
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 28.7Kreviews | 95% | — | $10.6M |
| $14.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1022 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wealth beyond measure, outlander
Обожаю эту игру, играл, играю и буду в нее играть, хоть игра сейчас и плохая по всем стандартам, но она особенна атмосферой и свободой. Ты можешь создавать заклинания, перекачаться и всех ваншотать, проходить квесты, и самое интересное это Лор, лор тут идеален. Вообще после того как поиграешь в это от Скайрима я ожидал большего, но увы его предок оказался лучше.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The modern high fantasy dnd-like that set off the genre, the game that led to the creation of Skyrim. I don't like it, serious product of its time. Came out in 2002, Final Fantasy X, Metroid Prime, Shenmue and gta3 were already out or on the way. The game looks one step above Quake and Half-Life, I get it was to fit all of the content but it had an og xbox port that looked no different. Your run speed is slow and the hit registration is a joke, causing me to almost die to the first rat I ran into and die to an assassin that attacked me when I camped for the night despite stabbing him in the face 30 times, they also had a hard time hitting me despite being in my face. Do not play the vanilla version, get a load of mods, play OpenMW, get Skywind and/or wait for a remaster like Oblivion did to experience the world of Morrowind.
maiq
a VERY good game that is misunderstood by a lot of people. play it less like you would a bethesda rpg and more like youre playing a medieval fantasy simulator & you will have a good time, you are not a protagonist in this game & threats to the npc characters will probably be just as threatening to you in the early game
Peak
great game loved it since release
ive played this on and off for almost 20 years. one of my favorites.
Best and most immersive roleplaying game I've ever played by far. The world feels realistic (the NPCs, politics, storyline), the player is given complete freedom to do whatever the hell they want and make their own choices that actually have an impact on quests, the game doesn't force you to play the main storyline if you don't want to, you can still beat the game through alternative pathways. The game doesn't have unkillable essential NPCs like in other elder scrolls games. The game doesn't hold your hand through quest markers et c. which makes the quests very engaging and immersive. The game also offers a very wide array of different playstyles, weapons, spells et c.
Kann vom Storytelling und von der Atmosphäre immer noch mit modernen Rollenspielen mithalten.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $0 | 0 | — | $19.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $12.9M | 16.6K | 86% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $10.6M | 13.6K | 86% | $29.99 |