
The Adventurers is a turn-based tactical RPG where every decision shapes your legacy. Lead your party of heroes in an open world filled with random events that affect your story. Survive a high fantasy landscape where your epic saga is waiting to be written.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 0.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Adventurers is a turn-based tactical RPG set in a rich, high-fantasy world inspired by classic tabletop role-playing games like Dungeons & Dragons. Lead a diverse party of adventurers as they explore an ever-changing world, engage in strategic combat, and manage the complexities of adventuring life. Take on costly quests, battle mythical creatures, and discover many wonders, as you make a name for yourself in a world filled with opportunities and dangers.
Master the art of strategy by harnessing the unique abilities, spells, and skills of your adventurers. Outthink your enemies by using the terrain to your advantage. As the world evolves, so too must your tactics; adapt your strategies and fine-tune your party composition to face increasingly dangerous threats. Every encounter demands sharp thinking, clever planning, and the perfect blend of power and precision to conquer even the mightiest adversaries.
Venture into a dynamic world where every journey holds new surprises. Caravans brave perilous roads, desperately hoping to evade ruthless raiders, while dense forests and towering mountains hide both mythical creatures and untold dangers. Discover ancient ruins brimming with forgotten relics and bustling cities alive with intrigue, where secrets wait to be unearthed.
Embark on quests that range from hunting down ferocious beasts and defending vulnerable villages to delving into shadowy conspiracies that could shake the realm. Each quest presents fresh challenges and rich rewards, pushing you closer to legendary status with every choice you make.

Forge your ultimate team of heroes by recruiting adventurers with distinct classes and powerful skills. As they grow stronger, unlock devastating abilities that can turn the tide of battle. Shape your party's strategy by customizing each character’s talents and attributes to craft a perfect blend of power and synergy. Keep your team in top form by managing their morale, health, and stamina—because every decision could mean the difference between victory and defeat as you prepare for thrilling adventures ahead.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is okay. I kinda feel like there's just enough to do for a few hours and then the bugs become so annoying that you don't want to play anymore, like after a fight you teleport halfway into the ocean to the north. Will rate negative for now.
Was going to leave a review, but thinking about what to type just makes me want to play the game instead. Will type a better review when I'm not playing it... Okay! So this is currently a fun little game to enjoy for a bit before moving on, but it's on the edge of being an obsession that you can put years of time into. Either way, it's a positive review, but I sure hope as development goes on, it grows into a game that keeps me coming back for more. I LOVE the character appearance customization, and that you can change the mercenaries into different characters too, if you're not happy with their appearance and name. Being able to make my own story is great and I'd love to see something that allows you to maybe interact with reoccurring characters like allies, rivals, enemies, and even characters with their own motivations you don't know, possibly even customizing their appearance and names too. Possibly even name and design stuff out in the world. Sort of like how you customize your character and party at the beginning. I dunno, but I think this can become something really amazing! Oh. I'd also like to see a way to reset stat points, even if it is expensive or takes time, and also I'd like to see a way to copy/paste character appearance so I can easily remake my favorites from run to run. Probably more appearance options too, hairstyles and colors and what not.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like a turn based tactics version of the old Mount and Blade game. The demo will give you a good sense of the general gameplay loop. Along with taking quests, managing gear, and leveling your party, there are also world event narratives that progress every few days. Adds a bit of tension as you have to juggle which objectives you can take and travel time across the map. Takes a bit to get going, and some things are unintuitive. Hopefully additional tooltip and UI improvements are made in future updates. But if you like the idea of roaming the map, taking on odd quests to get stronger, and working towards global objectives, it's a fun execution of the concept.
bug
its like battle brothers if it wasn't irritating RNG. excellent game. voiceover is nice. gameflow is good. core loop is satisfying
Didn't play much cause i'm spending time on backlog before new games but i want to leave a positive review to support the work of this indie dev releasing so many content patches fast and reliably. They care about their game and i feel like being supportive. A better review will come with more hours under my belt.
Battle Brothers, но пиксельные
I love the energy system and perks, the couple areas id work on is either giving the market a randomized inventory to sell from all the other shops but make them lower quality so you still have to go to the black smith or enchanter for good equipment, im also going to suggest curses like lycanthrope or vampirism, contracted through fighting vampires or lycans (and dont make it just werewolves either) also a racial system adding the core fantasy races and all itd do is add resistances and key ability differences, also if you are going with new races dont just stick to the core either, branch out into goatfolks or loxodons (gotta call em something else though because loxodon is copyrighted) and if there are going to be beastial races add their nomadic tribes to trade and recruit from or maybe even just raid them, or actually what if you sided with the tribes and raided the cities
For the price, it's not bad. It's definitely needing more content, which it'll hopefully get, but it is 1.0 at this time. The system is there, I hope others will see this game for what it is and could be. Idk about the coding or anything, but it feels okay in playing. I hope they polish it. But for now, it's okay, as a start. The narrator is definitely text-to-speech though, but who cares? Roadwarden didn't have a narrator, and that game was great.
Simple RPG/tactical game with fun core gameplay loop, decent class variety and moderately complex game play. Does eventually feel repetitive, and seems like once your done with the development of your party there's little reason to engage further, but well worth the asking price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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