
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.3Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Criminally underrated, Team Asano absolutely nailed the old school Zelda vibes with interesting game mechanics and a well written story. The "best" ending blew me away with its plot twists and final cutscene. Bravo
Gud. (But honestly, maybe wait for sale.) It is a perfect mix of old Zelda, with the graphical style of games like Octopath Traveler. Really enjoyable story to go through especially if you go through the 3 endings in one playthrough. [spoiler] (bad > good > true) [/spoiler] Final Boss Suggestion: [spoiler] I would also recommend dying at least once and hitting the retry option on the second phase of the final true boss, it adds some extra context that is super fitting. [/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好耍得批爆 不耍是瓜批
Das Spiel ist im Grunde sehr Solide für ein einfaches Zelda like. Der Daumen runter gibt es nur da kein Daumen zur Seite gibt. Auschlaggebend der Preis. Für den Vollpreis klarer Daumen runter, sobald es für 20- 30, Daumen hoch. Die Idee in 4 Epochen unterwegs zu sein ist sehr interessant wird aber dadurch eher schlecht, da sich die Karten nahezu deckungsgleich verhalten und so super langweilig zum Erkunden anfühlen. Die Hauptstadt ist zwar jedes mal ganz anders aber alle anderen Orte davor haben sich in Jahrhunderten kein bisschen verändert? Das ist Quatsch, hier wurde die Arbeit am Leveldesign einfach geviertelt. Jeder Dungeon ist in jeder Zeit vorhanden und gleich, aber in 3 von 4 Epochen kaum erkundbar und irrelevant ohne nennenswerten Loot. Die restlichen Spielelemente machen spaß und die Grafik mit den Pixellook der Charaktere ist gut durchgesetzt. Ignoriert einfach, dass Zeitreise Dilemmas erst dann angewendet werden, sobald sie am Ende des True Endings plötzlich praktisch werden. Eine Kaufempfehlung ist sobald ein Sale da ist ist gegeben. Wenn Square Enix am Leveldesign sparen kann, können wir auch beim Kaufpreis Sparen.
I enjoyed the game a lot. Just finished up with the true ending after 42 hours. Though there's quite a bit of walking away on a pause screen in there. So maybe more like 35ish hours. Beautiful game. Great music. Enjoyed the combat and most of the weapons. I really do think you need to add an option to completely turn off the companions outside of cutscenes. I turned on reticent and my companion is still talking every 10-15 seconds. What exactly is reticent about that? Maybe if she only said each line once... but it's the same lines over and over and over hundreds of times even on reticent throughout the completion of the game. Eventually I just changed the dialogue to Japanese so it was easier to ignore. But I really shouldn't need to do that right? 7/10 for me. Would have been closer to an 8.5 or 9/10 if reticent was actually reticent or if there was an option to just completely turn it off.
This was a fantastic game, with all of the elements you would expect to see in an action/adventure RPG. First of all, the gameplay is very intuitive and creative. While you can certainly hack and slash your way through every fight, the game rewards you for smart use of your weapons, resources, magic, and defense, allowing the player to create their own fighting style. The 2D-HD art style is beautiful and fitting for this adventure! Every setting feels unique, whether you're in an icy landscape or a sandy cavern. You can tell the art team wanted every cave, dungeon, city, and overworld zone to feel unique and rewarding to explore! The music is on point! The composer and musical team have created a musical landscape that makes you feel like you're on an epic adventure, with themes that will live rent-free in your mind once you experience them! The story is very well-written! Engaging and compelling plot threads are woven into a beautiful tapestry throughout the game, and brought to life with great dialogue and voice-acting. If you enjoy games like Cat Quest and the 2D Legend of Zelda Games, combined with the great storytelling that comes with old-school Square Enix RPGs, then this game is definitely for you!
One Map Simulator Time Travel Simulator Fighting Simulator Story Simulator Talking Simulator
This game was an absolute joy from start to finish. Played it on Hard, which was challenging, but fair. The story kept me interested, and the combat and exploration was fun and engaging. The final boss was especially great!
Enjoyed the game.
forgive this game after playing the true ending 打完真结局和解了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.1K | 83% | $19.99 | |
| $2.9M | 4.3K | 90% | $19.99 | |
| $2.9M | 5.3K | 50% | $14.99 | |
| $2.9M | 3.5K | 67% | $39.99 | |
| $2.9M | 3.2K | 84% | $39.99 | |
| $2.9M | 8.6K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $10.4M | 15.5K | 89% | $17.49 | |
| $2.9M | 4K | 69% | $29.99 | |
| $5.5K | 61 | 98% | $3.99 | |
| $6.5K | 20 | 95% | $16.74 |