
Name your crew, purchase supplies, sail the world, harpoon fish, plunder your enemies, die horribly, unlock a new Captain and do it all over again!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Set sail across the Atlantic with your best friend, food. Food will keep you alive and food will keep you well- you get food by throwing harpoons at fish and turtles. Then one day BAM! The RNG screws you over and throws a pirate ship at you and you're forced to fight and defend your food!
The next thing you know, Johnny Macguffin is dying from an infected battle wound and you're amputating his leg to save his life- then you realize everyone is starving because Marvin Buttercup ate all the food and you're out of harpoons, on a raft, 2,000 miles from land, and it's raining.
The story is yours and unique every playthrough!

8-bit renditions of nautical shanties and folk songs!
Online messages in bottles!
Changing your flag to fool your enemies!
A branching storyline for you to become a Pirate or Privateer!
Liars Dice!
Harpoon Fishing!
Treacherous Reefs!
Naval Skirmishes!
15 locations around the world to visit!
17 professions with unique perks to start with!
23 different ships to sail!
An optional fantasy mode!
Treasure Hunting!
Sea Monsters!
Barnacle Scraping!
Hypnotic Water!
Particle Effects!
Dark Whimsy!
Secrets and Easter eggs!
Narwhal attacks!
If you can think of it, I probably added it.
Route Planning - Plot your own course across the Atlantic and visit new locations!
Fantasy Toggle - Fantastic legends of the sea, myths, monsters, and more brought to life!
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Crew sails 1700s seas Harpoons strike, plunder follows Death unlocks new hands
Não recomendo, aparece a figura do diabo no jogo.
After your first playthrough you will basically unlock the governor which is basically an instant win for anything and everything in the game. I actually just completed a run where I sailed from London straight to Nassau and made over $20,000 in the one trip and instantly sank 3 Spanish warships with the click of one button all in just 15 minutes. The only way you will really be able to get anything much out of the game is by playing in fantasy mode as the minister because you start off with so low assets that you must actively work to build yourself up with the main hardship being just keeping your crew alive. However, keeping your crew alive actually just hinders you instead of helps you because the only bonus they provide is reloading cannons faster; which is useless cause you can win just about every combat in the first volley. The con they provide is rapidly eating your food which for the most part must be sustained by fishing which actually encompasses a vast majority of the games activities. With a galleon expect every start to be acquiring 60 harpoons and play a minigame where you toss your harpoon at fishes and turtles jumping out of the water having to hit 600 fish at a rate of maybe 1 fish every 5 seconds just to fill your food stores. I however don't feel like being a lone man on a raft after purposefully killing off my crew mates playing fisherman and grinding money while getting half of my everything stolen every single voyage by an unavoidable ghost ship.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
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