
Put on your wide-brimmed hat, grab your weapons and embark on an incredible adventure in the gothic-noir world of Borgovia, where mad science threatens the fragile peace between monster and mortal.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.2Kreviews | 83% | — | $4.1M |
| $14.99 | 5.6Kratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра — настоящий клад для любителей экшена и RPG. Атмосфера в стиле готического фэнтези, мрачные города в которых сочетаются роботы и сверхъестественные твари— это сочетание позволяет разнообразить геймплей и не даёт устать от однотипных врагов ( хотя к концу игру уже устаёшь от однотипных врагов на пути к финальной локации ). Геймплей динамичный, с классным сочетанием стрельбы, ближнего боя и магии. Особенно понравилось путешествовать вместе с живым спутников который в ходе игры рассказывает свою история и постоянно даёт комментарии на происходящее (Катарина). Графика отличная для своего времени. Особенно хочу отметить русскую озвучку — За это отдельный отдельный плюс в пользу этой части ( в последующих частях русской озвучки нет ) по крайней мере в стиме.
[b] Nota 4/10 [/b] [code] [ 1 ] PÉSSIMO - Jogo cheio de falhas técnicas, jogabilidade quebrada e experiência frustrante. Não vale o tempo investido. [ 2 ] RUIM - Abaixo da média, com problemas graves de design, gráficos ou mecânicas. Poucos aspectos positivos. [ 3 ] REGULAR - Mediano, cumpre o básico, mas não se destaca em nada. Pode ser divertido em alguns momentos, mas esqueçível. [ 4 ] RAZOÁVEL - Aceitável, com alguns elementos interessantes, mas ainda possui falhas significativas que atrapalham a experiência. [ 5 ] BOM - Satisfatório, com mais qualidades do que defeitos. Um jogo sólido, mas que não inova ou surpreende. [ 6 ] MUITO BOM - Acima da média, com gráficos, história ou jogabilidade bem-feitos. Vale a pena jogar, mas não é essencial. [ 7 ] ÓTIMO - Excelente, com poucas falhas e muitos méritos. Um jogo que se destaca em sua categoria e oferece uma experiência envolvente. [ 8 ] EXCELENTE - Destaque, com qualidade superior em quase todos os aspectos. Um jogo que impressiona e deixa uma boa impressão. [ 9 ] EXCEPCIONAL - Quase perfeito, com inovações, gráficos incríveis, história cativante e jogabilidade impecável. Um jogo que marca época. [ 10 ] IMPERDÍVEL - Absolutamente incrível, uma obra-prima que redefine gêneros ou estabelece novos padrões. Um jogo que todo fã de videogame precisa experimentar. [/code]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Hungarian, Italian, Portuguese - Portugal, Spanish - Spain, Polish, Russian*, Czech*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i didnt expect the story is to short, i know for the next story in other game. but actually this is great game.
1. Witcher 3 10/10 2. Grim Dawn 9.5/10 3. Torchlight 2 9.4/10 4. Van Helsing 9.5/10
Игра интересная, но после её установке у меня накрылась винда, рекомендую 10 установок винды из 10!!!!
es una pija el juego. Una muy rica.
As an ARPG veteran, I'm currently doing a blind Story run (Hunter class) on Hard mode, and I don't think I've ever died so much in any game I've ever played. From the very first zone, the game has been an unforgiving bloodbath. I've been pushing through it in the hopes it gets better, but even after 13 hours it still feels like an uphill battle every step of the way. I really can't recommend it to anyone except the most hardcore ARPG players that are willing to number-crunch optimal builds to clear the content efficiently. The Good: - Graphics, performance, and music are fine for the most part. Voiceovers for main characters are solid. - Areas are large, well-designed, and generally fun to explore. For most of the story, waypoints are smartly placed, which means you can quickly get back to where you died. - Itemization is better than most ARPGs. Gear progression is consistent, item rarities and affixes are fairly intuitive, and the game provides summaries for understanding whether an item is better/worse than its equipped counterpart at a glance. The Bad: - Enemy design, affixes, and AI range from laughably stupid to frustratingly overbearing, creating a core combat loop where the fights never feel fair and you never feel powerful. Many enemies have implicit or added abilities so busted you'll feel like you're playing Diablo 3 on launch day. - The skill system never feels good to use. Your precious skill points will be spread paper thin across melee, ranged, utility, and aura skills trees. Skills feel very rigid, with only one aspect of the skill scaling as the skill is improved. You're forced to take some skills just to get the ones you want, most skills cost multiple points to acquire or improve, and very few of them actually feel reliable without massive point investments. The Ugly: - There still seem to be issues/bugs that have not been resolved. For me, the most common one is my melee hotbar skills getting reset. - Offensive skills have a power-up mechanic where you can charge them with any combination of three one-off effects per use. This system is tedious and clunky, forcing you to constantly activate the individual power-ups (or group presets) as they are consumed by your attacks. Even if the power-ups are reliable, between attacking, moving, using potions, and switching between active skillsets, there's just too much going on in combat to worry about micro-managing them. - There is an essence mechanic that allows you to infuse gear with consumable essences, but the system is not intuitive (or at least not well conveyed) and the improvements they offer your character are often marginal at best.
Finally a gothic noir isometric hack and slash where I can stab monsters gadget up with steampunk flair and pretend my father didnt actually destroy a vampire utopia
Очень интересный геймплей и главное фул рус очень понравилась
Прекрасная игра, затягивает и расслабляет на все 100%
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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