
Reforge a blacksmith’s village on an isle of the land’s finest artisans! Step into the boots of an expert smith for a crafty adventure filled with mystery and charm. Explore the land of Ellian, and prove that a hammer, anvil, and your wits can overcome any challenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was hoping for something a bit more than three dull and repetitive minigames and a lot of walking around to collect and deliver orders.
It's... okay I guess? Pretty boring and stale. Like an old SNES game but not a good one. Minigames are boring, gameplay isn't fun, story is flat. I am all for the job sim games and one of my favorite things to do in KCD2 was blacksmithing so I thought I would like this. It's a 4/10
Overall a recommended title, but only on a big discount since I do not think it is worth it at full price. It may not be the best game ever, nor will it be too memorable over time, but it did what it set out to do fairly well. It is pretty grindy, yet it is sort of cozy and a pretty chill game to spend a few hours here and there while you complete quests, story and achievements. Runs great on Steam Deck and was able to get all, but 1 achievement which got bugged. As for the grinding, I ended up exploiting a bug to make it faster and still had to grind a bit.
I'm enjoying the heck out of this, and there's way more plot than I thought there would be (Similar game I've enjoyed is Graveyard Keeper)
Сделайте русский перевод, игра интересная но из за языкового барьера, не хочется играть и не понимать что происходит
Game is maybe like 17 hours but was pretty fun. Discovering recipes sometimes based on other recipes is also nice. There's a lot of things to make and quests to do which was great. The game definitely has some bugs. If you're playing for a long stretch of time, then you shouldn't have any problems. The problem happens when you reload the game. Items and buffs just go away which was not a great discovery. Some items in the game seem like they'll have a use, but never end up having that use, so they just take up inventory. Felt like I was all over the world and couldn't find the last scroll needed to upgrade the cart. The game didn't really "wow" me, but I don't regret playing it either. Definitely glad I got it on sale and wouldn't have gotten it otherwise.
The game is a ton of fun. I love the crafting minigames and how you can dress up the OX There is a little bug with the Ox though. -- If you want to give the Ox a gift don't hold click the gift. If you do you will lose the item the Ox was wearing and it turns into the gift that you just handed the ox. Example: Ox is wearing a uh, I don't know, a Top hat and you want to have him wear glasses. If you long click the glasses and pick them up while giving them to the ox, you give the ox the glasses, but the top hat that you would get back then turns into a second pair of glasses. --
2025年4月ごろにストーリークリアしての感想 素材集め→部品作成→クラフトという地味作業をコツコツと続けなくてはならないで、正直好みは分かれると思う 地味作業が続くわりに、大量生産しづらいシステムで結構ストレスだった 直接数指定ができないので、大量生産する場合はひたすらクリックして数量変えるか、1スロット全部使うか(他にやり方があるのか?) 全実績回収はできていないけど、気づいたら休み1日終わってる位に楽しめた
Из 13-и часов геймплея поистине интересными были первые 4-5. Дальше игра в своих механиках становится очень однообразной. Игру я прошел на 36 ачивок из 41, но, боюсь, оставшиеся 5 ачивок займут столько же времени, сколько все достижения до этого, просто потому что там идет гринд опыта, заказов и крафтинга предметов. Сюжет стандартный, ничего особенного. 5\10, cozy проходнячок
Pretty good game. 10/10 would nail again.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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