
Explore Cyrodiil like never before with stunning new visuals and refined gameplay in The Elder Scrolls IV: Oblivion™ Remastered.
Modeled estimate, not a reported figure. How we estimate →
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About
The Elder Scrolls IV: Oblivion™ Remastered modernizes the 2006 Game of the Year with all new stunning visuals and refined gameplay. Explore the vast landscape of Cyrodiil like never before and stop the forces of Oblivion from overtaking the land in one of the greatest RPGs ever from the award-winning Bethesda Game Studios.
Rediscover Cyrodiil
Journey through the rich world of Tamriel and battle across the planes of Oblivion where handcrafted details have been meticulously recreated to ensure each moment of exploration is awe-inspiring.
Navigate Your Own Story
From the noble warrior to the sinister assassin, wizened sorcerer, or scrappy blacksmith, forge your path and play the way you want.
Experience an Epic Adventure
Step inside a universe bursting with captivating stories and encounter an unforgettable cast of characters. Master swordcraft and wield powerful magic as you fight to save Tamriel from the Daedric invasion.
The Complete Story
Experience everything Oblivion has to offer with previously released story expansions Shivering Isles, Knights of the Nine, and additional downloadable content included in The Elder Scrolls IV: Oblivion Remastered.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 675 reviews with recorded playtime.
Reviews
Themes across 671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great remake althougth it should be better optimised other than that game is perfect
沒玩過上古捲軸,慕名而來,失望而歸
it's beautiful. i wouldn't mind if skyrim got another remaster to make it look more like this
Both the gameplay and the (very repetitive) dungeons are starting to feel a bit dated, but the remaster work is impressive and beautiful, despite a few questionable simplification choices (making levelling much faster than in the original). That said, Oblivion still stands well above its younger sibling Skyrim in terms of storytelling, especially when it comes to the guild questlines.
A very big disappointment so far. I'll probably keep on playing for nostalgia's sake, but all they seem to have focused on is some graphical upgrades. Its the same oblivion you can play in the original and feel the true nostalgia! The only upgrade I hope to experience is the new levelling system, other than that it all feels cheaper and crappier. Like from picking alchemy ingredients, which sort of disappear into thin air mario style, through the animations of the character in third person which glitches (he starts to run from idle progressively faster in terms of animation, but the speed of movement is constant). the worst of it all is the menus they changed it but did not change it. they thought they are leaving the original 'feel' but they made everything harder to access. no obvious shortcut for inventory, only 8 shortcut slots for spells. by the time I left the frickin tunnels I got more spells than space on that bar, meaning what in battle I just go to the menu each time to change spells? and click through like 5 menus just to get to spells? spells also have no information abou their effects in the spell menu too, you have to go to a shop to see how much damage they do (only on new spells). the whole game mechanics from persuasion in shops - if you want to be efficient as any class you end up speaking nonsense to every shopkeeper you first interact with - but you do not know the effect of that on your prices because the barter mechanic seems to have been removed. the graphics did make me want to take a stroll for like 2 minutes outside of the dungeon but soon you get bored of it all, mostly because most of the new flora you cannot interact with. all the skyrim butterflies and dragonflies and such were added but they are just passive animations, no new content of course (which I kinda get, but feels really cheap, like a semi-decent modder could have done what they have done here for free). the physics is even worse. in original I vividly remember hitting a corpse with a sword would cause it to ragdoll a bit, but here, no it just slices air regardless how close you are to it. And in the recreation I remember I played the original dungeon with the emperor like 50+ times (never could pick a class :D), so I can tell you what they changed. they added nothing new, but removed several secret stashes, possibly replaced with a few new (haven't found more than 1 that I would be surprised by), so I'd expect same throughout the game. overall very poor experience and my exact problem with these remakes. I'd say they are not aimed at us - nostalgia players - they are aimed at the young people who know of these 'classic' games but are too attached to easy gameplay mechanics and fancy graphics and being led by hand to play them, so when they get a 'remaster' they are more likely to enjoy it... so for all of us 30+ year olds, back to work, life and best leave memories where they are cherished, in my past. :) thanks for reading
Good remake. Looks good and still has fun bugs.
HUE
Loved this game when i was a kid now that I'm in my 30s and its just as good now as it was back then.
i hate to be the "i never had much performance issues" ♥♥♥♥♥♥♥ but it mostly ran pretty smooth for me however most of my playtime was close to launch. if you do get it to work it's perfection. i've played through OG oblivion 3 times but playing this was the first time i REALLY played it it feels more accessible than OG Oblivion with minimal changes to the gameplay
crashiest game i have ever owned
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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