
Roll up and play a deck building game like no other! Gather weird and wonderful performers, amaze audiences, explore Gilded Age America, and transform your run down circus into an entertainment empire. Play your cards right and you could claim the crown of greatest showman from P.T .Barnum!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
About
Your worst fear is the audience’s indifference. Your best weapon is a dazzling amusement. Your artists are your army. Behold, the circus came to town!
Roll up! Roll up! Come and take charge of your very own run-down circus and navigate a uniquely American form of entertainment, full of bizarre folklore, brutal crime, and social inequality as you battle to establish yourself amongst industry giants Ringling Bros., P.T. Barnum and Buffalo Bill:
Build your troupe, manage your circus camp, explore Gilded Age America, and amaze your audience to become the tycoon of an entertainment empire the likes of which the world has never seen!
Dive into a story set during the dying days of the Wild West where history mingles with magical realism and ethnic folklore. Listen to an atmospheric soundtrack inspired by classic circus music and American country & folk as you travel to 90 cities and towns across 4 vast regions of the continental US. Encounter mythical creatures from such as the Wendigo and Bigfoot alongside historical figures including Susan B. Anthony, Nikola Tesla, and Queen Victoria. Play your cards right and you might be able seize the crown of greatest showman from P.T. Barnum himself!
Deliver a perfect show in a special card duel between you and the audience. Beat their boredom with an arsenal of performances and tricks presented on over 200 beautifully hand-illustrated cards. Strategize carefully and gauge the mood of the crowd before playing your hand; what provokes cheers in the deep South might provoke jeers in the industrialised North!
As the budding tycoon of a travelling circus your success depends on the variety of weird and wonderful acts you can get into the ring and the range of spectacular feats they can perform! With over 15 unique performers to recruit, and 32 audience types from across gilded age America to amaze, you’ve got your work cut out as you try to create the greatest show on earth!
As a showman you will have to travel light and fast, managing your resources and building the camp that supports your show as it grows, enabling you to drop jaws from coast to coast. With 8 different circus wagons, 18 unique upgrades available between them and over 100 modifications for the circus caravan as a whole, there’s a range of options to keep the show on the rails as diverse and varied as the performers in it!
What The Amazing American Circus has to offer?:
Become a legend! Save a run-down circus, gather a troupe of performers, and dare to defy the greatest showmen on earth - P.T Barnum, Buffalo Bill, and more!
Recruit and train over 15 different types of circus artists
Take part in exciting battles on the circus arena using the beautifully illustrated collectible cards
Upgrade your circus caravan thanks to different types of wagons offering over 100 possible modifications
Meet both historical and fictional characters deeply embedded in American folklore, such as John D. Rockefeller, Susan B. Anthony, or Nikola Tesla
Immerse yourself in a story taking place during the turbulent era of the fading Wild West and enter the beautiful and dark world of Native American folklore and the immigrant populace
Listen to a unique soundtrack inspired by classic circus music and American country & folk
The Amazing American Circus in numbers:
200+ hand-illustrated cards
Recruit and train over 15 different types of circus artists, among them mimes, strongmen, and acrobats
8 different circus wagons to upgrade (18 unique upgrades altogether)
32 different types of audience, whom you have to attract and entertain
Over 100 modifications and upgrade options for your circus caravan
90 cities and towns to visit
21 story-related side quests
10 Grand Finale finisher actions
16 Misfits to collect in Bizarre Baazaar wagon
4 distinct geographical regions - travel across the American continent
4 powerful opponents to defeat (one per region) - the legendary P.T. Barnum, Buffalo Bill, Queen Victoria, and more...
1 but epic adventure akin to Baz Luhrman’s musicals, Ennio Morricone’s westerns, and the classic road movies
60 minutes of a soundtrack inspired by country and folk music from different parts of the USA
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 434reviews | 53% | — | $133.6K |
| $49.99 | 58ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello fellow gamers, now I 100%ed this game. And this was a chore. The beginning is fun, the combinations are many and fair and you can win with pretty much any team... The game itself is very easy and forgiving - not even having harder difficulty levels than standard. So I had some fun playing the game, why the thumbs down? Since there are absolutely no quality of life options (like saving the favorite artists finals and so on), there are a ton of bugs - some really bad!!! - and the game keeps crashing about every hour, which is super annoying - especially mid a long fight. If you got the game for very cheap or just wanna play another tactical card game, give this game a shot, if not, there are better games out there. Even if the idea behind the game is pretty interesting and as stated it can be fun. Dialogs and music are totally meh. Probably they just don't hit my sweet spot. Even muted the game and played it listening to my favorite music :D. Getting 100% is a small grind and the game becomes pretty repetitive FAST. Cheers :-)
Robing priests and adopting fire demons... This is the price you pay for having a great father. You get the wonder, the joy, the tender moments – and you get the tears at the end, too. And debts. Also the drunk uncle that pukes all over your stuff. At least you get to keep the tips.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Russian*languages with full audio support
| $1.95−87% |
| 17ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Наблюдение за тем, как эволюционируют проекты на Unity, доставляет мне удовольствие. Ну, как эволюционируют... как в том визуальном анекдоте: "оно эволюционирует наоборот!" До 2019 года игры на Unity были крепеньким проходняком с обязательным меню настройки графики и раскладки клавиатуры перед каждым запуском - но они хотя бы работали. Примерно в 2019 году в мозгах разработчиков движка случился какой-то перекос и игры на тех (и более свежих) версиях движка стали пытаться при запуске всосать ВСЕ свои ресурсы в оперативную память компьютера и что-то там с ними переделать. Отчего начиная с 2019 года и позднее игры на Unity обзавелись в основной своей массе системными требованиями, заведомо неадекватными относительно выдаваемых картинки и геймплея. Сейчас, на примере The Amazing American Circus, мы наблюдаем следующий шаг этой деэволюции движка Unity. Семь лет спустя, разработчики движка, похоже, догадались, что игры, неспособные загрузить главное меню, никто покупать не будет. И отодвинули попытку закинуть ВСЕ ресурсы игры в оперативную память на этап после главного меню, на попытку собственно начать новую игру. Если бы кого-то волновали права потребителя, я бы за такое в суд подал. Потому, что непонятно, загрузилась игра нормально или нет. А "проведённое за игрой время" капает, уменьшая срок до пропажи возможности вернуть деньги за очередное убогое поделие. Сама игра славная. На рынке, насколько я знаю, только два более-менее свежих более-менее крупных менеджера-гибрида на цирковую тематику: это и Circus Electrique. Только вот оба не работают на слабом железе. И если для CE это с большой натяжкой простительно (тридэшечка со спецэффектами), то для TAAC прощения - НЕТ. (тем более, что на релизе игра отменно работала на слабом железе, так сложилось, что я это знаю. Ну как так то)
was a bit fun at first, but became more and more frustrating and dragged on, third chapter had every circus with three openings and audience, too much. i did finish halfway of chapter 3 only and ignored the rest, then continued main mission story to ending. a custom template of what artists, misfits and ending, that could automatically apply before every circus could help with convenience (among other things), instead of doing so every time. i liked the side quests that were in game though, most of them at least. for artists, I liked Strongman and Biggie the Sasquatch, although more special artists with backstory would've been cool (like Biggie)
不同於一般卡牌策略玩法,值得細細品玩.
good game
Players by region
Where this game's players are, estimated from review languages.
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