
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its good, but i dont like it when ai cheats...
Multiplayer works in 1 from 10 cases. Game crashes a lot in multiplayer. Such a pity because the guild was a master of its class
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 12.1K | 66% | $19.99 | |
| $8M | 14.8K | 52% | $19.99 | |
| $8.1M | 15.3K | 95% | $19.99 | |
| $8.1M | 78.4K | 87% | $5.99 | |
| $8M | 12.7K | 84% | $19.99 | |
| $8.1M | 12.5K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.5K | 82% | $9.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $1.7M | 4K | 83% | $14.99 | |
| $1.4M | 2K | 48% | $19.99 | |
| $549.3K | 1.2K | 87% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Hungarian*languages with full audio support
| $29.99 |
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| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ほんとに面白くてハマった。 社会システムをハックして "我田引水" を楽しむゲーム なんだけど、行動の選択肢がいちいちサイコパスで笑う。 こういう自律的に動いている世界にイタズラできるゲームでしか満たされないものがある。 購入前の注意点があるとすれば、 ・やることがなくなるのは意外と早い。街を好き勝手できるようになる程に飽きる。 ・経済が完全にシミュレートされているわけではない。例えば食料の供給を断っても人々が飢えたりはしない。 ・UIと操作性は不親切。画面がごちゃついてる。実行したい命令に対して操作量が多い。
Einfach nur ein langweiliger Automatismus ohne Charme.
Needs Love and Updates
The Guild 3 avait tout pour séduire : une promesse ambitieuse de simulation de vie et de commerce dans l’Europe médiévale, héritière d’une série qui avait déjà marqué les esprits. Malheureusement, l’expérience finale laisse un goût amer. Sur le plan de la jouabilité, le jeu se montre particulièrement rigide et peu intuitif. Les mécaniques, censées donner vie à une société dynamique, semblent au contraire figées dans le temps : les actions manquent de fluidité, les interfaces sont confuses, et l’ensemble paraît daté. Là où The Guild 2 parvenait à créer un équilibre entre gestion économique, politique et familiale, The Guild 3 peine à susciter le moindre attachement. Les graphismes et les animations accusent un sérieux ♥♥♥♥♥♥ — plusieurs générations de jeu semblent s’être écoulées sans que celui-ci ne suive le mouvement. L’ambiance médiévale, pourtant prometteuse, n’arrive jamais à s’imposer pleinement à cause d’un rendu terne et d’une direction artistique peu inspirée. Enfin, l’intérêt global du jeu s’érode rapidement : on a l’impression de répéter des tâches sans enjeu ni satisfaction. Là où The Guild 2 réussissait à créer un véritable sentiment de progression et d’immersion, The Guild 3 échoue à captiver, au point de donner envie… de demander un remboursement plutôt que d’y replonger. C’est d’autant plus regrettable que le concept reste excellent — avec un moteur moderne, une interface repensée et une vraie profondeur sociale, The Guild 3 aurait pu devenir une référence du genre. Espérons que de futurs correctifs ou successeurs sauront lui redonner la grandeur qu’il méritait.
I payed money for this game and because i am russian, The developers forbade me to play... That's kinda racist...
I really like The Guild, especially the idea behind The Guild 3. Right now, I’m really disappointed because the developers are working on a new game, The Guild – Europe 1410. In general, it would be nice if they made a new game, but the biggest issue is that they never really finished The Guild 3. The Guild 3 is not well patched and still needs a lot of work to feel like a finished game.
How can it be so bad... Helf the features of The Guild 2, no bank, a more confusing skill system, crafting, PR, family managment and so on... Do not buy
行会一转眼和骑砍一样都是有生之年系列了,但是目前下来感觉仍然没有2代的各方面作的好。3代还是感觉有些失望的。还特意去体验了下新手教程,教程做得也很一般。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.