
A Pulp Adventure Thriller - A murdered drifter awakens. Alive again, seconds before his death. Hunted and haunted, help him untangle a mad web of conspiracy in this fast-paced point 'n click thrill-ride.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
A Pulp Adventure Thriller from the minds that brought you Peridium and Crawl.
An engrossing roller-coaster of a story- Drawing on King, Crichton and Carpenter, with a dash of 70s Aussie grindhouse.
Point 'n Click or Controller- Unique twin-stick controls make The Drifter as comfy to play on the couch as at your PC.
Bursting with raw crunchy pixel art and high-impact animation.
Professionally voice acted, with a brooding dark-synth cinematic score.
Mick Carter's been drifting a while now- moving from job to job, never staying one place long. Jumping a box-car to his old home town, he witnesses a violent murder, is pursued by hi-tech soldiers, thrown in a reservoir and drowned.
And that's just the start of Mick's problems.
His consciousness ripped away, thrust back into his own body seconds before his death...
Framed for the killing he witnessed, tormented by his own past, and haunted by the feeling that something followed him back from the other side...
Follow Mick as he's sucked headfirst into a lunatic web of shadowy corporations, murder, and the thousand-year obsession of a madman.
The Drifter is our take on a classic 2d point and click adventure, with the brake-lines cut. The focus is on fast-paced storytelling, with puzzle-solving being the glue that ties it together. Mick's a practical guy, and so puzzles are down-to-earth too, designed to be unobtrusive, and give an investigative feel.
We're keeping the pacing quick and lean, you'll never be wandering around lost or confused- Mick is propelled through the story at a good clip, from one situation to another, with barely a moment to catch his breath. One minute you'll be crafting a Molotov cocktail from a bottle of over-proof rum, the next interrogating a crooked neurosurgeon before swinging from a high-rise window by a fraying extension lead.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.9Kreviews | 98% | — | $2M |
| $15.99−20% | 196ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game and story!
Le avventure grafiche sono morte, sepolte, era giusto così. Lo so che le avete amate quando eravate giovani, lo rispetto, ma sono improponibili al giorno d’oggi. Nulla vieta di scoparsi le vecchie però. The Drifter toglie le ragnatele dal genere e mette insieme una manciata di capitoli che quello sono, oggetti a cazzo da mettere a cazzo nella speranza che qualcosa funzioni, e lo fa con ritmo, intelligenza e una scrittura di buon livello. Niente andirivieni inutile, nessuna interazione di troppo, tutto è così circoscritto che ti vien voglia di provare e riprovare fino a trovare la soluzione. Mai banale nelle scelte, quasi mai pollo e carrucola, sempre accompagnato da dialoghi rapidi e ben scritti. Tranne un capitolo, uno solo, nel quale invece il game design si prende una pausa e si torna a viaggiare da una zona all’altra nella speranza di trovare qualcosa e col dubbio di essersi perso altro. Un capitolo che bilancia malissimo l’azione e la narrativa sbilanciandosi troppo a favore di quest’ultima. E allora volevo ammazzarle io, con le mie mani, le avventure grafiche, perché troppi secondi della mia vita sono andati sprecati, troppo tempo che potevo usare per, chessò, lamentarmi della morte del calesse. Fisico. Ma io li perdono, pure se non me la spiego quella roba lì in mezzo che sembra di traverso a tutto il resto, perché mi sono appassionato parecchio ai fatti raccontati e di solito a tutto penso meno che al videogioco che ho davanti. Vito’s Vote: 7
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain*languages with full audio support
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 311 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute must-play for anyone that even remotely enjoys point-and-click adventures. Still a hearty recommendation even if you don't usually play them. That's how good it is. Let's go through it. The game plays like a breakneck pulp thriller. Pacing is incredible (barring a single drawn out chapter (4) with a little too much backtracking). Writing is fantastic, with a story that keeps opening up as you're pulling the threads of it. It even manages to bake in an in-universe explanation for all the reloading you do when you fail in an impressive manner. Dialogue is sharp and often quite funny, and the voice acting is top shelf. There are a lot of twists and turns, there are several compelling characters (including the protagonist) and you never quite feel like you have a handle on what will come next. There is even a bit of an emotional arc. Graphics wise well, you can see above right? Absolutely gorgeous. Music is good too - when the main theme synth hit at a climactic moment I definitely popped. Gameplay wise this is without a doubt the best point-and-click/adventure game I've ever played. Unlike almost the entirety of the rest of the genre, this game is completely devoid of "moon logic". 95% of the game was logical, possible for me to figure out without help and felt like it made sense. I did stumble on a handful of the puzzles, probably around 5 total over the entire 10h gameplay. Of those, only maybe one or two felt convoluted after looking up the solution, the rest felt like they still made sense and I may have been able to figure them out if I was a little smarter, or maybe more used to the genre. Overall a 10/10 for me. It has a narrow scope, knows exactly what it wants to be and executes on that vision as close to perfectly as you can expect. The review scores really aren't lying: you should stop reading reviews here and just buy it immedietely. You won't regret it.
This game bangs. For context, the genre of the game is not up my alley. Like at all. I've been hating point-n-clicks for decades thanks to the the point-n-clicks of the old times: odd stories, crappy puzzles (combining nuclear waste with umbrella and a fan to get a rocket propeller to fly over a fence and the like), and pixel hunting never appealed to me. I'm also not a fan of pixel graphic, and the pixel-graphic games i play, i do so despite the graphics, not because of them. Yet, this game is different and special. The pixel graphics are not that obnoxious, and even pretty at times. The puzzles make perfect sense (admittedly, i had to look up a solution for what could be described as a boss fight). And the story. Yes, the story is brilliant, well presented, and make the game worth every minute i spent on it. Without any doubt, a solid recommendation for anyone no matter what kind of games you fancy.
Just fantastic, a 10/10 for these types of narrative games. They checked every box, but not only that, they took it to the next level with really original and cool gameplay mechanics which were perfectly entwined in to the story. Unfortunately I can't go into details because it would spoil a great story but color me impressed. Whole heartedly recommend.
Este juego es como vivir uno de los mejores thrillers que jamás hayas experimentado. Simplemente, soberbio. Enhorabuena a los desarrolladores.
this game was so good!! i initially bought it because it looked so stylish, and the story, music, and gameplay were just as amazing. the art was absolutely gorgeous with a lot of memorable scenes. the story was funny and devastating and hopeful and clever all at the same time. the opening music was really what did it for me; i was immediately hooked and stayed engaged the whole way through. i genuinely wish i could play this game for the first time again lmao- absolutely recommend <3 EDITING THE REVIEW TO INCUDE HOW MUCH I LOVED THE VOICE ACTING BC I SOMEHOW FORGOT THE FIRST TIME
Absolutely fantastic game, loved the story and was such a fun and captivating ride that kept me hooked the whole way, these types of games deserved to be talk about more.
that was ♥♥♥♥♥♥♥ crazy. really good
Das Spiel und die Story sind an sich gut, aber es sind einfach viel zu viele Quicktime Events, die es zu bestehen gilt. Ständig stirbt man und muss von vorne anfangen. Es sollte in der Spielbeschreibung etwas mehr hervorgehoben werden, dass ein nicht unerheblicher Teil des Spiels darin besteht, in der richtigen Reihenfolge bestimmte Handlungen vorzunehmen, bevor ein Timer abläuft.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
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