
Amber Throne is a turn-based JRPG-styled game about a girl in a desert world beneath a mysterious floating castle, and her quest to reach it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, The Amber Throne is a pretty neat little rpg. Beautiful artwork and music, and the story has many interesting ideas. However, I did feel it was lacking a lot with executions of the ideas. Characters development for example is pretty much none existent. And when it was attempted it came across as unnatural. Exemple (Obs might spoil a bit.) Bird guy start to talk like Lizard guy like they are good friends, even though they hardly spoke to one another AND he had betrayed us just 1 hour earlier. Also never felt like he truly did any redemption for betraying us. In the end though I will still recommend the game since I can tell there were lots of love putted into it, and I still did enjoy it quite a bit.
An interesting story.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, but really grindy
This is an incredibly beautiful game, unfortunately the story wasn't gripping enough for me to complete it. ^^
Beautiful little Indie-RPG.
First off, I actually played for way more then 24 hours lol. Amber Throne is a fun rpg, the story is deep and wonderful. Arra has such an interesting background. The art is beautiful, as is the music. Game play wise the keys for playing are pretty simple, sometimes it would take a moment or two to find an exit. Some of the puzzles don't really give you any sort of clues on how to solve them, such as the password one, I had to search help on that one. The ending was bittersweet as a warning, but over all the story and characters really pulled me into the game.
It Lags sometimes, but the art is beautiful, the music is stunning and the story was lovely.
Visually stunning, but a bit dry and slow. Still, very well-crafted.
The final boss is psychopath.
Tedious and boring. Quality of life upgrades are sorely needed - you have to constantly hold shift to move slightly faster, movement is clunky (constantly hanging on near invisible boundaries), menuing is a chore, there are no quick comparisons between character stats (you have to go in and out of menus going back and forth between the individual character status pages to get any sort of comparison), optimizing the item equips seems to be broken (with just 1 character on roster, hitting the optimize equips only equipped some of my items, not all. Had to manually go equip certain things), skills available to learn gave very little information, and buff/debuffs applied in combat had no information on what they actually did. All in all, a huge pass for me.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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