
The Beast Inside is a unique, gripping twist on thriller and survival horror. Immerse in the story of long-buried secrets, personal tragedies, and madness. Play as two protagonists bounded by dark heritage. Combat the enemies, solve riddles and experience real terror in the 3D-scanned environment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 22 → 2.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.2Kreviews | 83% | — | $5.9M |
| $24.99 | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yanınızda eşlik edecek biri olmalı
Голову головолками можно сломать
Оптимизаций хромает на обе ноги, а так хорошо.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Turkish, French*languages with full audio support
| $24.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein Spielvoller Jumpscares und hakeliger "Greifen-zu-und-beweg-mich" Steuerung.
Great horror game but endings are not good
После игры есть такое послевкусие а именно открытый финал. Не понятно что дальше и я не могу назвать это прямо минусом. Как не странно за Адама мне понравилось играть больше) В целом классная игра есть головоломки которые могут показаться очень сложными но если вникнуть и делать по инструкции а благо дело её дают то всё нормально. Где то что то по логике надо подумать но это пару моментов игре и всегда можно в случае чего гайд краем глаза глянуть чтобы хотя бы вектор направления понять.
游戏不错恐怖程度中上,剧情挺有意思。
Очень интересное повествование от лиц двух главных героев в разных временных промежутках
Неплохой, но довольно проходной хоррор, который совместил в себе огромное множество механик: QTE в катсценах и геймплее (что правда круто), стелс (криво реализованный), многослойные загадки (почти всегда душные и непонятные), погони (лучшая часть игры) и даже сражения с боссами (тоже довольно криво). Соответственно, из-за такого большого количества элементов, каждому из них было уделено не так много времени как было необходимо, что вызывает спорные ощущения. https://steamcommunity.com/sharedfiles/filedetails/?id=3641315621 История цепляет своей загадочностью и действительно хорошей атмосферой, но по итогу сильно скатывается к финалу и не оставляет позитивных впечатлений. В процессе вроде было и интересно изучать так много разных механик, особенно поиск аномалий (чего вообще не ожидаешь от сеттинга), но с другой стороны, лучше увидеть пару механик, но отполированных. Хоррор-элементы в основном реализованы как дешевые скримеры из ниоткуда. За счет стилизации, графически игра до сих пор выглядит достойно, хорошее освещение создает завораживающие локации в темноте. Не совсем понял почему The Beast Inside считают легендарным хоррором, возможно, из-за такого количества одновременных экспериментов? На скидках за копейки - сойдет, играется приятно, но местные загадки я еще долго буду вспоминать с ужасом.
一定要玩一定要玩,叙事实在是太巧妙了,如果你喜欢哥特文学的古堡、鬼魂、罪孽你一定要玩,如果你对苏美冷战时期的间谍政策和由此造成的人心惶惶想有所体验,你一定要玩!!如果你不只是满足一些低级的吓人技巧,或是把怪物浓妆涂抹搞得恶心让人反胃才是恐怖,那你一定要来试试这款游戏!这个游戏的氛围来自封闭、猜忌、以及各种音响的营造,但是奇怪的是你的恐惧感会被一直削弱,直到后面你会有一种爽快感,这是秘密被揭发,罪恶再也 无法掩藏的爽快感,越玩到后面你会越怀疑自己操纵的主角,甚至和他产生分裂,在这时候你便有机会超脱恐惧和叙事来思考一些核心的东西,战争与战争之后的阴霾毁灭了一个家庭,信赖感是人类社会安稳的基础。我们的祖先们建立在罪恶之上的产业为何要他们的后代来继承?如果你对心理学有一丝着迷,那你更要玩这款游戏。好处已经说太多了,坏处我不想说,可能是在前面的古堡探案里,一个房间一个房间的解锁,不同房间之间还有连接让人觉得非常有趣,可惜到了后面的解密有些单线程又单调,最重要的是在有趣之上变成了烦躁,但是只要故事还在,你就想永远参与进叙事之中。总之,这是我心目中的好游戏,一切一切的还是那句话,恐怖游戏请先想好一个精妙的故事来吸引游玩者!感谢这个游戏的编剧和制作人,我享受到了一款很好的游戏~ You absolutely must play this, the narrative is incredibly ingenious! If you love Gothic literature's ancient castles, ghosts, and sins, you absolutely must play this. If you want to experience the spy policies of the Soviet-American Cold War era and the resulting atmosphere of fear and suspicion, you absolutely must play this! If you’re not just satisfied with cheap scare tactics or monsters made grotesque and disgusting for the sake of horror, then you must try this game! The atmosphere of this game stems from confinement, distrust, and the meticulous use of sound design. However, strangely, your sense of fear gradually diminishes, replaced later by a feeling of exhilaration—the exhilaration of secrets being exposed and sins no longer able to be hidden. The further you progress, the more you doubt the protagonist you control, even feeling a sense of detachment from them. At this point, you have the opportunity to transcend fear and the narrative to ponder some core themes: how the war and its lingering aftermath destroyed a family, and how trust is the foundation of a stable society. Why must the descendants inherit the industries built upon the sins of their ancestors? If you have even the slightest fascination with psychology, you must play this game. I’ve already praised it too much, so I won’t dwell on its drawbacks. Perhaps in the early castle exploration, unlocking rooms one by one and discovering connections between them feels incredibly engaging. Unfortunately, later puzzles become somewhat linear and monotonous, turning what was once interesting into frustration. But as long as the story persists, you’ll want to stay immersed in the narrative. In short, this is what I consider a great game. Everything comes back to one point: horror games should first and foremost craft an intricate story to captivate players! Thank you to the writers and developers of this game—I’ve enjoyed a truly remarkable experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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