
The Battle for Sector 219 is an abstract strategy card game where two players field a sci-fi army battling a rival race for control of a world's capital city. The game is easy to learn and quick to play but has a depth of strategy usually found only in games that takes much longer to play.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
нет
Love the art work! Fun quick card game to play on break.
Açıkçası bu oyunu piyasadaki yüzlerce kart oyunuyla kıyaslayınca almanızı tavsiye etmem zaman ve para kaybı.
Game froze on me, or AI very slow. Only able to do 3 turns in my 18 minutes.
敵のベースを占領する(そこにカードを置く)と勝ちなのだがベース同士の距離が近すぎる。カード1枚分の距離しかない。直線は建築物で塞がれているが脇は通せるので、速攻するしかなく結果的に配牌とツモ運の勝負になる。雰囲気は良い。
Clean quick little strategy card game.
bad
A rather lacklustre game: not very visually appealing and the game lacks overall excitement. The tutorial was absolutely useless - "how to play" is just a gigantic wall of text that seems to say a lot but nothing at the same time. Throughout the small amount of time I spent actually playing the game, I had absolutely no clue what I was doing but hey, at least I won?
Nagyon jó játék!... :D
Занимательный настольный филлер от автора Звёздных империй - Дарвина Касла. Такая себе пространственная головоломка на контроль территорий для двух соперничающих игроков. Онлайн уже отключён, но есть неплохой ИИ. Главное понимать, что это именно филлер со временем партии до десяти минут, партейку-другую в который можно сыграть на обеде или чтобы отвлечься от работы ненадолго. P.S. Если кому-то игра понравилась, то сыграть онлайн можно в её предшественницу The Battle for Hill 218 на boardgamearena. UPD. Игра как карточные шахматы, с опытом некоторые партии заканчиваются на третьем-четвёртом ходу, либо, наоборот, длятся очень долго (естественно, по меркам этой игры), если вы вместе с ИИ вынуждены были уйти в глубокое позиционирование.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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