
Dead Rising returns with modern graphics in this Deluxe Remaster!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like a half-decent recreation but there's a bunch of questionable design decisions, the game is easier with no additional challenge for old fans, and feels cheapened once you start noticing the ai-generated and upscaled assets all over the place that shouldn't even be here. Just try the original for a fraction of the cost and figure out for yourself if the changes here are really worth paying 5 times as much.
Games good. I'm leaving a negative review over the fact the game's called Dead Rising "Deluxe" Remaster, even though it comes with no extra content. Instead of being called Dead Rising Remaster. If you want the bonus packs make sure to buy Dead Rising Deluxe Remastered Digital Deluxe. That name is definitely something lol.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Spanish - Latin America*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese, Japanese*, Korean +2 more
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way too easy, obvious censorship, worse voice acting, ♥♥♥♥♥♥ AI upscaled textures, broken mirrors, missing gore, missing effects, missing animations, disproportionate models, the list goes on. Don't be a pu$$y and just play the original.
this aint worth it, just play the original, its better (they didn't even fix the bugs or improve the ai, its really just a new wrapper and one that is not worth the price.)
I am an adamant fan of the original Dead Rising, I've played it through to completion dozens of times on the Xbox 360, and another few times on the PC version.. and I don't see myself going back to those versions anymore after playing this. 9/10. If you're a fan of Dead Rising but saw Crowbcat's video or saw other criticisms about the Censoring, Voice Acting, attention to detail, or anything else and held off on buying this, I still would HIGHLY recommend getting it. (ONLY if it's on sale though, it is not worth it for $50 imo.) Overall, I think this is a very very solid remake of the original. Most of the time, I forgot I was playing the remake. It genuinely just feels like the original, but how you first saw it in 2006. I held off on buying it because of Crowbcat's video on this, and how it seemed to differ from the original in a lot of ways that I didn't agree with at all. But, after playing it myself, it's exceptional. There are definitely some things that are lacking in this that the original just flat out did better, but I will talk about what I think the Remake does better first. Franklin Westbound. Frank's new design actually did grow on me, and, looking back at Frank's old design, I genuinely like his new one more. It fits his personality a lot more, and makes him feel like a little journalist rat but still a lovable one. I think Jas Patrick is a good voice fit for Frank's new model, and does a very good performance, but I think T.J. (Frank's original VA) would still be a far better fit. His voice is iconic for Frank West and a lot of lines are just not as good as T.J.'s.. but I still think Jas's are good enough and they only really bothered me for the first bit while I was still getting used to it. The other models for the main cast are great too, (Jessie in particular...), but the other side characters are basically Xbox One quality. Graphics. This game is downright gorgeous. I have an HDR Ultrawide monitor and I was just staring at scenery in this game like a kid in a mall. I haven't played any of the new Resident Evil games, but the graphics from this game alone make me want to play them if they look as good as this or better. I was on absolutely Maxed out Graphics on a 3440x1440 monitor at 150% resolution scale with no DLSS or Frame Generation on and was getting 120+ FPS at all times. I'm sure I could play this on my old 1060 Intel i7-10th gen machine on low or medium settings and get 60+ and still be blown away by the graphics. Not graphics related but not sure where else to put this. I never crashed or had any technical issues with this game. It just worked. The audio is also EXCELLENT. It felt like I was watching a cinematic masterpiece for 10 hours. Modernization and Quality of Life. I think this one might solely be the reason I never go back to the original. The ability to fast forward time is a godsend, to be frank. Sitting doing nothing while waiting for the the next case to be ready was always a detriment for replayability in the original.. Especially waiting an entire in game day for the helicopter to arrive during the last part of Ending A with nothing to do. Saving and continuing is also a lot better in the Remake. Auto-saves have saved me several hours of my life that I surely would have wasted in the original. I get that it ruins a part of the challenge, and, it's kinda a part of Dead Rising to forget to save at a bathroom before a boss fight, dying, and then being 12 in game hours behind and rage quitting.. But, let's be real, we didn't like it. (or at least I didn't) Survivors in the Remake will give you hints towards good weapons and PP stickers. (Some that I didn't even know about). I like that a lot. I had to watch 100% playthroughs and follow their steps to learn anything in the original. The modernization of controls does drop the difficulty down immensely, but it makes it a lot more accessible and playable than the original, which I do not mind. Adding voice acting to every survivor interaction rather than text, and also adding a skip button is super nice. Especially when Frank tries to speak Japanese. Truly elegant and kawaii indeed. Otis is so much more manageable as well in the remake. Having to avoid taking damage or basically do anything so he can give you a survivor mission in the original was genuinely annoying af. Survivor AI is SO MUCH BETTER. They actually move! To the location! That you mark! They listen!!! They *usually* don't endlessly push a zombie or get stuck on a pebble on the path!!! I was actually able to save all but 2 of the survivors in the remake when I usually struggle to save like 10 in the original without extreme cheesing. (The 2 survivors I missed were me not remembering when they appeared. rip) My big 3 problems with this remake is the voice acting, censoring, and difficulty drops. Voice Acting. The voice acting is generally just worse than the original. Brad and Frank in particular are much noticeably worse and somewhat often made me cringe. I don't think it's bad voice acting, but they're just not as good as the original. Jas Patrick (new Frank West) did grow on me overtime and I generally don't mind it. It's not better than T.J. in any way though, but it's definitely passable. Brad's on the other hand.. He doesn't even sound like his new model really, and when he yells, it's actually funny how bad it is sometimes. TJ Storm (Brad's original VA) just nailed it in the original. Jessie's new VA fit's her new model perfectly, Isabella's new VA is a bit worse. and everyone else is basically equal or a bit worse than the original. Censorship. This is probably the biggest downfall of Remake compared to the Original. The removal of "Erotic" shots and it's replacement, "Outtake", the censorship of female models, censored lines from Cliff Hudson, and Larry's new model. I think if you ask most people who played the original Dead Rising, the fanservice was greatly a part of the experience. It's not as big as a deal as I thought it would be to be honest after playing it, but it is still very disappointing. NoW, ThIs iS mY FUnNieSt ShOt Cliff's "vietcong" censorship honestly ruins his character and makes him so much more hollow than in the original. I don't mind Larry's new model, but it's just not Larry, lol. Difficulty Drops. I did my playthrough on Normal difficulty, the hardest difficulty, and honestly, the remake is so easy I would've had a deathless run if it wasn't for me forgetting about needing to see Kent before 12:05 in Photographer's Pride or else you get an extra hard boss fight with him. (that fight is harder than Brock to be honest). Genuinely such a cakewalk compared to the original. I had basically no fear of dying outside of a very few moments, and they were still absolutely nothing compared to the original. I remember the original boss fights, how much pain I've had trying to kill ANY of the bosses. Dying dozens and dozens of times, rage quitting, trying again the next day. In the remake, I was over prepping before hand, and then I kill the boss in less than a minute without being hit and wonder, "There's no way it was this easy in the original..". (Spoilers, it is SUBSTANTIALLY easier than the original.) I did not die a SINGLE time to any boss, which NEVER happened when I played the original. (except the naked Kent fight because I'm dumb) The Tank boss is actually a joke. It took 10 seconds and I didn't even get shot at before it ended.. and BROCK (THE FINAL BOSS) DIED IN 30~ SECONDS. HE DIDN'T EVEN HIT ME ONCE. I am not trying to brag, I am a horrifically terrible gamer, I *usually* play on the easiest difficulty in every game and die a boatload of times. This remake is immensely easier than the original. There definitely should be a harder difficulty than Normal for people who've played the original before, or if you pick the new control scheme, they make the bosses more difficult or something. It's a joke, to be frank. I've covered wars, you know.
The original Dead Rising is one of the best zombie games ever, I played through the whole thing during the first lockdown back in 2020. It had charm, a interesting story, and gameplay that was fun and addictive. So when I heard they were making a remaster to it, I thought yea sure, why not? And while it was a solid remaster that added some quality of life improvements. It sadly also takes away the charm and some of what made the original so peak. Let's start off with what they did right. They added a fast forward time button, which for a game where there is quite a few points where you have to wait around, especially at the end. It's a god send, and actually makes getting all the achievements without having to spend 14 HOURS TO GET 7 DAY SURVIVOR IN INFINITY MODE! The survivor A.I is actually a lot better here, they can actually move through zombies way easily than before, now you will have moments where you'll have to run back and save them or move them about because they are stuck on a chair or something. But I'm just glad it's not as torture escorting them through the mall isn't as bad as it was in the original. Gameplay wise is pretty much identical, and making Frank do his special moves are noticeably easier to pull off. Now onto the bad, the graphics honestly are hit and miss. Like there are times where it looks good, but other times looks way too washed out. What I loved about the original was how colourful it was, even at night, and you could tell exactly where the zombies were and what the best path to take. But in this, god it can look rough at times. The biggest problem I have with the game by far is the voice acting, the original voices to this day are still perfect. Every character sounds exactly how you'd imagine they should. But in this, it's just not the same. I'd prefer if they just dubbed over them with the original's in all honesty. But overall I liked it, it was a fun time revisiting the locations, the bosses, and the whole game that I loved. I feel like you should only buy this if you've played the original. As you'll be missing out on what made it so brilliant.
Get the OG while you can, this blows mega ****
I am marking this as Recommended only because Steam does not have a Mixed review option. In reality, my feelings are much closer to a mixed opinion. Dead Rising Deluxe Remaster is a good remake of a unique zombie game, but it also loses some of the charm and madness that made the original so memorable. The biggest improvement comes from the RE Engine. Willamette Mall looks fantastic with new lighting, character models, animations and improved zombie visuals. Seeing hundreds of zombies filling the screen is still impressive, and moments like walking through the dark mall surrounded by glowing eyes are just as memorable as they were years ago. The core gameplay is still excellent. Using almost anything as a weapon, managing the 72-hour timer, rescuing survivors and fighting bizarre psychopaths creates a sandbox experience that still feels unique. The new quality of life changes also make the game much easier to enjoy, with faster leveling, checkpoints and improved controls. Unfortunately, some changes remove part of what made the original Dead Rising so special. The game has been cleaned up, with some censored content, changed dialogue and a different voice actor for Frank West. The new version looks better, but it sometimes loses the strange B-movie energy that made the original so memorable. The PC version is also disappointing. Despite running on a powerful system, the game can suffer from stutters, crashes and strange performance issues. The Steam Deck version works, but it struggles to maintain a stable experience. Dead Rising Deluxe Remaster is still a fun and unique zombie game, and it is probably the best way for new players to experience Frank West's first adventure. However, longtime fans may notice that some of the original personality and insanity has been toned down. Capcom improved many technical aspects, but Dead Rising was always special because it was weird, chaotic and imperfect. Pros: + Fantastic RE Engine visual upgrade + Hundreds of zombies still look impressive + Unique sandbox gameplay + Great variety of weapons + Ridiculous and memorable psychopaths + Better controls and QOL improvements + Willamette Mall remains an amazing location Cons: - Some censorship changes hurt the original atmosphere - New Frank West voice lacks the original charm - PC version has performance issues and crashes - Not enough technical polish for a modern release
Слишком много для простого ремастера, но недостаточно для ремейка. Или это больше того, о чём мы могли мечтать, но меньше того, чего нам хотелось бы на самом деле. Скажу честно: ни один маркетолог не сможет внятно объяснить, для кого вышел Dead Rising Deluxe Remaster. А пример с The Elder Scrolls IV: Oblivion Remastered лишь закрепил тот факт, что людям недостаточно просто дать визуальный ремейк игры двадцатилетней давности и надеяться на одобрение и поддержку. Можно сколько угодно сравнивать оригинальные кадры Dead Rising 2006 года с DRDR 2024-го, но проблема в том, что это — все улучшения. И единственное, чем игра может похвастаться, — это картинка. Нужно понимать: оригинальная игра лишь создала концепт франшизы. В ней был заложен фундамент, который невероятно сильно развился ко второй части, эволюционировал в третьей и, к сожалению, деградировал в четвёртой. И вот, у разработчиков был шанс воспользоваться всем накопленным опытом, расширенным лором (который многие даже не могут увидеть из-за эксклюзивности некоторых игр на Xbox 360), показать что-то действительно новое, переосмыслить оригинал и улучшить его. Но они решили выпустить максимально дословный пересказ игры в новой обёртке. К сожалению, это стало приговором. Игра хоть и выглядит лучше благодаря новому движку, но играется всё так же, как самая слабая, скучная и неинтересная часть франшизы. Я искренне не понимаю, кто решил начать именно с первой части. Очевидно же, что для более удачного старта логичнее было взять вторую. Да, хронологически это неверно, но в своё время это не помешало им поступить так же с Resident Evil. Dead Rising Deluxe Remaster — это максимально скучная игра. А её главную фишку — ту самую невероятную сложность — здесь просто убрали. Проходить игру стало легко, особенно из-за контрольных точек перед боссами и входами в новую локацию. Неудивительно: разработчики понимали, что без кучи оружия убивать толпы зомби будет неинтересно, поэтому упростили и самих зомби, и некоторых боссов. Скажу больше: в своё время я даже не смог пройти оригинальную игру — она меня просто задушила. А после убийства в ней пятидесяти трёх тысяч зомби ради единственного весёлого оружия я вообще потерял всякий интерес и желание доигрывать. Сейчас, пройдя все части серии, включая даже маленькие спин-оффы вроде Dead Rising 2: Case Zero и Case West, я с уверенностью могу сказать: люди, отвечающие за перерождение франшизы, совершили роковую ошибку, начав именно с этой игры. Увидим ли мы когда-нибудь DRDR2 — не загадываю. Но всегда буду надеяться на лучшее.
XBOX360の感動をそのまま高画質に ホラー嫌いの娘が「デッドライジングやって!」というくらい大好きなゾンビゲーです 当時、ゾンビゲーと言えばバイオだった ゾンビやカラス、ワンちゃんに追われ、残弾やHPを気にしながら制約の中でゲームをプレイするスタイル そんなゾンビゲーのパイオニア「カプコン」が警察でも特殊部隊でもない”カメラマンおじ”を主人公としたオープンワールドゾンビゲームを発表 ロメロ ゾンビ大好きおじさんだった私は迷わず「ゾンビと言えばモールよな!」と予約した このゲームの主人公は、”カメラマンおじ”こと「フランク」さんです フランクさんはカメラマンとは思えないくらいの信じがたいバイタリティで、オープニングからヘリからヒャッホーと飛び降りるし、モールにあるアイテムを使いながらゾンビ相手にハチャメチャするしで、無茶苦茶なカメラマンおじさんです おじさんだよな…? フランクさんはバイオとはまた違ったゾンビとの向き合い方を教えてくれました ゾンビは過剰に恐れるものじゃない… 草刈り機で雑草を刈るようにゾンビを引いても良い… サマソでゾンビの頭蹴っ飛ばしてそれを撮影しても良い… ゾンビじゃないけど気が狂ったやつは片っ端からシバいて良いんだと…ッ! 未プレイの方には、「こういうゾンビゲーもあるんだな(鼻ほじ)」と思って楽しんで欲しいです 操作感多少難あり、だけどそのうち慣れると思う LV上げるとフランクさんはどんどん人間離れしていきます LVアップに必要な経験値のほとんどはサバイバー救出によって稼げます 最初はサバイバーを助けるのかったるいなと思うかもしれませんが助けましょう たまに足手まといがいて『めんどくさ』と思うかもしれませんが実はボーナスタイムです 「担ぐ」「手を繋ぐ」でゾンビにほぼ嚙まれなくなります 他のキャラは「Follow Me!Follow Me!」言ってるだけでも十分ついてきます サバイバーも下手なことしなければあまり死ぬこともないです 怖いのは置き去り マップ移動の際に集まっているか確認した方が良いです 使いたい武器に関連する本を本屋で取得しましょう 個人的におすすめは「工具強化本」「刃物強化本」 工具と刃物の耐久値をそれぞれ3倍に強化します 強力な刃物や小型チェーンソーが壊れ辛くなるので最高 暴れまくれ ☆ Getup 360版より簡単になってるような気がします 何とも言えませんが、サバイバーが死に辛くなっているかもしれません
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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