
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $20.99−30% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1235 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Fazit nach 70+ Stunden Bin neu in dieser Genre. Hab das Tutorial gespielt und ein Sandbox Spiel auf Schwer gestartet. Hab mich relativ schnell zurecht gefunden und das Spiel hat mich sehr gefesselt. Es macht soweit sehr viel Spaß, seine Industrie und sein Imperium auf dem Mond aufzubauen. Soundtrack ist super. Atmosphäre passt, alles passt soweit nur das es so gegen MidGame und Endgame zu vielen Bugs kommt. Jedes mal wenn man den Spielstand neu lädt, hat man das Gefühl, es wird unspielbarer und damit meine ich nicht die Performence, sondern die Bugs die viel häufiger auftreten. Das Spiel fühlt sich für mich an, als wäre es immer noch in der Early Phase. Aber sonst ist alles top. Extrem aufgefallen sind mir die Kolonisten Unterkünfte mit Wasser und Strom, wo man ständig fast neu Laden muss, damit diese wieder Strom haben, sobald man da ein paar Gebäude platziert. Straßen verschwinden teilweise nach dem neu Laden und muss vieles wieder neu setzen. Bei den Fluglandeplatz kann ich nicht separat den Wareneingang oder Warenausgang speeren. Ja da gibs noch viele Punkte, die gemacht werden sollten.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe wirklich versucht dieses Spiel zu mögen, aber es ist wohl einfach bisschen zu unnachgiebig für mich. Die ersten paar Stunden kommt man gut Vorwärts und die ersten Ressourcen machen total Sinn, aber schon bald hat man mehrere Sachen gleichzeitig und überall fehlen Ressourcen, alles dauert ewig und das umbauen der Basis ist sehr schwer. Fliessbänder sind auch viel zu teuer... Bin wohl einfach nicht das Zielpublikum, schade.
俯视角版的幸福工厂,确实很肝,而且生产线工作效率不明确,很难去铺设供应链,但是真的很磨时间,等个MOD或者修改器减负
Кайфарики игра, конвейеры, производства. Самое то после смены на заводе)
Schade fand die Idee mit dem Mond nicht schlecht. Leider wird nicht viel erklärt also ausprobieren, was ja nicht schlecht ist. Ich habe 3x neu angefangen weil ich nicht wusste wie ich die CPU grenze erhöhe, dachte habe was übersehen oder irgendeine Mission nicht gemacht. Man kann einfach nix mehr bauen. Forschung finde ich echt schlecht gelöst. Man kann durch beenden von Materiallieferung forschungspunkte bekommen, aber es sind nicht 50punkte und gut ist sondern z.B. 50 punkte für 50 tage oder man kauft sich 100 punkte für 100 tage für über 30k. Es gibt aber 3 stränge. Man verkauft dauerhaft material um flüssig zu bleiben. Zeit läuft dauerhaft auf der schnellsten stufe damit man überhaupt was zu tun hat.
What a great game, moved on so much from the early access build i played some time ago. Really good base building + a really interesting story to work towards and also has a really good contract system that really adds another element to the game. Bottom line go buy it!
比上班都累~ 没苦硬吃的来试试~~! 科技树研究点数 你 就 不 能 调 低 一 点 吗 ~ 艹~~!
Great game for fans of this kind of strategy! Beautiful graphics, relaxing music, a good story — everything you need to lose several hours of your life without even noticing. But the biggest plus is that the developers actually keep working on it. New buildings, new mechanics, optimizations… they keep improving the game instead of throwing it into the basement and forgetting about it. Definitely a thumbs up. 👍 Now excuse me, I have an empire to build and absolutely no idea what time it is.
Oynarken ara ara oyunu kaydedin üç gün oldu oyuna başlayalı arada çökmeler oluyor ve en son otomatik kayıt noktasından başlatıyor bazen tadınız kaçabilir genel olarak güzel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
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| $19.7M | 17.8K | 79% | $34.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.3M | 5.5K | 93% | $29.99 | |
| $4.3M | 12.6K | 94% | $17.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.4M | 15.8K | 97% | $8.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.3M | 7K | 64% | $24.99 |