
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 10 → 15/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what the ♥♥♥♥?
Thank you could be spoilers playing this game has made me realize im alot like the narrator and that i seek to help people in some hope that maybe it might just fix or make me feel better but i havent ive been doing all this in some hope of just maybe finding forgiveness in myself, the way the narrator describe the anxiety and depression hes inflicted in himself by not actully doing the thing he wanted and making a connection with the person he wanted to. it made me feel like ive been betraying my own heart. Sincerely just one person on speck in a infinite growing universe
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
It wears the label of video game loosely, if at all, in the traditional sense. But for the creatively inclined, it offers something genuinely worth sitting with. Particularly if you make indie games.
I think i'm finally free. Thank you.
Probably one of the most insightful and impactful games i have ever played, if I can even call it a game. It made me realize that games don't have to follow a specific path, it is just a platform. It is completely up to you whether you want to build a fun game for people, a competitive game for competitive players, or just a vessel to carry out a message. The game format is only limited to how you perceive it to be.
It's hardly a video game by conventional definition. It still hit me like a freight train. But it's still something worth experiencing if you've ever cared about creating things.
This game made me sad but... in a... good way?
A cool, short & incredibly creative journey into a troubled developers mind. It's a beautiful exploration of game development as a form of artistic expression, with a compelling and intimate narrative to pull you through. If you're a nerdy w*nker like me who likes to have long discussions about how interactive gameplay impacts storytelling and can create wholey unique experiences: You'll love this
Eser üretmek, insanın kendini var etme biçimlerinden biridir. Bazen uzun ve acılı bir süreçtir, bazen de şaşırtıcı derecede kolay ilerler ve bunun bir tür şans olduğunu fark edersiniz. İnsan çoğu zaman “dışarıda bir anlam” arar; fakat yaratım sürecinde fark edilen şey, anlamın çoğu zaman sürecin kendisinde oluştuğudur. Coda’nın gerçek olup olmaması bu noktada çok önemli değildir. Önemli olan, onun temsil ettiği şeydir: bir yaratıcı sürecin kırılganlığı. Başkalarının yorumları, hatta iyi niyetli yorumlar bile, bir keşif sürecini değiştirebilir. Bu yüzden belki de keşif yapmanın amacı bir sonuca ulaşmak değil, sürecin kendisini dışsal beklentilere rağmen yaşayabilmektir. Her şeye kesin anlamlar yüklemek zorunda kaldığımızda, hayatın ve ölüm korkusunun dayattığı sonuç takıntısına teslim oluruz. Belki de yeterince bilmediğimizi kabul etmek ve yine de merakla devam etmek keşfin başlangıcına ve sonucuna tanık olmayla sonuçlanıyordur? Bu deneyim-oyun bana dokundu ve bir şeyler konuştu. Siz de farklı çıkarımlar yapmışsınızdır. AI asistanınıza da danışmışsınızdır benim gibi... Belki benim de düşüncelerim değişecek. Yine de sizin yorumlarınız da hiç paylaşmamanızdan iyi olabilir - o sizin bileceğiniz iş tabi. Ben izin veriyorum, eser veya düşüncelerimde sizin yorumlarınızın beni etkilemesinden çekinecek değilim. Aksine keşif sürecimin bir parçası halinde tutuyorum. Sonuç olarak bu...
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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