
Nuclear Epoch: Open-world survival mixing base building & extraction shooting. Explore with friends, raid dangerous instances for loot, but death means losing everything. Craft weapons with fully customizable stats in this post-apocalyptic wasteland.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Danish, Russian, Hungarian, Turkish, Czech +10 more
Engagement
Hours played at review time, across 111 reviews with recorded playtime.
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A hidden gem. Nice combination of different old known genres into something new and it works. The gameplay loop is functional, the grind and loot is good and the difficulty(as a PvE) game scratches the right spot.
It was fun for a bit, but seeing how its now released, and there are still mobs stuck in walls, Its up to you, I'd give it a 50/50 in EA, but release? not yet. What I think needs to be better? -1 building bugs, or lack of explanation on why things can not be done when it appears they can -2 Non-dungeon mobs drop complete RNG loot- dungeon mobs drop nothing you could at least have a loot table for specific mobs and not rng everything except boss drops -3 Once you get to tier 3 the game slows down a lot and the reward for going higher doesn't feel worth it. -4 There are so many pointless quests that you lose sight of any real story for this game. -5 The dungeons are filled with "breakable" vases that will drop 5x the loot of a non dungeon node, there is ZERO reason to farm a single item outside of a dungeon other than wood, but the world is littered with them. -6 Some sounds, do not feel like they match the atmosphere of the game at all -7 the farming is the worst until it is automated ----------========== What I liked if you care, -1 The gun play, and attachments -2 The dragon powers/breeding/etc (op) -3 The dungeons until hitting the last tier of them. -4 The building ui simple and easy -5 The boss battles are pretty intense depending on your gear -6 The resource management was good, smelting/crafting/etc So I did enjoy the time I put into this, but I am concerned to see it now released, so If updates continue this could be something else. I would like to see more of a "story"
The game had promise until I saved the game. When I tried to reload the game it loaded everything except what I was carrying. I have no backpack no weapon and the game wants me to start collecting as if I first arrived. The game will not recognize what you have already done you must do what the game instruction to be able to advance. They need to fix the problem with the game save problem.
The game is good. It's a bit like Sulfur. However, the performance is super rough. As soon as the dev fixes it this switches to positive!
Verry fun and good made game
Это ♥♥♥♥♥♥ забагованый, не оптимизированный кал. у меня компутер конечно не прям топ но ин не слабый, у меня ха всё время фпс выше 10 не поднимался, так же есть проблемы с прогрузкой локаций.
Игра могла бы стать моей любимой игрой на сотни часов.... если бы не это: - локации однообразныи ооооочень легки... вот нет никакого желания бегать там... нет сложности и чуувства опасности. Хотелось бы руглайк механику - в тех же локациях тупые мобы, которые просто стоят, пока ты по одному выстреливаешь их дружков. Или идешь рейдить базу, а там мобы точно так же стоят, пока ты стреляешься с их дружком)) да там у всех проблемы со слухом)) - строительство дома... а нахера? никаких рейдов на твою базу. Зачем отстраиваться? поставил кровать и всё... Блин, сделали бы как в подводном мире - было б супер. - звуки... ох уж эти настырные дракончики. А поставить компостный бак и слышать этих мух за пол-километра особое удовольствие)) + приятно стрелять. поначалу кайфуешь от этого = Как и сказано в одном из отзывов. Собрали из говна и палок что-то.... и это что-то говно((( Вот что бы хотелось от этой игры: * Сделать базу под угрозой нападения рейдеров * данжи разнообразнее, сложнее (но я так понял, что раньше так и было) и по принципу руглайк * Нужно больше динамики в этих данжах(( там реально скучно же В общем, увы и ах... снова игра в которой намешали кучу всего, а как этим играть и как сделать так, чтобы это было играбельно - ХЗ... Но с главной задачей игра справляется: удержать вас на более 2х часов)
.
I just requested a refund. Fun game actually. Saved and quit in my base once. Reloaded no issues. Saved and quit in my base again, reloaded today. All of my inventory on my character was gone. Nah. I'm out.
Broke the game, cant navigate menus with controller after Update
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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