
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $758K — a different platform, not this one.
The Fermi Paradox is a choice-driven narrative strategy game in which you’ll guide alien civilizations that can thrive or simply survive through the ages, picking up radio signals from distant stars and finally making contact with one another by exploring the furthest corners of the galaxy. Galactic God game: Play as galactic gardener rather than a single faction, guiding up to 10 civilizations simultaneously Choice-driven gameplay: Every event presents three choices that change the course of history – every decision matters, and consequences ripple across millennia Many unique alien species: From nightmarish deep sea creatures to graceful sapient plant-beings, there are even strange hairless mammals called Humans 400 different civilization-development events: Each event tells its own story and provides new choices that impact the story of that civilization – be it apocalyptic floods, sexual revolutions or conscious interstellar warships Distinctive societies within starships and colonies: Life on a generation ship or on an unknown planet poses different challenges and special narrative events Original electronic ambient soundtrack: Music playfully follows the evolutionary steps of developing civilizations and their spiritual, technological, and energetic trajectories. Play again and again: Each play-through tells a different story and has its own ending. Will the people of that galaxy unite? Will they wipe out one another in a galactic war? Or will they perish, still alone, never really knowing that other alien life forms existed? Join our DISCORD COMMUNITY : https://discord.gg/n5bDJ7pRVM Become the galactic gardener! Guide the fate of different planets, species and civilizations. Balance technological progress, military aggression and resource waste so that alien societies survive long enough to make contact with other species. Choices matter Alien societies grow and develop on their own – but you can alter the path of their development during crucial moments of social upheaval. How will society change when animals are domesticated, world wars break out or if civilizations begin cloning their own people? Foster multiple alien civilizations Develop societies from the Stone Age to technological singularity and beyond. How will they treat their own, and what will their beliefs be? What message will their first radio waves sent out into the cosmos contain? What are their intentions when travelling thousands of years by interstellar spaceships to another star? Write the galaxy’s story Each play-through will become a unique interstellar saga. From the first decision of which lifeforms will evolve into sapient species, there will be numerous choices determining the history and values of that civilization – from their views on sexuality and religion to their treatment of weaker members of society. Overcome the long distances of space Multiple generations will live out their days on starships seeking other habitable planets, while radio signals may echo unnoticed for millennia before they reach anyone that might listen. Of course, the society that sent out a signal may have already perished, and the starship answering their call might arrive only to find alien ruins. Elsewhere, distant colonies may develop into civilizations light-years ahead of the inhabitants of their home planet. Keep the Balance Each technological age brings its own challenges, from nuclear war to climate catastrophe, to murderous artificial intelligence. Experience the fragility of the universe, the dangers of military power and how peace might be wrought amongst countless intersecting cultures across the galaxy. Who are Anomaly Games? We are a team of indie game developers in Berlin, based at the Saftladen Game Collective. We work to make thought-provoking, inspiring and progressive games, and hope to offer a new take on the space sim genre. The Fermi Paradox is our first game together, but we’ve already made our fair share of video games. Our team members have worked on titles such as Spec Ops: The Line, Kane & Lynch 2, The Captain is Dead, Dreadnought and Sea of Solitude. Content Warning: This is a game about the rise and fall of civilizations. This includes themes of war; oppression; and atrocities.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $18.99 | 23ratings | 66% | — | not modelled |
| $18.99 | 1Kreviews | 77% | — | $758K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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