
The path of a Buddhist monk is a path of enlightenment. Find your way through the mystical forest, encounter beautiful creatures, magical places, evil spirits and puzzling challenges that will test if you have what it takes to become a buddha.
Modeled estimate, not a reported figure. How we estimate →
About

Journey through the serene depths of an ancient forest and explore the sacred temple that cradles profound wisdom and complex challenges.
The Eightfold Path is an immersive puzzle and exploration adventure steeped in the teachings of Buddhism, inviting you to embark on a quest towards enlightenment.

To reach the ultimate state of pure bliss, you must navigate through the labyrinth of desires and suffering that obscures true harmony.
Nature, a steadfast companion on your journey, will guide you. Yet, the true challenge lies in confronting the fears and inner demons that dwell within you.

In moments of unrest, seek solace in meditation. Find a tranquil refuge, sit down, and take a moment to unwind. Focus on your breath, feel the rhythms of your body, and release the transient thoughts that flutter through your mind.
The Eightfold Path is calling. Will you embrace the teachings, conquer the trials, and unlock the path towards enlightenment?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Latin America, Japanese, Portuguese - Brazil, Hindi, Italian
Reviews
This game is beautiful. The art style is beautiful. The world is beautiful. The sound design and music is beautiful. The implementation of the meditation as a mechanic is beautiful. The things it tries to teach are beautiful. This game is also incredibly frustrating and suffers from game design issues. Pathways are long, meandering, and maze like, difficult to navigate and lacking any sort of map or signage to help you keep track of where you've been - so I hope you remember every aspect of this complex map across every play session. Also you walk extremely slowly. The puzzles range from cryptic (the rabbit puzzle) to unforgiving of even slight error (trying to move boulders in a cave). If you "die" you get sent back to a random checkpoint, sometimes it's a million miles from where you just were and there's no way of choosing or knowing how to get back to where you were, so making progress can be very tedious. Sometimes an enemy can fly off the edge of the map and even if you know what you need to do to stop it (no spoilers), there's no time do execute on it. The same is true if you stop the game and pick it back up. Are you where you left off? Not likely. So now time to fumble around fro 15 minutes to find another puzzle to attempt to solve. Overall, I need to reiterate, I find the game beautiful and enjoyable aesthetically, the mechanics reflect the things they're trying to teach, but it could use an update to polish out some of the issues if it wants to be accessible to a wider audience than the most hardcore and dedicated exploration puzzle solvers (and I suspect with the philosophy they teach, that is something the creators would like).
I waited for the sale to end to purchase this game. What an interesting experience, not preachy, very relaxing vibe and fun to explore, Thank you!
Eightfold path is thematically unconventional as a videogame, relying on patience and stillness rather than reaction speed to progress, resulting in a scenic adventure of appreciation and mindfulness. I would describe this game as only having 2 major mechanics: meditating and a sprint. Sprinting itself is hilariously underwhelming, making the mode of inaction into meditation the key component. But the game's lack of convention is all for the sake of the wisdom within it's message. And although mechanically slow, Eightfold Path's puzzles are challenging and gratifying. The slow pace mixed with the charming graphics conclude for a pleasing experience that results in a transference of tranquility.
Game is so close to being good, which makes the flaws more painful. The pull of the subject material is the games greatest strength. Seeking wisdom is a compelling reason for exploration. But the game has multiple puzzles subvert established mechanics for their solutions, movable objects become nearly immovable if they collide with another movable object; breaking puzzles and forcing reset, and being able to pull movable objects would make the puzzles fun to play. Adjustment > reset to make puzzles fun. Resetting the turtle ball 8 times to get the collisions right just isn't that fun. Respawns are punishing because they disorient the player in a game with slow movement speed. The added walk time after respawning makes labbing out the puzzles excruciating. A map would be less frustrating and so would some indication of the animals which have already had their challenges completed. Ex. a statue corresponding to their light in the center once the path has been complete. I think a map would let the player learn the overall layout better, improving the ability to navigate, and would make the caves feel less like teleportation and more like an understood tool. I'd have left the review as positive if not for this last part. The Final Words Section is broken based on my experience. Player cannot interact with movable objects during section or exit to menu, softlocking the game. 8 paths, 4 secrets, 50 collectibles.... and the ending is broken.
I love this game. It's a great combination of reflective and stimulating. Beautiful pixel art graphics and music combine with really simple gameplay and a wonderful varied world to explore. Each Buddha quote you uncover is not only a moment for pause but also a reference to something occurring in the game. Highly recommended!
Joguei em live, no inicio foi bom e estava divertido, os gráficos são super fofos. Pontos negativos: Não pode escolher quando vai se sentar e meditar, tem que esperar um tempo o que faz a gente morrer as vezes. Não tem mapa e é muito fácil se perder, já que lá é quase um labirinto. Muitas vezes o jogo bugou, fazendo com que eu tivesse que reiniciar o jogo. Muitas vezes as pedras bugavam, fazendo com que eu não conseguisse mexer elas e não consegui ou elas não irem para onde deveriam ir. O que fazia eu ter que reiniciar tudo.
The graphics and music of this game are great. Unfortunately, I understand there is a lack of integration between Buddhist teachings and the game's activities. As a monk, you'll come across Buddhist phrases here and there, written on stones. There are small puzzles to solve and some territory to explore. I spent more time going from one place to another and trying to figure out what I had to do than I did actually playing.
i really enjoy this game. its really good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Crazy Santa | $6.2K | 74 | 76% | $4.99 |
| Fluid Engine PC Live Wallpaper | $6.2K | 182 | 70% | $2.59 |
| Richman 7 | $6.2K | 82 | 72% | $5.19 |
| Monstrous Love | $6.2K | 186 | 95% | $2.39 |
| Thrills & Chills - Roller Coasters | $6.2K | 61 | 66% | $2.99 |
| Breath of Death VII: The Beginning: Reanimated | $6.2K | 64 | 91% | $4.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |