
THE JOYLANCER: LEGENDARY MOTOR KNIGHT is a new breed of action game, combining ultra-technical action with a simple control scheme and an artstyle inspired by portable games of old! Wield the divine power of the Motor Knights and save the world!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its been 6 years - going on 7 years - the game is still not complete-----
Game is dead before arrival. Dev comes back randomly saying they're working on a bunch of stuff that never actually happens then vanishes. It's never going to be done, so don't even bother.
Do not purchase. This is developed by a total scammer.
Yet another cautionary tale about putting your trust in Early Access. This game occasionally pops up in my library and I have this bizarre insistence, ten years later, to check up on its progress 10 years after its release. It's been abandoned. And the fact it's still being sold is frankly scummy.
Unfinished early access game. :'(
I think there's a good game here but I'm confused who the target audience of the game's music is? Masochists? The game seemingly has a deep amount of mechanics and throws you into the action immediately. That sounds good on paper but the game doesn't properly walk you through how this all works. Customisation looks good but that won't help much with the current state the game is in. I can see a good game in this but a lot of work still needs to be done. For now I don't think this game is worth it but I certainly hope it hasn't been abandoned. There is solid work here, just needs to not be so grating.
Managed to leave the tutorial by accident. Information in the tutorial is not given in a consistent manner (sometimes it is with an interactable sign, other times it appears at the top of the screen.) Throughout the first few levels and the tutorial, text in both situations would fall outside or on the edge of the text box, making it harder to read. The tutorial music is like autotuned nails on a chalkboard. (The first few levels' music was tolerable.)
This game has been in early access for almost 10 years and is completely abandoned. Also the music and controls are horrible.
The PirateSoftware drama reminded me that I bought this game 10 years ago. eat a ♥♥♥♥ tj lmao
Endless potential, eternal disappointment. If Valve essentially community noting this game on the early access box is any indicator, it means you should probably keep away from it. I loved the game when it first came out, I really did. We have to accept the truth of it and give up though. I know it's not a very good descriptor of "what's wrong" with the game. It's more of "Where do I start?" I honestly believe it'd be better off sold to a dev that could clean it up, because with how much you could do and how bug ridden it is, you only serve to break your own heart by purchasing this. An exercise in futility. There are plenty of better games in the platforming genre this occupies, even if I sometimes 11 years later still find myself pining for a 1.0 version of this game. To finally see a dev update where they are finally out of early access and most if not all the bugs are gone. Alas we do not live in such a world. Look deeper into the genre, find a better entry than this. No amount of money will allow this game to finally be finished.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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