
The Infected is a sandbox, first-person, open-world survival game. Build bases, craft, farm, hunt, and survive changing seasons. Choose whether to face the hybrid “Vambies” or turn them off for a pure survival experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 2.43/day in the week after.
About
The Infected is a sandbox, first-person, open-world survival crafting game. Build and expand your base, farm crops, raise animals, and manage power and resources through dynamic seasons and weather conditions. Hunt wildlife, mine ores, and craft advanced items. Choose whether to face the hybrid “Vambies” or turn them off entirely for a pure survival-building experience.
Singleplayer sandbox experience
Deep base building with power and water systems
Farming, hunting, and animal husbandry
Crafting, cooking, and food preservation
Mining and refining of ores
Dynamic seasons, weather, and day/night cycle
Player needs: hunger, thirst, body temperature, health
Wildlife encounters and combat
Optional AI enemies (“Vambies”)
Vehicles
The world’s collapse and the origins of the Infected are still being developed. For now, the focus is on survival systems and giving players freedom in how they play.
The Infected is in active Early Access development. Some features are still being added and balanced, and you may encounter bugs or performance issues. We’re a small team building this game with the help of community feedback. If you’re looking for a complete experience, you may wish to wait. However, if you want to help shape the development, we welcome you now!
The aim is to deliver a feature-rich survival crafting game with more systems and player choice than most of the genre. Survival can mean farming, base-building, or facing hostile AI — the choice is yours.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is right up my alley: discover, gather, craft, build, defend, survive… (and then what? Also; why?) Performance is solid, and it’s clear the developers care. They pay attention to detail and actively fix bugs reported by the community, which is always a big plus. However, like many crafting survival games, it lacks a strong sense of direction. There’s no compelling story or progression to push you forward or give you meaningful goals. A simple "Save Little Timmy" would do a lot on this front. The description calls it a sandbox survival - and that’s exactly what it is. Nothing more, nothing less. That’s also my main issue: Steam is already flooded with similar survival crafting games. At its core, this feels like Minecraft with better graphics. My advice to the developers: focus on what makes this game unique. It needs something that sets it apart from titles like 7 Days to Die or Minecraft - and that’s not just adding more vehicles.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Korean, Portuguese - Brazil, Simplified Chinese, Swedish, Turkish, Russian +4 more
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
类似于森林+七日杀+绿色地狱的低配版! 1:某些物品格子占比太大,浪费空间! 2:建筑物里设施过于简单,而且都是一样的,逛多了恶心!! 3:开车没有第三人称! 4:制作台界面没有预设制作内容,必须要切换出来看指南(需要的材料内容及数量),十分不方便!!! 5:制作不会自动分割,必须按照指南的数量摆放! 6:商人不卖商品,只能买技能(不如七日杀内容丰富)!
i like everything, can you add map on the screen so we dont need to open the map
норм только оптимизацию сделайте
gaoted
bug多,有时辛苦获取的资源会莫名其妙消失,中文翻译不准确,新手引导差,某些操作繁琐/不顺手,很不推荐
It's been out a while, picked it up on sale as Steam knows I like The Forest and State of decay. It's Brutal, you get little help from the get go so you try your best and die lots. Then you have to check YT for help. Very helpful but they mostly using God mode, Yikes. I love to explore and loot, this map has soo much to loot 10/10
Habe das Spiel eigentlich immer gerne gespielt. Jedoch spawnt bei mir das Quad nicht mehr. Die Räder und Eisenbarren sind bei jedem neuen Spielstand IMMER am Leuchtturm ganz im Süden zu finden. Habe schon das gesamte Spiel deinstalliert und neu installiert, ergab jedoch keine Veränderung. Muss mich nunmehr wohl von dem Spiel trennen, schade eigentlich. :((
top
Cannot play as continually crashes.....
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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