
The Fox in the Forest is a beautifully illustrated trick-taking card game for 2 players.Use special abilities and take tricks to win, but don't get greedy! Win too many tricks, and you might become the villain of your fairy tale...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Great game to play with friends! The community is sadly not active. GG well played! - This review was not created by A.I.
Easy to pick up, and great to just play. Well optimized and pretty art.
Dire Wolf has accomplished another faithful digital adaption to a physical game. I get that the game isn't expensive and two copies of the digital game at full price is about the cost of the physical card game. However, they're still jerks for not including pass and play options. They're even more jerks by not having a speed option to kick the animations into high gear so I can speed run. Still, I like playing the digital version because it keeps people from "oops I forgot I had to play that card" moments. But, good luck finding people online because pretty much nobody plays this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 38 reviews with recorded playtime.
Mechanics-wise, gameplay is solid. The art and animations are very nice. The UI / interface is so bothersome it kills the whole experience. [list] [*]You can't control the game with anything except for a mouse. It feels like they just ported their mobile app, maybe changed a word in the tutorial, and called it a day. It's weird that if you want to play with a controller or steam deck you can't use arrow keys, joystick, or direction pad. It makes playing the game feel clunky on the steam deck. [*]When playing cards you can't simply "double click" to play them. You have to manually drag them over to their spot in the playing field. Again, makes it feel clunky and screams that this was ported from the mobile app with no desktop optimizations. [*]Manually dragging the cards wouldn't be such a negative except there's a camera move that's [i]locked to your mouse motion[/i] It might be subtle if you're playing on a phone or tablet, but it's exaggerated to the point of annoyance when playing with a mouse. Every time you move your mouse to select a card, the camera move draws your eyes away from what your doing. Every time you drag a card into play the playing field moves underneath you. [i]There is no option to turn this off.[/i] I can see this making me sick if I were to play for longer sessions. [*]Whenever your mouse cursor rests upon a card it "zooms in" on that card and shows the card art large and center-screen. Again, on mobile you don't have a cursor so it's probably not an issue. Every time my cursor rests on a card (whether it be in my hand or the field), even when animations are happening and the game is determining who is winning a trick, the card art pops up and [i]covers up information[/i]. This could be addressed by having information show up with right click, or just not at all while the turn is resolving. [*]No pass and play. If I want to play locally I have to agree to a EULA and play online. It felt weird that I had to agree to a EULA just to launch what I assumed to be a single-player game. I'm not making yet another online account with another service to play multiplayer. Add in pass and play and we can play in person (or use steam remote play) and not have to depend on another service that may inevitably shut down in the future. [/list] Even if I'm just playing against the CPU with challenges... the lack of "double click" to play cards and the constantly moving camera make playing this just uncomfortable. Until then... maybe play the physical game instead.
Excellent adaptation of the card game!
I love that the game includes tutorial because i was trying to play the board game version but i didn't understand the rules of this tricky game. Now i think i get the gist of these types of games which is nice because there are plenty of these types of games that i would love to play as well!
Awesome implementation of the two player trick taking game, now playable solo thanks to the AI. Online support works, its great. For those who prefer an offline experience, the AI is very challenging, and the offline challenges/scenarios offer enough fun for several hours. Highly recommend.
Simple filler type game that has quite a bit of Strategy behind it. Makes me keep coming back for one more try.
A great quick take tricking game with special powers for certain cards. A nice break from deck builders.
Pleasant, lightweight game. Looks gorgeous, art and visual implementation are top notch.
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Players by region
Where this game's players are, estimated from review languages.
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