
A text-based dungeon crawler with a heavy emphasis on combat and looting. Features 16 playable classes and 40 enemy classes, each with an assortment of 9 unique abilities. Countless combinations of items, enemies, loot, and floors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice game
интересная игра
интересная игрушка
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll be honest, I actually liked the game better when it was in armorgames. I thought I'd play this for the memories of playing it, and there were a few things that I liked, including new twists compared, but there's something that I absolutely hate about. With the wrong Seed, you could be royally screwed if you ended up getting 3 or 4 opponents on your first battle. That has happened to me almost every attempt I made (I probably got lucky on that once or twice, but that's it). Overall, it's a neat change on the game, but there were times where I like the older version better.
необычная игра, ранее я ни во что подобное не играл
Very good game, the concept and the execution is very intereseing and fun. Also a good idle game when you do something else. Hope to see more games of this creator.
I definitely didn't even get partially invested in the experience. The UI feels horribly out-dated and the act of completing your first turn in combat is a near exercise in futility.
Booted up The Labyrinth thinking it was just another maze game. Turns out it’s a surprisingly fun little puzzle adventure. – Levels are tricky enough to make you think, but not so hard you rage quit – Controls are simple and responsive, which makes exploring satisfying – Visuals are cozy and easy to read — you won’t get lost because the game is ugly – Not the deepest experience ever, but it’s fun to lose yourself in for a bit – At one point I ran in circles for 5 minutes and laughed at myself 7.5/10. The Labyrinth isn’t groundbreaking, but it’s a solid, enjoyable maze game that’s worth a try.
Es un dungeon crawler basado en texto, muy intuitivo y con jugabilidad agradable (no está en Español). La creación de tu grupo y las habilidades están bien explicadas en un tutorial sencillo y conciso, permitiéndote empezar el juego rápidamente sin mucho preámbulo y que no te agobies leyendo párrafos de reglas. El juego trata de superar la cantidad de niveles (pisos) que te propone el juego, pero es configurable. Empiezas en el piso 1 y vas bajando hasta llegar al final. Normalmente cada piso tiene unas 5 habitaciones, y en una de ellas está el boss del nivel que tienes que cepillarte antes de continuar. Hay casos en los que te puedes encontrar mapas que te dan pistas, así que no está mal. En cuanto al personaje en sí, tienes habilidades activas (clicas y se ejecutan), pasivas (pagas los puntos y quedan activadas) y una especie de especiales que son chetos muy fuertes pero que requieren que hayas pagado puntos en las anteriores. El inventario consta de unos 60 slots, todos del mismo tamaño (un arma ocupa igual que una armadura, porque el dibujo lo meten en el mismo cuadradito así que son 60 espacios y punto). Tema combate pues te lo puedes imaginar, funciona con iniciativas y cada miembro de tu guild va pegando hasta que le toca al enemigo, y así hasta que finaliza el combate. Aunque sea una escena simple con todos los datos mostrados, no es completamente estática y se agradecen las rayas de colores indicando que uno pega al otro, le da un toque menos soso al aspecto de la interfaz. En definitiva, por 1,24€ vale la pena, es divertido, simple, y siendo realistas sólo se trata de clicar, así que se puede jugar de manera relajada.
h
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.