crawler with a heavy emphasis on combat and looting. Features 16 playable classes and 40 enemy classes, each with an assortment of 9 unique abilities. Countless combinations of items, enemies, loot, and floors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Savaş ve yağmalamaya büyük önem veren, metin tabanlı bir zindan keşif oyunu. Her biri 9 benzersiz yeteneğe sahip 16 oynanabilir sınıf ve 40 düşman sınıfı içerir. Sayısız eşya, düşman, ganimet ve kat kombinasyonu.
Velha escola D & D diversão. Fácil de jogar em qualquer lugar. Jogue isso durante as reuniões, jogue isso totalmente focado. Dev continua adicionando mais toques e opções divertidas. Não é possível recomendar o suficiente.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sincerely enjoyed this game and got to smack a bean around with money 10/10 would smack again >:3
Honestly really easy to get lost in, and really easy & fun to play! When I first got the game I thought of it more as 'just a time waster', and left it in my library uninstalled for a while, but now that I've really gotten into it I'm actually quite enjoying it! Even after dying to the same enemies over and over again, all I took from it was "rework your strategy" and after some time I make it through. The story (from what I can tell, I may have missed stuff) is quite basic, but thats not a bad thing! Even with its simplicity I found it intriguing and I could peace together my own story while reading. I can see how this wouldn't be many people's cup of tea, but for me, the story and gameplay are really enjoyable! TLDR: gud gaem wood plya agin
This text based dungeon crawler has so many different classes, unique abilities, combinations of items, enemies, loot, and floors that every new game is a new adventure. A must have for any rpg fan.
How could I have missed this little gem? Simple yet has some depth, cool random gear with many rarities and more or less freedom how much you want to play the game.
Accuracy and random target selection are terrible and should be removed. Many enemy types E.G. Banshees and Shadow Walkers are outrightly unfun to engage with. Buff/Debuffs shouldn't be buried in a submenu, the whole guide should be accessible at all relevant points via hover-overs, and there should be more meaningful access to substantial CC. I don't feel like I'm in tactical control of any battle, I feel like I'm just damage racing every group of enemies.
666
Honestly I could barely get anywhere even on normal mode, unlikely i`d fare any better on further runs or god forbid harder modes as at some point I just get clobbered as enemies groups tend to increase and become unmanageable very quickly considering I couldn`t really unlock anything useful before my inevtiable failure. It`s also pretty basic with a clunky interface and poor feedback in combat which is the main part of the game and also feels uninspired and quite repetitive. It`s turn based but it`s often unclear exactly what`s going, who`s turn it is or whether you`ve actually hit the enemy. Self described as text-based it also features pixel art graphics for icons and items which opens up a slight criticism of why they`re not done better, it likely wouldn`t have mattered if the game felt more fun to play but it isn`t, for me at least. Defeating enemies and getting loot didn`t engage me like it should for a game like this and the `one more run` factor wasn`t there at all. I assume there`s some itch out there this game is meant to scratch but while I like this kind of rogue-like in general I just don`t like it`s implementation here and I feel it`s looking for a very specific audience that doesn`t include me. The music was good though.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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