
Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16Kreviews | 89% | — | $11.1M |
| $24.49 | 3.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Моё больше разочарование. У персонажей есть способности. И по задумке они должны друг с другом комбинироваться, но этого не происходит из-за сломанной очереди хода. Если умирает персонаж, то его места занимает другой из его же команды. Т.е. берём 2-3х сильных персонажей, а остальных просто подставляем под удар. Не важно сколько у них ранений. Не добиваем врагов, оставляем им 1 силу. В конце получаем картину. Не тронутые сильные персонажи, которые много раз ходят. Против "калек-противников". Всегда выигрываем битвы с доп сражениями. А финальная битва, так вообще полный криндж. Тебя заставляют брать слабых персонажей.
:)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Italian, Japanese, Korean, Czech, Simplified Chinese*languages with full audio support
| $24.99 |
| 1.6Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] Premise: [/h3] Reviewing The Banner Saga is not easy without talking about the entire trilogy. This is a saga where choices truly matter, and their consequences can echo from the first game all the way to the third. For this reason, I strongly recommend playing the trilogy by importing your saves from one game to the next, as this is where the series truly shines. [h2] The Banner Saga: [/h2] ⚠️ Spoiler Warning: This section contains story and gameplay spoilers for The Banner Saga. The first chapter completely won me over. The art direction is absolutely beautiful, inspired and full of personality, and it immediately sets the tone for the entire saga. While the combat system is probably the weakest part of the game, the resource and caravan management adds tension and keeps you on the edge, especially when difficult choices arise. Every decision feels risky, and even simple narrative moments can have long-term consequences. Overall, it was a fantastic introduction and left me eager to continue the journey.
I absolutely love this trilogy. So well done. Thank you for this experience.
Awesome game and story. Had some issues with crashes which were very annoying when I had to repeat stuff because of it, but the game was so good I pushed through and its 100% worth it.
se vc tiver um Qi okay igual eu vai levar cerca de 8h ou mais p entender as mecanicas tudo. de toda forma vale cada min gasto nessa obra prima
Не хватило на долго, унылое однообразие
Combat turns makes no sense
that final boss battle was almost comically difficult. had to go down to easy exclusively for that battle to beat the game, as supposedly the only way to beat the boss was to specifically build your party around the single boss battle from the beginning of the game and i didn't feel like restarting.
good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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