
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1469 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
牛逼,新角色出了都没一个月,直接下水道。Pay to lose。
不要浪费时间在一款只有不到50%概率让你开心的PVE游戏上
听说一年亏360万,账上只剩30万了。只要在小黑盒给上一个好评,就可以帮助大巴扎了! 果断差评。2300小时,dlc游戏内购水晶都买了。 听说社区孝子最喜欢看时间,聊社区环境。 在自己小小的能力范围内,每一次社区赛都积极响应,每个赛季给群友手写攻略。 一切都是白费,游戏是好游戏,输在垃圾运营垃圾策划垃圾平衡。 如果你还在犹豫是不是要买,请千万别浪费这些钱,捐给阿猫阿狗,比喂给白眼狼要好!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
平衡性一坨狗屎,设计师媚黑
打得旗号是异步匹配,但其实和匹配一点关系没有,对手全是挑选过的那个天数的天湖选手。尼玛的第七天,胡烂的一个人,一晚上碰见他好几次。根本不可能打得过,决胜局全是逆天怪物,正常套路10胜概率极低。 更傻逼的是更新完之后,日你妈的打个8胜加一颗星,9胜加两颗星,运气烂一把一下午打的掉完。
没见过这么垃圾的游戏,在一堆大粪里面淘金,而且越做越小众给那些自诩为gaowan的人玩,不推荐
已经不是平衡不平衡的问题了 根本就不是随机在给你排镜像 匹配机制纯来恶心人的 垃圾游戏滚出我的电脑
好玩是挺好玩的,游戏性非常棒,刚入手会非常上瘾。牛就牛在这个狗屎一样的平衡会摧毁你的一切游戏体验,如果现在还没有摧毁说明下个版本大概率会摧毁,玩英雄联盟能不骂人是圣僧,玩这个傻逼游戏能不骂人高低得是个活佛了。炉石传说的平衡组是教你玩游戏,设计师不喜欢的全砍喜欢的就加强,这傻逼游戏的设计师是不想让你玩游戏,使用率高要砍,胜率高更要砍,总之能让大伙爽的全都要砍,做出这种平衡真你妈活全家了。总之一句话,不要跟设计师作对,既然他不想让大伙玩得爽,那大伙就不要玩,如果你还在犹豫要不要买,希望这条可以把你劝退,祝你开心。
一个自走棋游戏赛季只有一个月是什么意思?而且改动频繁,总是砍关键牌,好不容易学会一个阵容,不到一个月就废了。 经典设计师教你玩游戏,早晚把游戏搞死。
Look - I can't speak to the history - but in its current state, this is a fantastic game. Just the right amount of addictive depth, gravity, agency and response - wheter you are winning or losing, you constantly feel like you are right on the edge of turning things around, of breaking the game apart, or losing it all. It has the visual trappings and menu mechanics of a gacha game - but then at some point, they chose the high road! The bright colors and lever pulls are still there, but no need for money-grubby purchasable diamonds! It is funny, playing a game that has had the usd-skinner-box removed, like getting to cuddle with a monster that voluntarily de-clawed itself. But the soul of the game has always been the interesting rougle-like interplay of layers (but not overly complex) triggers, like Slay the Spire or Balatro - but, in some ways, offering even more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.5K | 98 | 51% | $19.99 | |
| $6.1K | 27 | 96% | $7.49 | |
| $0 | 8 | 75% | Free | |
| — | 0 | — | — | |
| $0 | 12 | 58% | Free | |
| $0 | 102 | 70% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.4M | 5K | 95% | $29.99 |