
Beast Collector: Capture, Evolve, Battle in this thrilling card game adventure!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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[h1]In 4 words : [b]Generated by Artificial Intelligence[/b][/h1] [h3][b]Insulting[/b] art direction[/h3] [list] [*][u]Chara-design[/u] is AI. See these 5 pooches on the thumbnail? That's about 97% of the (250+) beasts roaster. All ""statistically cute"" creatures, fluffy abberations with big eyes. The remaining 3% are random ""statistically cool"" entities. Scrolling through the beast roaster has been an incredibly uncanny experience. Avoid if under 18. [*][u]Art direction[/u] is a theory against its own existence. The intro is like "A war has been raging", then from the moment it ends, the music switches to "A cute date at the mall with your anime waifu". The battle theme is quiet and misterious. [*][u]Sound design[/u] is simply absurd. Besides the menu and battle themes that would anihilate any competition in the Game Awards' "Track that matches the least the actions it's played on" category, experienced players will recognize the classic punch sound effect, or the "YAAY" (oh my...) that plays on every kill, including enemy's. [/list] [h3]Heartstone clones are [b]not[/b] ok anymore[/h3] There are already countless Heartstone clones on the gamign market. Good or not, it's not the point. There are already good ones. This genre still leaves so much to be explored, and simply cloning an almost-10-years-old game (And by far the most mimicked of all TCGs) is straight up an insult to players. [h2]Conclusion[/h2] I seriously have trouble believing real people made this The game direction could be described as "symptom of capitalist design". Just like many other studios, they most likely chose the Heartstone model to get into the TCG market without much investment, since it's proven to work well. They made a sick serious intro because most others do it, then switched to ""cuteness"" because stats show people are more attracted by this. However : [list] [*]They didn't think about the cuteness being a 180° from the serious intro, because stats don't tell about this [*]They didn't realize filling the whole cardbase with big-eyed furballs would be straight up uncanny, because stats don't tell about this [*]They didn't even try on sound effects, because stats don't tell about this. Big games naturally come with solid sound direction, so there're not been many example of bad audio ruining games. [*]They didn't think about the campaign. One-time only rewards that can probably be 100%'d in a single session. Stats only tell singleplayer content is trendy. [/list] I'd recommend giving a try just to see a caricature of the modern video games industry. Make sure to take a garbage email for this tho. [i]Yes I was bored tonight[/i]
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Solo "missions": Can get rewards only once, basically can't lose, done in 10 minutes Solo "dungeon": Basically can't lose level 1, basically can't win level 2. Multiplayer: Looking for opponent... When you start for the first time you are asked to choose between two decks, thinking this is just for the tutorial or just once, but no - the deck you choose now is the ONE deck you will have to play with and the only other one is not available. Sorry, but as cute as the game looks - not a good experience. Also the only things explained are the absolute basics that are the same like in similar games ("This is the attack power, this is the HP, don't forget that if your HP reaches zero, you lose,,,, Really?) These is no explanation on anything else like what are the "traits" that cards come with like "water". Probably not launching this again unless i see some serious patch notes.
Instant pay required for new cards, cannot buy cards with currency gained in-game(the W thing)
Tek kişilik "görevler": Ödülleri yalnızca bir kez alabilir, temelde kaybedemezsiniz, 10 dakikada tamamlanır, Solo "zindan": Temelde 1. seviyeyi kaybedemez, temelde 2. seviyeyi kazanamaz. Çok oyunculu: Rakip aranıyor... İlk kez başladığınızda, bunun sadece eğitim için mi yoksa sadece bir kez mi olduğunu düşünerek iki deste arasında seçim yapmanız istenir, ancak hayır; şimdi seçtiğiniz deste, oynamak zorunda kalacağınız BİR destedir ve diğer destedir. mevcut değil. Üzgünüm ama oyun ne kadar sevimli görünse de pek iyi bir deneyim değil. Ayrıca anlatılanlar sadece benzer oyunlarda olduğu gibi tamamen aynı olan temel bilgilerdir ("Bu saldırı gücüdür, bu HP'dir, unutmayın HP'niz sıfıra ulaşırsa kaybedersiniz. Bazı ciddi yama notları görmediğim sürece muhtemelen bunu tekrar başlatmayacağım.
10 из 10 Рисовка просто топ! Такие милые зверята, красота! Чилл. Играть легко и понятно. карточная игра с милыми зверятами) Есть ролик-история, что является еще одним плюсом) Добавить бы достижения к игре и карточки - было бы вообще супер! Рекомендую однозначно! https://youtu.be/hb8j5RMWCME
Коллекционная карточная игра с глубоким стратегическим геймплеем. Плюсы: Разнообразие карт — более 270 уникальных существ и заклинаний; Стратегическая глубина — возможность создавать синергию между картами; Мультиплеер и одиночная кампания — игра доступна как в PvP, так и в PvE режимах. Минусы: Однотипные дизайны — множество карт с похожими визуалами; Внутриигровые покупки — возможность дополнительных затрат на новые карты; Баги со звуком — возможны проблемы с аудиоэффектами. Итог: Beast Collector — для любителей карточных игр и стратегий. Привлекает разнообразием карт и тактическими возможностями, но может разочаровать однообразием дизайнов и техническими недочётами со звуком.
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10/10 art design, 1/10 game design.
Главное, что тут есть кошки. Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Игра "Beast Collector" - это приятный тайм-киллер с увлекательной системой коллекционирования существ. Игровой процесс прост и понятен: исследуйте локации, сражайтесь с монстрами и приручайте их, пополняя свою команду. Графика хоть и не поражает воображение, но выполнена в милом и приятном стиле, подходящем для мобильной игры. Мне особенно понравилась разнообразие существ, которых можно собрать. У каждого из них свои уникальные характеристики и способности, что позволяет экспериментировать с составом команды и тактиками. Бои, хотя и простые, но достаточно интересны, чтобы не надоедать. Конечно, есть и недостатки. Иногда игра кажется немного однообразной, и хотелось бы больше разнообразия в заданиях и локациях. Встречаются микротранзакции, которые могут облегчить прокачку, но они не обязательны для комфортной игры. В целом, "Beast Collector" - это отличная игра для тех, кто любит собирать, улучшать и сражаться с милыми монстрами. Рекомендую попробовать, если ищете ненавязчивую и увлекательную игру на телефон.
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