
The final chapter of The Journey Down, a classic point-and-click saga with an Afro-Caribbean vibe. Get ready to embark on an epic journey of brain-teasing adventure!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
really nice game
What a great game! So fun and such a pleasant play
This third episode struggled to get to the finish line, even requiring a Kickstarter to get some extra funding. It can be noticed that a few locations and cutscenes look quite less detailed if not outright unfinished, and occasionally recorded dialogue suffers from the same issues noticed in the first episode. Puzzles are easier and there's a much bigger emphasis on narrative, as it feels like the content that should have rather belonged to two episodes is crammed in here, with a grander plot and mystical elements introduced this late; after making reaching the Underland the objective of the first two chapters, less time than I'd have liked is spent there. A larger part of the game is spent returning to the original city, St. Armando, but whereas in the first episode only the outskirts were seen, in the heart of the metropolis it's quite more cyberpunk, with even a few locales blatantly lifted from Blade Runner. In short, the tone is less consistent. Even so, it's honestly better than I remembered. Despite the high stakes, the tone is consistently light-hearted, fun new characters like Waasi, Gabi and Wothar, part of the game spent as a different character working in parallel, and desperately dumb as Bwana and Kito can get, they also possess an infectious optimism that goes beyond the screen. And while some locations may be below the average, others look fantastic. The second episode will always be the best in my eyes but this is a nice conclusion to a series that would have deserved more attention and support.
Intriguing
The journey down, chapter 1-3, är en fantastisk Rastafari-trip. Har allt som man kan önska sig. Om jag ska klaga på något så kanske man skulle kunna begära lite mer av det som redan är bra och fler klurigheter / pussel. Men det här är en klassiker! Fantastisk musik, fantastiska karaktärer och dialoger. Härlig feel good-humor. Grafiken top notch! En Oemotståndlig pärla som verkar gått många peka klicka entusiaster obemärkt förbi. 9,2 / 10
Fix your price!
Very enjoyable finale to the trilogy. Same vibe as the first two chapters with a similar style storyline and puzzles, perhaps not so puzzling as the first two parts. It's been more like a visual novel than anything else but the characters are engaging and the music is first class. A satisfying end to the series.
A rousing finale to the Journey Down adventure! More impressively diverse atmospheric locations to visit, with characters I've grown to love over the series! The music brings it home, chilled in places, roaring action packed when needed! The story and mystery is brought to a satisfying close, through fantastic old school cut scenes. The Journey Down has definitely scratched my itch for classic point n click adventures, choked full of lovable characters, intriguing stories, and fun places to explore! Kudos to the dev team!!
Попытка создать что-то похожее на "Monkey Island" в сеттинге "Grim Fandango" не увенчались успехом. Сюжет банальный, головоломки слабые, юмор не смешной, диалогов слишком много и они только утомляют. Рисовка терпимая, но протагонист на приятных фонах выглядит инородно.
The third chapter of The Journey Down is the weakest of the three chapters. Characters are still likeable. Voice acting and sound design is still good, but the puzzles get too straight forward and linear, there is no more brainpower needed to get through the story. The game feels more like a visual novel than an adventure. My rating for Chapter Three is 6/10, still recommended.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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