
Dive into The Book of Aaru, an action isometric rogue-lite set in an ancient Egyptian world where history blends with sci-fi. Navigate traps, battle foes, and adapt to unique levels. Excel in combat with combo attacks. Each run crafts a new tale, bringing you closer to becoming a legend.
Modeled estimate, not a reported figure. How we estimate →
About
Drawing inspiration from genre-defining games like Hades and Curse of the Dead Gods, The Book of Aaru introduces unique gameplay innovations. Experience active meta-progression as you explore and destroy the environment, uncover hidden secrets and treasures, and be rewarded for extra initiative—not just for completing levels. Transform time-slowing into a tool of destruction and invincibility with a unique system of perks and upgrades supporting this ability. Uncover the rewards hidden in alternate secret dimensions. Encounter unique trap sequences and environmental storytelling in every scene. In The Book of Aaru, every run is a new story, and every story is a step closer to becoming a legend.

Isometric Action Rogue-lite: Engage in fast-paced, tactical action gameplay from an isometric perspective.
Rich Level Design: Experience unique trap sequences and environmental storytelling in every scene.
Randomly Sorted Levels: Each run offers a new experience with randomly assembled environments.
Dual-Wielding Combat System: Master the art of wielding two weapons and unleashing devastating combo finishers by chaining various attacks.
Active Meta-Progression: Be rewarded for extra initiative—not just for winning levels.
Time-Slowing Mechanic: Transform slow time into a tool of destruction and invincibility.
Glyph Upgrade System: Enhance your character by combining Glyphs and Armor. Acquire unique perks from glyphs and amplify their potential using armor.
Craftable Power-Ups: Forge temporary power-ups mid-expedition to ensure smoother progress while weighing the costs against valuable meta-progression materials.
Weapon Classes: Each class offers distinct attacks, allowing you to switch gameplay styles and strategies with every weapon.
Devastating Sandstorms: Survive the challenge of being pursued by a sandstorm that demolishes everything it swallows.
Embark on an epic journey in The Book of Aaru, an action-packed rogue-lite game with RPG elements. Discover a world where ancient Egypt has evolved beyond expectations, merging history, mythology, and advanced sci-fi technology. Play as fictional character Emily Sands, a daring explorer who mysteriously vanished while searching for the temple of Osiris in 1926. Cursed and stripped of humanity, you’ll navigate through intricately hand-crafted trap corridors, each presenting a unique challenge that demands diverse skills, precise timing, and adaptable strategies. Will you choose a dangerous path filled with treasures or a safer route with fewer rewards? The choice is yours!

Where skill is more than a mere recommendation – it’s a critical necessity. Venture into an ever-evolving labyrinth, where each run promises a unique blend of unpredictable challenges and bountiful rewards. Engage in intense yet rewarding boss fights to satisfy those who relish the thrill of a formidable challenge. Face the dangers head-on and reap the benefits that lie within this treacherous maze.
Master your skills in the delicate dance of combat, where timing, evasion, and counterattacks are the keys to survival. Arm yourself with dual weapons, fusing their unique abilities to execute powerful combination attacks and spectacular finishing moves.

Familiar yet ever-evolving, our dungeons are built from a vast array of carefully crafted scenes. Each scene is detailed, featuring landmarks that stand out in the ever-changing layouts. Journey through various corridors and arenas, memorize their unique features and master the environment as well as the combat. This design ensures every run is familiar yet surprisingly new, offering a distinct adventure each time.
Within the depths of the dungeon, not only do enemies pose a threat, but the very halls themselves also test your courage. Many cunning traps lie in wait, ready to snare the unwary. You can either embark on dangerous paths filled with hidden treasures or choose the relative peace of safer alternatives. The power of choice, rich with potential fates, is yours to wield.

Dive deeper into 'The Book of Aaru' by joining our official Amenti Studio Discord Server. Engage directly with the developers, shape the game's future, and be at the forefront of building a passionate community. Your voice matters!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A must-play for action RPG indie fans! This Diablo-inspired game absolutely blew me away! The atmosphere is dark and immersive, capturing the essence of a fantasy world full of demons, magic, and danger. The combat is smooth and addictive - your character has unique abilities that can be creatively combined for devastating results. The loot and gear upgrade system is incredibly satisfying, and the upgrades offers creative customization to fit any playstyle. The graphics are detailed, the spell effects are stunning, and the soundtrack perfectly enhances the mood. A truly impressive title that deserves attention!
So far I am having a great time, it delivered the "one more run before I go to bed" experience. Interesting mechanics and top notch music. It can be difficult at times and requires some learning but rewarding once you get used to the combat. For first game the studio made its quite impresssive, ofc, there are some rough edges, but hey, AAA games these days struggle with that as well and they got hundreds and big bucks. Buy it, play it, and support indie devs!
Awesome combat techniques, cool atmosphere. Dialogs are gripping and funny at the same time. Upgrades and in game improvements are logical and simple yet creative. Soundtrack creates a mystical atmposhere. Loving, that I can destroy almost everything in game - that a great stress release :D
I came into this game as a fairly experienced Hades and Hades II player. While The Book of Ahru isn't as polished as those titles mentioned, it immediately drew me in with its Egyptian theme and fitting music. I feel like I can sink a decent number of hours into it. For now, I’m still exploring, and even 10 hours in, there’s still a lot to learn and (unlearn from similar games). I would recommend this game for its positive features, such as the ability to craft consumables during dungeon runs and its overall smooth gameplay. While it does have some minor issues—like the frustrating button design when sending resources to your base they don't significantly detract from the experience. It's a solid effort for a first game from a new, small studio. Given the current state of AAA gaming, supporting new indie creators like this feels like the right move.
Cool indie game, catching atmosfere and nice game mechanics
Fun game, with engaging narrative, fast paced combat and distinctive atmosphere!
游戏很及时修复了中文的口口现象,游戏正常游玩毫无障碍。 我看到5个体力点就觉得不对劲,让我想起肉鸽动作游戏生涯中的玩的最痛苦的《无间冥寺》,果不其然,尝试游玩这款游戏也给我带来不少折磨。游戏的动作系统还不错,初始三件武器的攻击方式差异化,轻重攻击流畅感还行,但是体力点限制让我十分便秘。同一套武器有近战远程两套攻击方式,轻击三连击很舒服,但是第三下连击会消耗掉体力点自动释放终结技,在战斗中不知不觉就吧体力点打完了,但是闪避也是需要消耗体力点的,这时候就歇逼了,被敌人围起来框框掉血。当然游戏还有额外的防御机制,招架,招架确实很强,不仅能格挡敌人的攻击,还能反向打断将他们眩晕,面对陷阱喷出的火球也能轻松接下。但这个格挡和游戏另一个系统贴合就很不舒服,那就是轮椅的时之沙。在激活通过击伤获得的时之沙之后,伴随着时间条消耗,敌人的动作会变成慢动作,而玩家本身不收到影响,这个时候大开杀戒,子弹时间带来的爽快感尤为强烈。但是这个状态下敌人的攻击节奏就产生了变化,还有整个画面呈现沙子扭曲的状态,看不清敌人攻击预发的光圈提示,在两种状态下的格挡节奏让我混淆不清,无法在敌人攻击时做出有效的判断。重攻击需要蓄力使用,可能是熟练度原因,感觉不如轻攻击直接,特别是这个重击连招,攻击范围把握不住,打空的同时还把自己暴露在敌人攻击下。子弹时间作为游戏最良心的设计,玩家需要注意不要让那个条低于开启点,我发现在子弹时间期间,虽然不能恢复体力,但是时间条的积攒非常快,如果不能开启子弹时间,积攒时间条反而是个困难的事情。 游戏关卡流程设计上,我打了两关没看到boss,全是密密麻麻的陷阱。玩家需要清晰认识到自己的身份,那就是破坏狂。看到什么东西是好的,你都需要上前攻击,小的柱子呀,灯台呀,棺材呀,大的祭坛,甚至假山你都要攻击一遍,这样才能获取材料,注意不同颜色门开启的游戏材料是不一样的注意均匀收集。材料通常用于局外解锁,可以制造局内消耗品,但看一眼局外那个惊人的数字量,就会放弃消耗品的想法,反正打不通,而且死亡会极大减少身上携带的材料,需要及时传送回去,虽然有点损耗总比丢了强。局内的甲壳虫货币可以在祭坛上升级属性,红色就是加伤害,绿色就是加血量,黄色就是时间条,30块一点,5层有额外收益。除此以外,在关卡轮换的时候,一定要存够120块,这个游戏的恢复贼抠,路上的鹤机关就回50血不到,别人打我一下都不止这么多。120块能购买20%的回血,或者其他强化。图腾和符文互相作用,起到一般游戏遗物的作用,符文放在颜色对应格子里可以获得三级属性,按着颜色安装就行。这个槽位吃局外解锁,初始只能装三个图腾,随着符文数量增强效果,注意上面能三级,下面只能两级。最恶心人的是陷阱房之中,闪避是没有无敌帧的,我栽在陷阱房上的血量远比敌人打我掉的多,手残玩家千万别来这个游戏。 比较硬核的肉鸽游戏,体力条的限制让玩家不能自由的连招攻击,不然陷入危险就无法闪避,敌人远近交加也不方便及时格挡,但子弹时间割草乱烧轻松躲避带来的爽感极佳。多种武器轻重攻击模组手感不错,实操中比较难以打出重攻击。砸砸打打破坏狂,不停摧毁看到的一切来获取资源,但高惩罚的陷阱房间和死亡损失大部分材料让游戏积累变得十分困难。肉鸽构筑部分全是口口无法理解。
The Book of Aaru is a charming lil Roguelite that tries some new things and in my opinion with a lil bit of bug fixing this game could really pop off. I really enjoyed the Egyptian aesthetic with the mixed in scifi elements. The basebuilding and crafting system is nice, the music fits the theme although in my personal opinion it can get a bit repetitive at times. overall the has a lot of good ideas and with a bit of bugfixing it will be a must play for roguelike enjoyers out there.
Definitely worth a try if you enjoy action roguelike games. Bonus points for Ancient Egypt theme.
It’s like Hades, but with way more traps - and they really want you dead. Unlocking new weapons, glyphs, badges and rooms is fun enough to keep you entertained. Tried to dodge a fireball trap few hours ago...let’s just say I really burned that bridge.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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