
Lead your club to greatness in Pro Basketball Manager 2026! The Basketball Champions League arrives with 53 licensed teams, putting you in charge of every decision as you aim to dominate both domestic and continental basketball.
Modeled estimate, not a reported figure. How we estimate →
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About

Become the head coach and architect of a basketball dynasty. For the first time ever, the Basketball Champions League is featured in the series — one of the premier continental competitions, now fully licensed with all official teams and players. Manage tactics, finances, recruitment and the locker room — every decision shapes your legacy.
Suit up and take charge of one of 2,000+ professional teams across 90 domestic leagues (including 17 women's leagues). From daily training and match tactics to long-term budgets and facilities, every choice is yours — on and off the court.
Manage clubs and national teams. Full-season control: lineups, tactics, staff and long-term club vision.
Deep scouting and recruitment systems to build your squad from youth prospects to superstars.
We’re proud to announce that the Basketball Champions League will be fully playable at launch, with all clubs and players officially licensed. The game also features 20+ national licensed leagues from France, Turkey, Lithuania, Belgium/Netherlands, Czech Republic, United Kingdom, Austria, Sweden, Slovakia, Cyprus, New Zealand, Norway, Italy and the women's adriatic league!

All textures and 3D character models have been rebuilt for superior immersion. New hairstyles, beards and accessories (headbands, sleeves, shoes) create unique looks for every player.
Reworked animations and lighting for more fluid, immersive matches.
Improved in-game AI with multiple difficulty levels.
A redesigned interface and rewritten UI components for smooth navigation.
Big tables and lists now load up to 20x faster — find the info you need in an instant.
Team chemistry is deeper: leaders, influential players and shared history now matter more.
Players who play together more often develop stronger on-court synergy — but keeping leaders happy may cost you.
Are you willing to overpay your current leader to keep them, or bring in a new superstar and risk breaking the chemistry?
Important actions such as transfer exits and dismissals now require negotiation. Explain your decision, handle player reactions — and face the consequences. You may end up with a demotivated player if negotiations fail!
Plan friendlies with intent: draw big crowds against established teams or test tactics quietly on the road. Each choice affects income and player morale. Are you willing to risk a heavy defeat (and, by extension, your players' morale) for higher income? These early preseason choices will determine how well your team starts the season!
Invest in youth recruitment and the draft. Produce the next generation of talent and receive a payout when they are drafted!
Pro Basketball Manager 2026 ships with a free DataEditor and full Workshop integration so the community can create and share teams, player faces, rosters and more.
America:
2 continental competitions
Argentina (1 men's league), Brazil (1 men's league), Canada (1 men's league), Chile (1 men's league), Colombia (1 men's league), Dominican Republic (1 men's league), Mexico (1 men's league), Puerto Rico (1 men's league), Uruguay (1 men's league), USA (1 men's league), Venezuela (1 men's league)
Asia:
1 continental competition
China (1 men's league), Chinese Taipei (1 men's league), Japan (2 men's leagues, 1 national cup), Philippines (1 men's league), South Korea (1 men's league)
Europe:
7 continental competitions
Albania (1 men's league, 1 national cup), Austria (1 men's league, 1 women's league, 2 national cup), Belarus (1 men's league, 1 national cup), Belgium (1 national cup), Belgium,Netherlands (1 men's league), Bosnia (1 men's league, 1 national cup), Bulgaria (1 men's league, 1 national cup), Croatia (1 men's league, 1 national cup), Cyprus (1 men's league, 1 women's league, 2 national cups), Czech Republic (1 men's league, 1 women's league, 1 national cup), Denmark (1 men's league, 1 national cup), Estonia,Latvia (1 men's league), Finland (1 men's league, 1 national cup), France (4 men's leagues, 2 women's leagues, 3 national cups), Georgia (1 men's league, 1 national cup), Germany (3 men's leagues, 1 national cup), Greece (2 men's leagues, 1 national cup), Hungary (1 men's league, 1 women's league, 1 national cup), Iceland (1 men's league, 1 national cup), Israel (1 men's league, 1 national cup), Italy (3 men's leagues, 2 women's leagues, 6 national cups), Kosovo (1 men's league, 1 national cup), Lithuania (2 men's leagues, 1 national cup), Latvia,Lithuania (1 women's league), Luxembourg (1 men's league, 1 national cup), Macedonia (1 men's league, 1 national cup), Montenegro (1 men's league, 1 national cup), Netherlands (1 national cup), Norway (1 men's league, 1 women's league), Poland (2 men's leagues, 1 women's league, 1 national cup), Portugal (1 men's league, 1 national cup), Romania (1 men's league, 1 national cup), Russia (2 men's leagues, 1 women's league, 1 national cup), Serbia (1 men's league, 1 national cup), Slovakia (1 men's league, 1 women's league, 1 national cup), Slovenia (1 men's league, 1 national cup), Spain (3 men's leagues, 1 women's league, 2 national cups), Sweden (1 men's league, 1 women's league, 1 national cup), Switzerland (1 men's league, 1 national cup), Turkey (2 men's leagues, 1 women's league, 2 national cups), Ukraine (1 men's league, 1 national cup), United Kingdom (1 men's league, 1 national cup), Croatia,Bulgaria,Slovenia,Bosnia,Serbia,Montenegro (1 women's league)
Oceania:
Australia (1 men's league), New Zealand (1 men's league)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"I really wanted to love this game, but the simulation engine is a complete disaster. It’s hard to stay immersed when the basketball logic is non-existent. Here are the biggest issues: Broken Ratings: Giving an elite Euroleague player like Lorenzo Brown a 59 OVR is insulting and shows a total lack of scouting accuracy. Unrealistic Simulations: In what world do reserve teams (Neptūnas-Akvaservis) win the national championship (LKL) over established Euroleague powerhouses like Žalgiris? My reserve team winning the league while my main team gets bounced in the quarterfinals is a joke. League Structure Failures: Having top-tier teams like Lietkabelis relegated to the second division while semi-pro teams dominate the top flight ruins any sense of realism. Randomness vs Logic: Even with a massive budget and NBA-tier talent like Wembanyama, the game feels like a coin flip rather than a management sim. I’ve spent more time fighting the broken logic and trying to fix bugs with external tools than actually enjoying the game. If you want a realistic basketball management experience, avoid this until they fix the fundamental core of the simulation. This is not a simulation; it's a random number generator with basketball names."
I wanted so badly a basketball manager but this is just not it. No matter what players you got on your team no matter their stats they still mess up. For example my centers keep shooting 3's like WHAT! Then my PF SF SG are only taking two 3s in the entire game and only converting one. Another problem is the simulation I mean it's crazy that my team is by far better than my opponent and still losing and even if you do not simulate you'll probably lose again or win by 1 or 2 points. And last but not least the tactics. You cannot influence anything when in match, like there should be a tactic creation for example: I want my team to play a passing game with high pick n roll for example or I want my players to focus on opening my best shooter so he can take a 3 but no you look at your players running around shooting from anywhere no matter their stats. I hope this game improves one day and I believe they will improve it.
Taktikler çalışıyor mu çalışmıyor mu emin değilim. İlk sezonda eğer Efes veya Fenerbahçe'yi almaz, başka takım alır ve Euroleague'i kazanıp ligde şampiyon olsanız dahi yine EuroCup'ta başlıyorsunuz. Çoğu boştaki NBA oyuncusu Avrupa liglerine gelmiyor ama aradan teeeeek tek bakarak bazı 3,5 - 4 yıldızları getirebilirsiniz. (Zaten 10 yıl boyunca 5 yıldızlı oyuncu olmayacak, siz yetiştireceksiniz) Türkiye'de oynarsanız Adem Bona 1-2 sezon sonra boşta 3,5 yıldız 4,5'e kadar yolu var. Kadroya mutlaka milli takım dışı oyuncu alın. Milli takım maçlarında ligler ara vermiyor, U21 ile çıkıyorsunuz. Altyapı için umut vaat edenlerdeki potansiyel 4,5-5 yıldızlılara gözlemci yollayın, rapordakilere göre alır almazsınız. Ama genelde 1-2 sezon sonra NBA'ye draft ediliyorlar zaten, alacağınız para da 500k. 1-2 sezon sonra para basacaksınız. 30-40 tane fizyoterapist, kondisyoner falan alıyorsunuz. Tüm sakatlıklar 3-5 güne bitiyor. Antreman 4 takım, 2 bireysel. Bireysel antremanları karakterlerin birincil pozisyonlarına göre tanımlayın. (Yırtıcıysa yırtıcı vs) Oyun bu kadar. 1-2 sezon oynarsınız, sonra gerisi genelde hep aynı. Sayfalar arasından genç oyuncuları almak, boştaki 4-4,5 yıldızlı olanlara imza attırabilmekten başka hiçbir nanesi kalmıyor. Geçtiğimiz senelerle aynı. Adamlar sadece kadroları falan yenilemiş.
As someone who loves basketball but has slowly moved away from NBA 2K, this game scratched an itch I didn't realize I had. This isn't a game where your controlling players on the court. Your the coach. Your job is to manage rotations, call plays, keep players confident, adjust to injuries, develop talent, and make decisions that impact the outcome of games. I'm currently managing a team in Italy's Serie B on expert difficulty, and every win feels earned. I've already had games where injuries forced me to change my rotations, role players stepped up unexpectedly, and veterans responded to the trust I placed in them. What surprised me the most is how attached I've become to players I've never heard of before starting this save using mods from the workshop. I find myself thinking about minutes, chemistry, confidence, and matchups the same way i would if i were actually coaching. If you've ever watched basketball and wondered what it would be like to be the person making the decisions from the sideline, Pro Basketball Manager 2026 is worth a look.
No WNBA. Trades are almost impossible in NBA as the soft cap is treated as a hard cap. Many female players have attributes that are completely wrong. Stadium sizes and ticket pices need to be improved
El juego no está mal, tiene un montón de opciones que otros no y una gran cantidad de licencias y ligas, cosas con las que ningún otro manager cuenta. Pero hay muchísimas cosas que se tienen que mejorar. El sistema de fichajes y negociación es un desastre, solo poder fichar para el primer equipo y no para el filial, no poder ver las medias incluso tras 5 informes, jugadores que son cupos o tienen la nacionalidad conseguida en el juego aparecen como extracomunitarios, no hay forma de saber el precio de los jugadores, no existen claúsulas como en la realidad... Son varias cosas que un juego de ese precio tiene que tener más que trabajadas y pulidas precisamente porque la competencia si las tiene y son las cosas que de verdad ayudan y potencian el juego. Puedes estar más limitado de ligas, opciones, acciones fuera de plantilla o cualquier cosa pero el sistema de fichajes en un mánager es el principal motivo de este tipo de juegos y si no es bueno, condiciona mucho el disfrute y la capacidad de juego.
不如玩2k经理模式,交易逻辑不通,上场时间混乱,球员数据混乱,场均数据也混乱,第一个赛季全模拟西亚卡姆场均25分就能得MVP了,约基齐亚历山大这些都是场均十多分,毫无代入感,作为期待很久的篮球类经理游戏,很想给好评支持一下,但是别说比FM系列了,和2K的经理模式比都差的太远
The most unlogic and unrealistic basketball game there is. The players stats are poor, gameplay is trash too as while siming u can see your C shooting three pointers from half of the court 5 attacks in a row. Also, I love how the game shows kof's and chances for your team to win even if they love to make you loose by 30 points to the team who is the worst in the league and just make the kof's rng. Basically its a coin flip simulator if your auto sim'ing games.
♥♥♥♥
玩了一天,说点感受。首先作为一个篮球经理游戏,做得还算是可以的,喜欢篮球模拟经营的可以尝试。 然后说说问题,主要集中在好几个方面: 1、大多数球员位置单一,但现实情况应该是大多数球员位置不单一,尤其是小球时代之后,后卫高大化、中锋前锋化,绝大多数球员应该都能适配就近的位置。但游戏中这种不适配,导致锁死了阵容。比如你的SF实力不行,你有两个不错的PF,其实他们的技术特点打SF没什么问题,但就是不能适应,必须去训练他们的新位置。 2、助理教练模拟比赛机本身10人调配,而且基本是对位调配。导致你大名单有12个人,比如说有替补有两个PF实力不差,但其中弱一点那个是永远上不了场,是一秒都上不了。教练不会考虑把他作为SF或者C使用,哪怕用一个数值烂到爆的同位置球员去替换。这其实和第一点类似,位置限定过于单一。 3、吐槽一下cba的数值。球员们的特点和数值完全不符。杜润旺的数值强到离谱,评分是广东队仅次于外援的存在。球探你真的有好好看球?另外他的受伤倾向居然是满星。杜润旺虽然在青年队大修过,问题是上了成年队六七年了连小伤都不多,受伤倾向怎么会拉满?然后部分球员的位置也不太对,像崔永熙绝大多数时候都是打SF,偶尔SG,但是给的位置就是SG,连SF的位置适应度都没有。 =============================================================================== CBA玩了一赛季后体验: 4、球员的合同都是短合同,这与CBA非常不相符。而且球员工资普遍比较低。所以造成一个非常离谱的现象,就是众多国内球员会被国外球队挖走。比如打完一个赛季,胡金秋、孙铭徽都已经跑海外打球。张镇麟、崔永熙也是如此。AI对球员续约的处理做得并不好。而且CBA正是因为工资远高于海外,才导致绝大多数球员不愿意去海外打球。 5、在比赛中无法从任何地方点开对方球员的属性面板,导致根本无法根据对方球员的属性特点做针对性防守策略。足球经理中通常临场调整针都会查下对方属性,而这游戏里有很多面板中居然无法点球员名字跳到属性页。 6、很多属性没有任何提示,也看不出实战的作用。这就是篮球为什么不好模拟的原因。 7、比赛实况非常离谱。比如说走步的失误非常多,我估计游戏是对很多失误都归纳成走步失误。还有就是游戏太多接球投篮,导致一场比赛动不动后卫有15+助攻,甚至还上20个。 ======================================================================= 更新玩到第三个赛季 8、基本上越玩越简单,首先前面第4点的原因,AI经常留不住自家强人,反而玩家的球队只要规划好人员变迁,还有年轻球员培养,基本上球队实力越来越强,而竞争对手实力越来越弱。第一赛季我排第5,第二赛季排第2然后季后赛总冠军,第三赛季亚冠冠军+目前联赛常规赛第1。 9、经济实力越往后越强。因为只要有点闲钱,就可以升级设施,赚钱就多了,多了就可以签猛人。只要你保证不会被解雇,大多数情况下你会越来越有钱,设施越建越好,自然难度进一步下降。 10、目前看整体模拟情况还不如cm0304的水平
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Greek, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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