
The Fermi Paradox is a choice-driven sci-fi narrative strategy game in which your decisions in one corner of the galaxy can upend entire civilizations in another. Guide species through millennia and help them explore the vastness of space, make contact and, perhaps, create harmony.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
The Fermi Paradox is a choice-driven narrative strategy game in which you’ll guide alien civilizations that can thrive or simply survive through the ages, picking up radio signals from distant stars and finally making contact with one another by exploring the furthest corners of the galaxy.
Galactic God game: Play as galactic gardener rather than a single faction, guiding up to 10 civilizations simultaneously
Choice-driven gameplay: Every event presents three choices that change the course of history – every decision matters, and consequences ripple across millennia
Many unique alien species: From nightmarish deep sea creatures to graceful sapient plant-beings, there are even strange hairless mammals called Humans
400 different civilization-development events: Each event tells its own story and provides new choices that impact the story of that civilization – be it apocalyptic floods, sexual revolutions or conscious interstellar warships
Distinctive societies within starships and colonies: Life on a generation ship or on an unknown planet poses different challenges and special narrative events
Original electronic ambient soundtrack: Music playfully follows the evolutionary steps of developing civilizations and their spiritual, technological, and energetic trajectories.
Play again and again: Each play-through tells a different story and has its own ending. Will the people of that galaxy unite? Will they wipe out one another in a galactic war? Or will they perish, still alone, never really knowing that other alien life forms existed?
Twitch Integration: Let your Twitch audience vote on story choices in the game.
Become the galactic gardener!
Guide the fate of different planets, species and civilizations. Balance technological progress, military aggression and resource waste so that alien societies survive long enough to make contact with other species.
Choices matter
Alien societies grow and develop on their own – but you can alter the path of their development during crucial moments of social upheaval. How will society change when animals are domesticated, world wars break out or if civilizations begin cloning their own people?

Foster multiple alien civilizations
Develop societies from the Stone Age to technological singularity and beyond. How will they treat their own, and what will their beliefs be? What message will their first radio waves sent out into the cosmos contain? What are their intentions when travelling thousands of years by interstellar spaceships to another star?
Write the galaxy’s story
Each play-through will become a unique interstellar saga. From the first decision of which lifeforms will evolve into sapient species, there will be numerous choices determining the history and values of that civilization – from their views on sexuality and religion to their treatment of weaker members of society.
Overcome the long distances of space
Multiple generations will live out their days on starships seeking other habitable planets, while radio signals may echo unnoticed for millennia before they reach anyone that might listen. Of course, the society that sent out a signal may have already perished, and the starship answering their call might arrive only to find alien ruins. Elsewhere, distant colonies may develop into civilizations light-years ahead of the inhabitants of their home planet.
Keep the Balance
Each technological age brings its own challenges, from nuclear war to climate catastrophe, to murderous artificial intelligence. Experience the fragility of the universe, the dangers of military power and how peace might be wrought amongst countless intersecting cultures across the galaxy.

Who are Anomaly Games?
We are a team of indie game developers in Berlin, based at the Saftladen Game Collective. We work to make thought-provoking, inspiring and progressive games, and hope to offer a new take on the space sim genre. The Fermi Paradox is our first game together, but we’ve already made our fair share of video games. Our team members have worked on titles such as Spec Ops: The Line, Kane & Lynch 2, The Captain is Dead, Dreadnought and Sea of Solitude.
Content Warning: This is a game about the rise and fall of civilizations. This includes themes of war; oppression; and atrocities.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.99 | 1Kreviews | 77% | — | $758K |
| $18.99 | 23ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you want a game that is both very chill and capable of filling you with existential dread for your species, this one's perfect.
# The Fermi Paradox Review — A Small Sci-Fi Game With Big Questions The Fermi Paradox is a game built around one of the most interesting questions in science fiction: if the universe is so huge, where is everybody? Instead of turning that idea into a traditional space strategy game, The Fermi Paradox takes a more thoughtful approach. You are not just building ships, conquering planets, or managing resources. You are guiding different civilizations across time, making choices that can help them survive, evolve, destroy themselves, or eventually reach out into the stars. That is what makes the game stand out. The strongest part of The Fermi Paradox is the writing and concept. Each civilization feels like a small story inside a much larger cosmic timeline. You are constantly making decisions that seem simple at first, but those choices can ripple forward in big ways. A culture’s values, technology, conflicts, fears, and hopes all start to shape whether they survive long enough to make contact with others. I like that the game does not treat space as just a backdrop. The galaxy feels mysterious, distant, and fragile. Every civilization is trying to make it through its own problems before it ever gets the chance to answer the bigger question of whether it is alone. That gives the game a different kind of tension than most strategy games. It is less about winning quickly and more about seeing what kind of future your choices create. The art style also gives the game a strong identity. It has a colorful illustrated look that fits the strange alien cultures and big sci-fi ideas well. It feels more like an interactive science fiction anthology than a typical management game, and that works in its favor. The Fermi Paradox is not going to be for everyone. If you want constant action, deep tactical systems, or fast rewards, this may feel slow. A lot of the experience comes from reading, thinking, and watching long-term consequences unfold. Some players may also want more direct control than the game offers. But for the right kind of player, that slower pace is the appeal. This is a game for people who like choice-driven stories, alien civilizations, speculative sci-fi, and games that make you think about the bigger picture. It is not just asking whether a species can survive. It is asking what survival costs, what progress looks like, and whether contact with others is a blessing or a disaster waiting to happen. For stream or video content, The Fermi Paradox works best as a thoughtful discovery game. It gives you room to talk through choices, react to consequences, and let viewers debate what direction a civilization should take. It is not flashy in the usual way, but the decisions can create strong discussion. My verdict is Hidden Gem. The Fermi Paradox is a smart, unusual sci-fi game that turns big cosmic questions into an engaging choice-driven experience. It may be slower and more text-heavy than some players expect, but its concept, writing, and long-term decision-making make it worth checking out. It is thoughtful, strange, and much bigger than it first appears. Final Verdict: Hidden Gem
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Con el tiempo se han ido añadiendo mecánicas más complejas que hacen de la simulación de las civilizaciones algo dinámico y divertido, además se tiene bastante libertad en cuanto a lo que se puede hacer y se pueden conseguir multiples desenlaces para cada civilizacion y el universo, recomendado :)
J'avais acheté ce jeu à la sortie de la bêta et je l'avais déjà beaucoup apprécié à l'époque pour la profondeur des histoires qu'elle générait. J'ai encore un petit serrement au coeur en repensant à ce vaisseau-astéroïde primitif qui a erré tout le long de ma première partie, survivant de justesse à de nombreuses crises mais arrivant à chaque fois trop tard à des destinations déjà occupées par des civilisations plus avancées. Je l'ai ensuite laissé de côté en me promettant de revenir quand il sera en version 1.0 pour l'apprécier pleinement, mais récemment j'ai traversé une période difficile où j'avais besoin d'un jeu apaisant, sans stress, qui me vende du rêve tout en me permettant d'avoir un vrai impact sur la petite et la grande histoire. The Fermi Paradox a été ce jeu-là, je suis toujours émerveillée par la subtilité des textes calibrés pour les différentes espèces et les civilisations qu'elles bâtissent. Je suis sûre qu'à sa sortie officielle ce jeu sera encore plus parfait !
This is a good game that can be highly addictive (the whole "one more turn" mechanic). Civilizations can grow in many surprising ways (and wipe themselves out in equally surprising ways). The hardest mechanic to master is gaining points and when to spend them. Gaining 1 per turn is easy. However, if you want to gain 2 per turn, you've got to screw over a civ to do it. Or let them go extinct for a big point gain. This can make the end goal of getting 3 civs to the FTL stage of Tech really hard. Something to strive for. My only criticism of the game is that Machine revolutions happen way too often, and the game is extremely biased towards them. Having a machine revolution is a bad thing, from which there is no recovery. I feel the game would have been better served if your civs had a chance to actually stop the revolt, or if you could continue to control the development of the machine society. The game ends if there are nothing but machine civs left. You can reduce their population and let them "die off", but then they launch a ship with under 100 machines towards a random star to "survive". If they get to another organic civ, they wipe it out even if the civ has superior tech and billions of people. Absolutely stupid in my opinion. Apparently this is still in early access, so if the Dev's read this, I strongly encourage you to change this mechanic. It is not fun, just frustrating. Other than the above problem, the rest of the game is brilliant, and a lot of fun.
Fermi Paradox is a casual game where you essentially play a god seeding races across habitable worlds, trying to ensure your races thrive and eventually make contact with one another, using your influence to avert wars or even make them worse so you may stop an extinction event later. The races are interesting and I like a lot of the story events for the different races, it allows you to make interesting universes depending on the choices you make, with some being a universe of war while others work to peacefully establish connections with one another. However, I do believe it is worth pointing out that while I do enjoy this game, updates take a VERY long time (As the update to version 0.71 to 0.72 took just under a year), so take that into mind before purchasing the game.
It's definitely still early access, but it's already scratching an itch in my brain I wasn't even aware of
I cannot tell you why, but every time I launch this game I am filled with an overwhelming sense not to play it. it's like there's an invisible wall preventing me from starting a playthrough, I get to the main menu then click away. I have tried at least a dozen times to play this game and every time it's like someone's started draining the energy from me and I give up. I don't dislike the game or anything, it's just I cannot bring myself to play it.
very good
I made an ai-slop sociey of evil dolphins who killed everyone in the galaxy
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