
A tense stealth game with super-powers, set in the 70s, filled with glorious fat pixels. Transform into enemies, dash, teleport, slow time and super-punch your way through this moody retro stealth game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Short and sweet. Such a great minimalist approach to a stealth action game.
que perro juegazo acabo de terminar, no manches me estallo el cerebro, 100% recomendado, me recordo mi infancia; juegalo con una mente abierta, no todo es shooter en la vida. Lo jugue en mi Steam deck y funciono de maravilla.
A short and sweet stealth-action game. Escape in a excellent shirt.
amazing game
The Chameleon is pretty fun. The atmosphere is good, artstyle is great, and the mechanics are plenty enjoyable. Level design is quite good, so sneaking around is great too, but it has its share of jank.
Now THIS is a pretty awesome little indie game Pros: - interesting stealth and power up mechanic - easy to understand stealth mechanics - game gets more interesting as you progress Cons: I can't really think of any. Conclusion: A pretty well done stealth "horror" game that I feel is well worth the price of admission.
great small experience with a lot of personality
I don't usually have patience for stealth, but this one is pretty basic and easy to get into. It's pretty short too, so it doesn't overstay it's welcome. Those robots suuuuure gave me a lot of grief, but without getting into spoilers, let's just say you get to pay them back in kind by the end... Pretty fun little experience that will take you around 2 or 3 hours, unless you're stupid like me and somehow manage to get lost for an unreasonable amount of time (the map isn't too big, that was all on me!)
cool little game
SCP MOMENT
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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