
Planet Station is a tense 3D action shooter in the Sci-Fi genre. Players must help former sheriff Margaret survive on a dangerous planet after her spaceship crashes. Fight monsters, gather resources, and find a way out to escape this deadly trap.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +91 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
О, эта игра Planet Station - просто шедевр научной фантастики! Я играл за Маргарет - бывшего шерифа, которого судьба отправила на забытую планету. Но она и представить не могла, что ее там ждет. Полёт на космическом корабле закончился крушением, и наша героиня оказалась одна на планете, полной монстров. Цель игры - найти предметы, которые помогут выжить и найти выход. Но не все так просто! На пути Маргарет встречаются разные виды монстров, мечтающих о ее смерти. Поэтому нужно постоянно искать оружие, боеприпасы, медикаменты и записки. Если не убьешь ты - убьют тебя! Но несмотря на все трудности, я уверен, что у Маргарет все получится. Ведь она - настоящий герой! А благодаря Planet Station я тоже стал немного героем. Так что всем советую попробовать свои силы в роли Маргарет и спасти планету от монстров. Удачи в игре!
Questo è uno di quei giochi che vi farà riscoprire il piacere di vomitare. Come? Essendo la brutta copia di wolfenstein3D con i movimenti superveloci tarati male, del gameplay, uniti a colori supersgargianti che vi perforano le pupille.
This is honestly, without a doubt, the worst game I have played in my life. I strongly believe the publisher of this game fabricated all positive reviews on this game. This game and the developer needs to be removed from steam. There is nothing good to say about this game. I was expecting something like old skool wolfenstein but it's an unplayable mess that will give you a headache or a seizure.
Planet Station is an asset flip made with the godawful Raycasting Game Maker engine used to generate cheap ripoffs of Wolfenstein 3D. Gameplay consists of simple single plane FPS shooting sprite based enemies on small 2D levels, just like Wolf3D. The Raycasting Game Maker engine is garbage. It has oversensitive mouse settings, so if you use the mouse to steer, you will just flip around endlessly with zero control. However, you must use the mouse to shoot, so the game is effectively unplayable. This is no different from any other game made with this engine. It's garbage. I used to think RPG Maker was the worse game construction kit for allowing talentless "devs" to make "games". Actually, it still is, no matter how bad or unplayable this trash is. Regardless, you can play Wolf3D for free, and it's better than this. An important note: KazakovStudios are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers and get paid for someone else's effort. One example of KazakovStudios doing this is Mini Car Money Chase, which is really the "[url=https://assetstore.unity.com/packages/templates/packs/endless-car-chase-game-template-116027]Endless Car Chase Game Template[/url]" asset, written by the actual developers, Puppeteer. Asset flips are harmful to the gaming industry. They're nothing but cash grabs, and they harm genuine indie developers by reducing their visibility on Steam. Because this game has all the same low quality as an asset flip, as well as the other problems with it, it's impossible to recommend.
[h1]Disclaimer:[/h1] '[i]Planet Station[/i]' is one of many broken first person shooters that developers like this seem to keeps pissing out time and time again. For some reason I have many titles such as this one that all suffer from the same issue: you can't aim properly. Yeah, no kidding. For a game focused around shooting enemies, that sure is a problem. The game is literally unplayable because you can barely aim. The reviews on the store page are so blatantly fake that I honestly shouldn't even need to mention it. This game is among plenty of dysfunctional shovelware of the lowest quality polluting [i]Steam[/i] and should be avoided at all costs. Don't get me wrong, there are games such as this that [i]do[/i] work properly, but if you're sensible enough to read reviews before purchasing games, then know that this one is not one of them. Avoid it at all costs. [h1][b]Do not buy games like this from this developer.[/b][/h1]
Прошёл данную игру и готов написать отзыв. Он будет таким же коротким как и эта игра. В данном продукте вас ожидает: -3 вида противников -геймплей на 20 минут -дробовик и пистолет -3 уровня -0 сюжета -Дёрганое управление (оно слишком дёрганое) И за это товарищ разработчик просит 90 центов. Честно сказать игра не стоит своих денег. Но если брать по скидке, то очень даже не плохо. Я взял игру за 9 центов, и остался со смешанными чувствами. В целом, игра окупилась, но то что в ней представлено, не стоит своих денег. Конечно в подобной игре, за копейки, грех жаловаться на отсутствия сюжета. Но это слишком "просто". Не рекомендую.
bok gibi oyun anasını satayım random keyden çıktı mouse la hareket ettiriyon ışık hızında dönüyor tekerlekle döndürürsün anca onda da pvpye giriyon sıkıyorsun yine dönüyor anasını siktiğimin karekteri
It's pretty bad. Also just about 15 minutes long.
Planet Station, developed and published by Fasu Studio, is a compact sci-fi survival experience that blends shooting, exploration, and light puzzle-solving into a focused, minimalist package. It places players in the role of Margaret, a stranded survivor on a hostile alien world following a catastrophic crash, and builds its entire identity around isolation and persistence. The setup is familiar, but it works as a foundation for a game that is less concerned with narrative depth and more focused on maintaining a steady sense of tension as players push forward through an unfamiliar and dangerous environment. The gameplay revolves around a simple but effective loop: explore, gather resources, survive encounters, and progress deeper into the planet’s structures. Movement through the game world is deliberate, often guiding players through dimly lit corridors and confined spaces where threats can emerge at any moment. Combat plays a central role, with a variety of hostile creatures standing in the way of progress. The shooting mechanics are straightforward, relying on basic aiming and timing rather than complex systems, but they are supported by a survival layer that gives each encounter more weight. Ammunition and supplies are limited, forcing players to think carefully about when to engage and when to conserve resources. Interwoven with the combat are light puzzle elements that require players to search for keys, activate mechanisms, and navigate interconnected areas. These puzzles are not particularly demanding, but they serve an important purpose in pacing the experience. They break up the action and encourage exploration, reinforcing the feeling of being trapped in a hostile and unfamiliar environment. While these elements add some variety, they remain relatively simple and do not evolve significantly as the game progresses, which contributes to a sense of repetition over time. Atmosphere is one of the game’s more effective aspects. The environments are designed to feel empty and oppressive, with darkness and limited visibility creating a constant sense of unease. The alien setting is not heavily detailed, but its simplicity works in favor of the mood, emphasizing isolation rather than spectacle. Encounters with enemies are often sudden, adding to the tension and reinforcing the idea that danger is always present. However, the lack of environmental variety can make different areas feel similar, which slightly weakens the overall sense of progression. From a technical perspective, Planet Station is clearly a low-budget production. The visuals are basic, with simple textures and geometry that prioritize clarity over detail. Animations and effects are functional but lack refinement, and while they support the gameplay, they rarely enhance it. Sound design follows a similar pattern, providing necessary cues without leaving a strong impression. These limitations are noticeable, but they also align with the game’s modest scope, which focuses more on delivering a consistent experience than on pushing technical boundaries. The pacing is steady, with a gradual increase in difficulty that keeps players engaged, at least in shorter sessions. The game does not overwhelm with complexity, making it accessible and easy to understand from the start. However, the absence of deeper systems—such as meaningful upgrades, varied enemy behaviors, or evolving mechanics—means that the experience can start to feel repetitive once players become familiar with its structure. Much of the challenge comes from resource management and positioning rather than from new gameplay ideas. Ultimately, Planet Station is a straightforward and focused survival shooter that succeeds in creating a tense, isolated atmosphere within a limited framework. It offers a cohesive blend of exploration and combat that works well for brief play sessions, even if it struggles to maintain long-term engagement due to its lack of variety and depth. For players who appreciate smaller indie projects and are comfortable with simplicity, it provides a solid, if unremarkable, experience. For others looking for more complexity or polish, it may feel underdeveloped. Rating: 6/10
アセットの見た目だけを変化させて作成された粗製乱造のDOOMライクゲー。 ランダムキーとして売る為に生まれたようなタイトル。 DOOMライクなら他にもっといいタイトルがあるはず。
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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