
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
In 1920, Corporal John Eagle left the Canadian Army and embarked on his first archeological expedition. So begins the story of an artifact hunter who transforms his love of art history into profitable business.
Modeled estimate, not a reported figure. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $48.5M | 81.2K | 95% | $19.99 | |
| approximately $9.3M | 11.4K | 57% | $29.99 | |
| approximately $9.1M | 24.5K | 81% | $19.99 | |
| approximately $8.8M | 10.4K | 88% | $24.99 | |
| approximately $8.1M | 8.1K | 86% | $29.99 | |
| approximately $6.3M | 9.2K | 93% | $19.99 |