
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 2.14/day in the week after.
About
Purchasing the Standard Edition of The Casting of Frank Stone will unlock exclusive rewards in Dead by Daylight via your Behaviour Account*, including:
"Murder Mill" Shirt Cosmetic for all Original Survivors released before May 7th, 2025.
"Murder Mill" Badge & Banner
2 Million Bloodpoints
The storytelling prowess of Supermassive Games meets the Dead by Daylight universe in a haunting horror game that won’t soon be forgotten.
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
In the depths of an Oregon steel mill, the gruesome crimes of a sadistic killer spawn horrors beyond comprehension. Delve into the mystery of Cedar Hills alongside an original cast of characters bound together on a twisted journey where nothing is quite as it seems.
Every decision you make shapes the story and impacts the fate of the characters within it. Brimming with emotional gut-punches and high-stakes horror, discover how a simple decision can become a truly heart-wrenching dilemma.
For those who find comfort in the unknown, and glee in the grotesque, Supermassive Games’ cinematic storytelling brings new levels of emotion, immersion, and intensity to this darkly rich universe.
Experience a never-before-seen look at the wider world of Dead by Daylight, Behaviour Interactive’s acclaimed multiplayer horror game. Filled with spine-chilling twists, this dark original tale is certain to haunt you long after it’s over.
*A Behaviour Account with linked entitlements to both The Casting of Frank Stone and Dead by Daylight is required to claim rewards.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6Kreviews | 62% | — | $3M |
| $9.89−67% | 8.2Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
Sem camp, sem tunneling, perfeito
Même gratuit je suis pas sur de vous le recommander
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 25 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
| $29.99 |
| 2.1Kratings |
| 72% |
| — |
| not modelled |
| $29.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top
nice
fun game to play in the evening, not really tied to Dead by Daylight but non the less its a great pick on sale
First of all my opinion is from a man who has played all dark pictures and all narrative games from supermassive and others being a big lover of this genre. Important to precise I have done all of those games in local multi with bunch of friends. So maybe what you will read does not apply for you if you discover the genre and are a soloplayer. So this ♥♥♥♥♥♥ game can be resumed in 3 really clear points : -First of all this game as an horrible scenario, I will not spoil anything but a lot of doors are open to lead to other doors that are open to something else etc... etc... Nonsense everywhere, all the good elements they could rely on to make a good scenario are just compressed together to make a dense ball of nonsense. The storyline is ♥♥♥♥. But at least you will laugh a lot with your friends discovering new nonsense chapter after chapter. -Secondly (big problem on multi, less if you play in solo), the game does not let you play in the same time as your friends, like in The Quarry for example. You will most of the time play for 20 minutes alone, give the controller to a friend, he'll play for 20 min alone etc... Not really organic way to play with your friends, there is NO cooperaztion between characters in the game so if you hope to have epic moments when all of you are fighting or running, dont dream to big, it will not happen. -Thirdly, the most IMPORTANT POINT, and WHY I think this game is a total ♥♥♥♥. The gameplay. The ♥♥♥♥♥♥♥ gameplay, they have achieved the most unthinkable, fail THE GAMEPLAY in a narrative game. Like WTF, Supermassive IS the studio when you talk about narrative games and they have failed thath badly WTF, let me explain myself. The game is inspired by dead by deadlight so for those who are not familiar with the game its a survival horror where you need (not only that) to repair generators to escape from a villain. Now let me tell you everything that does not work with gameplay. The QTE are gone, remember those phases when you need to react good at like 4 or 5 QTE to escape ? Remember the fear of knowing that a QTE is comming and stressing about what button you'll need to press to survive and not kill your character ? Fear no more gentleman, now every dynamic QTE is on A button and every spam QTE is on X button, no fear about what's gonna happen ! And yeah that could as been good if they focus more on number of pressing and timing with less buttons but its not the case. Your characters will never die and never be in danger EXCEPT in very specific chapters when you have ONE (yeah yeah just one not kidding) ONE Button to press and if you miss you die. I repeat, on the 14 chapters your characters have absolutly 0 chance of dying EXCEPT in 1 chapter for everyone of them where you need to press 1 button to decide about the future of your character. And yeah you've guessed it's A button. Not write to much about that but sometimes you can die without QTE and everything with NO CHANCE to save your charcater with a QTE just because you choose a certain sentence in a certain dialogue that has no clue inside to put you on the path. So its possible for your charcater to die because you said blue instead of red. Secondly like I said Your charcaters are NEVER in danger and the game really likes you reparing generators. So on the game you will have maybe 5 or 6 generators to repair and guess what, its in no danger zone, so you just walk and walk and walk with no fear of being attacked or being in need to do a QTE, so you just walk. And you guessed it, when its not a geenrator you haver other "objectives" that demand you to just walk randomly on a not scary map to just find things, which tend to make the game even slower. And everytime you need to walk for 20 ♥♥♥♥♥♥♥ minutes searching a small thing in a corridor map there is nothing else, as I said, not a fear of being attacked or anything else, just walk and slow pace gameplay. Last point I will be short Im tired of giving this game importance. Map are recycled a lot, you will basically play the 2 same maps again and again and again, and the story justifies it so, you will do the stupid walk and the stupid generators on the same maps, again and again with small differences for 14 chapters. So now you understand better, slow walk that slows gameplay, No QTE or basically only ONE real (by real I mean important for storyline) QTE per characters in the full game (which is a PRESS A). No real coordinates actions between characters, same maps again and again, no real horror, false multiplayer, bad dynamic and ♥♥♥♥♥♥ story. This game is absolute trash, it's the first time that me and my friends litterally talk and laugh during ALL the gameplay because we could just not feel fear or pressure, sometimes game make you pass the controller to a friend just so he can have 2 dialogue lines where he cant even interact with, that's a joke. If you still want to give it a try, at the end of the game, just try to make a resume of the scenario with your friends I swear you will laugh in front of what you have played. This game deserve bad reviews, there is nothing to keep from it. First time I feel that playing a supermassive game especially when there last one was THE QUARRY. Go play Until dawn I swear If I knew it was that bad I would have played the PC remaster this winter and not this TRASH. Happy Holidays and Happy new year !!! ♥♥♥♥ you supermassive.
Наихудшая работа от Supermassive Games. КРАЙНЕ НЕ РЕКОМЕНДУЮ. Зря потраченное время и деньги
Ładna grafika interesująca fabuła zdecydowanie polecam dla graczy dead by daylight bo jest fajnym dodatkiem do fabuły tej gry
...es gibt zwar nicht viel "spiel", aber inszenierung/ grafik sind stark und die englischen sprecher sind seht gut. als interaktiver film und im sale auf jeden fall eine empfehlung.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $158.1K | 527 | 77% | $24.99 |