
The crowned heads of Europe launch a military campaign to conquer the Holy Land. The time has come to assemble your armies and take back the land!
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The crowned heads of Europe launch a new military campaign to re-conquer the Holy Land. The time has come for you to assemble your armies and take back the land as Richard the Lionheart. Or assume the role of the great Saladin and defend your people against the oncoming invasion. Lionheart: King’s Crusade gives you the chance to make the dreams of the past a reality.
The King’s Crusade is a real-time strategy game that places you in the era of the Third Crusade, spanning the years 1189-1192. Control and upgrade the leaders and their armies, lead your men into fierce battles, complete the objectives of the campaign by guiding various historical factions through political events, collect relics, and unlock new content on your crusade.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]- AVE MARIA! - DEUS VULT! [/h1]
Unplayable. Crashes before you can even start the first battle. Shameful that is is still being sold.
Childhood nostalgia hits hard ... Attention : it requires you to do a 4GB patch on it's launcher.exe if you are using a 64bit platform
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sequel to Crusaders: Thy Kingdom Come, this game takes place during the Third Crusade. There are two campaigns. One where you play as Richard I, the Lionheart. The other you control Saladin. The Saracen/Saladin campaign is supposed to occur after the Crusader campaign. Gameplay has some RPG elements. The maps are beautiful to behold, too. Problem is, they are very large. It can take half an hour to get into the meat of combat on the fastest speed. Probably recommend only to those who are hardcore RTS players. Even then, probably best to get on discount.
I gave this game a good go, but it crashes constantly even with patches and is rife with graphical bugs. A shame.
May the grace of the Holy Spirit be present with us. May Mary, Star of the Sea, lead us to the harbor of salvation. Amen. Lord Jesus, Holy Father, eternal God, omnipotent, omniscient Creator, Bestower, kind Ruler and most tender lover, pious and humble Redeemer; gentle, merciful Savior, Lord! I humbly beseech The and implore Thee that Thou may enlighten me, free me and preserve the brothers of the Temple and all Thy Christian people, troubled as they are. Thou, O Lord, Who knowest that we are innocent, set us free that we may keep our vows and your commandments in humility, and serve Thee and act according to Thy will. Dispel all those unjust reproaches, far from the truth, heaped upon us by the means of tough adversities, great tribulations and temptations, which we have endured, but can endure no longer. Omnipotent, eternal God, who hast so loved the blessed John the Evangelist and Apostle, that he reclined upon Thy bosom at the Last Supper, and to whom Thou revealed and showed the Mysteries of Heaven, and to whom, while suspended on the Holy Cross, for the sake of our redemption, Thou commended Thy most Holy Mother and Virgin, and in whose honor our Order was created and instituted; through Thy Holy mercifulness, deliver us and preserve us, as Thou knowest that we are innocent of the crimes that we are accused of, so that we may take possession of the works, by which we may be guided to the joys of Paradise, through Jesus Christ our Lord. Amen. -Ancient Prayer of the Knights Templar
This game is utterly broken. First you have to "Disable display scaling on high DPI settings" in compatibility mode for the executable or 2/3 of your screen is cut off. Then you think sweet this game seems not bad at all, but after the first mission you get a Runtime Error and the game crashes. Whatever you do, don't buy this game. My rating 0/10, not recommended.
Recent reviews are still accurate about run time error crashing, i went to Paradox website & see no fix solution or any info, pathetic Skip it.
[h1][i]“Ready my knights for battle. They will ride with their king once more.”[/i] ~Excalibur (1981)[/h1] [b]NeocoreGames[/b] won. With their very first game, [b]Crusaders: Thy Kingdom Come[/b], they managed to convince [b]Paradox[/b] (their publisher) that their dream project, [b]King Arthur: The Role-Playing Wargame[/b], could work. Long story short – [b]Neocore[/b] was working on that epic-scale mix between tactical strategy and an RPG, but [b]Paradox[/b] wasn't sure about the RPG aspect and wanted a pure strategy game. [b]Neocore[/b] agreed to that ([b]Crusaders[/b] was pretty much yet another [b]Braveheart[/b] / [b]Total War[/b] variant), but also threw in some elements they wanted to see in [b]King Arthur[/b] as a proof of concept. It worked. I mean, sure, [b]Crusaders: Thy Kingdom Come[/b] was anything but perfect and, like I said, in many ways it was a proof-of-concept thing ([b]Paradox[/b] only gave [b]Neocore[/b] a year to finish it, while our guys worked with their own in-house engine), but still, despite all the troubles, [b]Crusaders[/b] succeed and only a few months later [b]King Arthur[/b] (development of which actually started before the [b]Crusaders[/b]) finally landed. Was it perfect? Not really, no. Was it a groundbreaking success? Still no. But it was a thing. And now, the world was [b]Neocore[/b]'s oyster. [b]Paradox[/b] was ready to pay for a sequel. But guess what? They were also satisfied with [b]Crusaders[/b] and wanted more of that, too. Which... placed [b]Neocore[/b] in a rather strange position. Think about it. They simplified much more complicated/advanced game in order to make [b]Crusaders[/b] and now, after they finally managed to release that advanced game they always wanted to make, they needed to simplify it [i]again[/i]. In a nutshell? That's pretty much all you need to know about [b]The King's Crusade[/b]. It's a direct sequel to [b]Crusaders[/b] with pretty much all the improvements from [b]King Arthur[/b]. Don't let the [b]King Arthur[/b] name fool you, though. Like I said, what we have here is 100% [b]Crusaders[/b]. Neither of those RPG things was added. What I'm trying to say is that we've got things like better speed options (always a good thing in my book, since I totally can't stand real-time battles being slow), new resources, advanced strategic planning, etc. Optional quests that used to give us reputation were also redesigned into something more akin to [b]King Arthur[/b]'s faith system (basically, your actions determine which faction will provide you with its support). We also got the proper [b]Risk[/b]-like “grand strategy” map that [b]Crusaders[/b] had only the hints of. My favorite new feature, though, is the second faction. That's right; we're not forced to play as Christians anymore. We can now become Saracen and kick some infidel butt. Which is even more interesting than you might think, since the Saracens come with their own “reputation” system, which is drastically different from what the Christians have. In other words, we've got not one but two proper campaigns with two drastically different factions. Love that. Actually, you know what? I totally did enjoy my time with this game. Does it mean that it's good, though? Well... it's not bad. I can give it that. Yet there are two serious problems with it. First, there's DLC. I mean, of course there's DLC; it's [b]Paradox[/b] we're talking about. But it's not like we are talking 'bout the expansions here. Complicated additions that introduce brand-new mechanics that heavily alter gameplay—all that isn't about this game. What we have in [b]The King's Crusade[/b] is that certain kind of DLC that makes you feel it was supposed to be in the game to begin with but was removed in order to be sold separately. Like, you know. [i]The new units[/i]. Which isn't really a deal-breaking problem when it's about juggernauts like the [b]Total War[/b] games, but... let's just say it brings us to our second problem. The thing is – there was no real need for this game to exist. When it came out, the [b]Total War[/b] series was at the peak of its popularity. [b]Creative Assembly[/b] had just released [b]Napoleon[/b], while [b]Shōgun 2[/b] was already on its way. And [b]The King's Crusade[/b]? While being pretty much the same exact thing, it just can't compete. Despite all the improvements, it's still just yet another one of those clunky and unpolished European games that require you to go through the school of hard knocks in order to start enjoying them. With no other similar games on the horizon, it might be worth it, but with, like, an infinite amount of [b]Total War[/b] content that just keeps coming up to the day I write this? Like I said, [i]why?[/i] Why waste your time on this while you can do (much) better? Especially nowadays, when the visuals, which weren't bad at launch, have become dated and it's somewhat hard to make this game work. And yes, this here is yet another one of those cheap releases. Despite selling us tons of their crappy DLCs (DLC units won't even work in multiplayer, which, surprisingly, still works), [b]Paradox[/b] never bothered updating this game in order to work on modern systems “out of the box.” Like with [b]Crusaders: Thy Kingdom Come[/b] before it, [b]The King's Crusade[/b] will require [b]NTCore[/b]'s [b]4GB Patch[/b] (again, the patch itself is tiny, and the whole “[b]4 GB[/b]” thing comes from the fact that it allows the old games to access more than [b]4GB[/b] of RAM on [b]64-bit[/b] systems) and, most likely, [b]dgVoodoo 2[/b], too, in order to work on, say, [b]Windows 11[/b]. No, it's not hard to apply those by yourself. But come on. You pay [b]$11.99[/b] (yes, the full experience still costs twelve bucks in [b]Steam[/b])? You might expect the game to... you know, [i]work[/i]. So yeah. Like I said, [b]The King's Crusade[/b] is not a bad game. Not bad at all. Exactly the opposite; it's totally fine. It just fails to provide you with a reason to bother. [b]Neocore[/b] wanted to make a sequel to their beloved [b]King Arthur[/b], the audience was more than satisfied with the [b]Total War[/b] games that kept coming, and as a result, [b]The King's Crusade[/b] ended up just staying there, lost and confused like [b]John Travolta[/b] on that GIF from [b]Pulp Fiction[/b]. And that was the end of the road for the [b]Crusaders[/b] series. [b]Neocore[/b] already had other ideas, but that, my friends, is a story for another day.
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