
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 25 → 25.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.6Kreviews | 85% | — | $35.8M |
| $59.99 | 19.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1792 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
越玩越无聊
[b]The First Berserker Khazan[/b] - итого в целом игра [b][u]хорошая и интересная[/u][/b], с явным заделом на ДЛС, но увы, что-то пошло не по плану. [b]Рекомендую[/b] любителям подобных игр. [hr][/hr] [h3]Если говорить в целом про игру, то: [/h3][list] [*][b]Сюжет:[/b] он явно задумывался и собирался поясняться(возможно как раз в ДЛС), но без него - для меня как-то [i]слабовато[/i]. Мотивация и события - вроде и понятны, а вроде и нет, расширить бы лор, было бы лучше, ибо так - не сказал бы что он [i]интересен[/i], события происходят, а как-то все равно. [*][b]Локации:[/b] коридор почти прямой, с редкими развилками, которые очень короткие(буквально, если у тебя есть выбор 2 путей, выбери любой - если там не 2 комнаты, то развернись и вернись в другой путь, значит он тупиковый). Поделены локации на миссии, но не сказал бы что прям интересны локации, просто нормальные чтобы пробежать. Есть [i]нюанс[/i]: из-за того что локации поделены по миссиям, то разрабами задумано чтобы ты миссию прошел 1 раз и все, ибо если вернутся в локу спустя миссию, то там все восстанавливается, а именно все шорткаты закрываются, все рычаги/двери по новой открывай и тд. И под конец то, что локации сделали длиннее, ощущается менее прикольно, особенно из-за их коридорности. [*][b]Противники:[/b] в целом, все нормальные, но ничего выделяющегося. Другое дело [b]боссы[/b]: вот они [u]интересны[/u] и ради них только и стоит пробовать игру. Для меня все боссы со [i]стаминой монстра[/i] хороши и честны, в отличии от боссов со [i]стаминой людей[/i], ибо эта штука сама по себе надоедливая, так им еще и бонусом дают абилки с неуязвимостью, из-за чего они становятся просто [i]душнее[/i] для меня. Но вот по поводу босс файтов - я как-то начиная с середины понемногу уставал от них, ибо длится бой подолгу, а он не то чтобы сложный, сколько просто не можешь быстро и агрессивно переехать босса. Ну и сюда же из-за отсутствия лора ты про боссов не знаешь почти ничего, отчего жалко, ибо про парочку хотелось бы побольше узнать. [*][b]Музыка:[/b] нормальная, вроде как, не особо запоминающаяся(кроме парочки моментов и боссов), но есть. [*][b]Боевая система:[/b] [u]активная и честная[/u](парирование или уворот, просто надо понять что требуется). Хорошо сделанная, можно все 3 пухи попробовать и играть как хочется, можно умения спокойно перекидывать и пробовать. Статы с помощью только определенного ресурса перекинуть можно, но как будто можно спокойно вкачаться во все 3, ибо хп качать бессмысленно по ощущениям, ибо все как будто бьют процентажно(стихийный урон точно), а стамину немного хватит, остальное дает что надо, просто слабее. [*][b]Визуал:[/b] несмотря на то, что [i]аниме[/i] стилистика, выглядит неплохо, просто не будет очень красивых локаций и мест для просмотра. [*][b]Миссии:[/b] если идти сугубо по центральному квесту - то в целом нормально, но вот если проходить [i]побочные[/i] миссии, то не каждому может понравится бегать по тем же локациям и драться с теми же боссами(мувсетом), что уже были побеждены. [*]После прохождения открывается режим [b]босс-раша[/b]. Босс-раш сложный, то ли в шмотках дело, то ли в чем, но он сложен и забаланшен на 120 уровень, отчего прям получать урон - слишком больно(даже в основной игре не так больно), но [u]само наличие - очень круто[/u], жалко что не во всех подобных играх есть такое. [hr][/hr] [b]В целом[/b] - игра [u]хорошая[/u], но жалко что студию прикрыли, оттого не будет [i]исправлений/улучшений/продолжения[/i] в игре. Для любителей подобных игр и которым аниме-стилистика не является наиболее важным фактором чтобы не пробовать, игра может понравится и увлечь надолго благодаря возможности чисто с боссами потом драться.
Media

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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #61, worst UA #89 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
| $35.99−40% |
| 1.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
bazı mapler aynı haritanın buzlu vs hali olmuş kolaya kaçmışlar onun dışında parrylemeye çeşit getirmişler güzel mekanik beğendim eksikleri de olsa bosslar tadında zorlukta farm yapmaya gerek kalmadan ilerleyebiliyorsunuz çoğu mapi (soulslara epey aşina biri yorumudur ) bossların çoğu yakıncı büyücü boss 3 act e geldim anca karşıma çıktı bitirince güncellerim 20 saat gameplay 6 7 si afk dır ona göre dikkate alınız
Я смог осилить только две фазы Ласта как бы не пытался. Три полоски это перебор Но это было а###тельно
exelente o jogo
Muy buen soulslike, buena historia, combate entretenido, se ve muy bien y el doblaje al ingles esta genial. Recomiendo ir directamente con el modo experto de principio a fin, si es tu primera vez jugando un soulslike no, melón, pero una vez le pillas el tranquillo quitando 2 o 3 bosses el resto caen solos. Ningun nivel ni mision secundaria se hace pesado. Muy recomendado, pásenla bien, 10/10.
Game is keep crashing whatever I do still not working
For me, very close to the perfect recipe for a souls game, fast paced combat, great aesthetic and combat feel. And on top diablo itemization. Its like it was made especially for me to play.
Love this game and should have written this a lot sooner but I just had to leave great remarks for this game and its creators even though no one will read this. Had multiple playthroughs. dodging, parrying, counter striking this game does it amazingly. Boss fights are punishing at times but satisfying when you finally get that parry or dodge that incoming attack. I wish I could play this again for the first time to experience the joy that this game has brought me. They story is awesome; the art style is amazing. I also really loved the combat and armor systems. Level design is great too, a lot to find in the walls and traveling through the different stages. I cant say enough great things about The First Berserker: Khazan. Thank you for a 10/10 game in my opinion.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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