
The Adventurers is a turn-based tactical RPG where every decision shapes your legacy. Lead your party of heroes in an open world filled with random events that affect your story. Survive a high fantasy landscape where your epic saga is waiting to be written.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 0.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Adventurers is a turn-based tactical RPG set in a rich, high-fantasy world inspired by classic tabletop role-playing games like Dungeons & Dragons. Lead a diverse party of adventurers as they explore an ever-changing world, engage in strategic combat, and manage the complexities of adventuring life. Take on costly quests, battle mythical creatures, and discover many wonders, as you make a name for yourself in a world filled with opportunities and dangers.
Master the art of strategy by harnessing the unique abilities, spells, and skills of your adventurers. Outthink your enemies by using the terrain to your advantage. As the world evolves, so too must your tactics; adapt your strategies and fine-tune your party composition to face increasingly dangerous threats. Every encounter demands sharp thinking, clever planning, and the perfect blend of power and precision to conquer even the mightiest adversaries.
Venture into a dynamic world where every journey holds new surprises. Caravans brave perilous roads, desperately hoping to evade ruthless raiders, while dense forests and towering mountains hide both mythical creatures and untold dangers. Discover ancient ruins brimming with forgotten relics and bustling cities alive with intrigue, where secrets wait to be unearthed.
Embark on quests that range from hunting down ferocious beasts and defending vulnerable villages to delving into shadowy conspiracies that could shake the realm. Each quest presents fresh challenges and rich rewards, pushing you closer to legendary status with every choice you make.

Forge your ultimate team of heroes by recruiting adventurers with distinct classes and powerful skills. As they grow stronger, unlock devastating abilities that can turn the tide of battle. Shape your party's strategy by customizing each character’s talents and attributes to craft a perfect blend of power and synergy. Keep your team in top form by managing their morale, health, and stamina—because every decision could mean the difference between victory and defeat as you prepare for thrilling adventures ahead.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the energy system and perks, the couple areas id work on is either giving the market a randomized inventory to sell from all the other shops but make them lower quality so you still have to go to the black smith or enchanter for good equipment, im also going to suggest curses like lycanthrope or vampirism, contracted through fighting vampires or lycans (and dont make it just werewolves either) also a racial system adding the core fantasy races and all itd do is add resistances and key ability differences, also if you are going with new races dont just stick to the core either, branch out into goatfolks or loxodons (gotta call em something else though because loxodon is copyrighted) and if there are going to be beastial races add their nomadic tribes to trade and recruit from or maybe even just raid them, or actually what if you sided with the tribes and raided the cities
Simple RPG/tactical game with fun core gameplay loop, decent class variety and moderately complex game play. Does eventually feel repetitive, and seems like once your done with the development of your party there's little reason to engage further, but well worth the asking price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For the price, it's not bad. It's definitely needing more content, which it'll hopefully get, but it is 1.0 at this time. The system is there, I hope others will see this game for what it is and could be. Idk about the coding or anything, but it feels okay in playing. I hope they polish it. But for now, it's okay, as a start. The narrator is definitely text-to-speech though, but who cares? Roadwarden didn't have a narrator, and that game was great.
[h2] Positif [/h2] [h3] gameplay [/h3] Créer et gérer un groupe d'aventuriers, accomplir des contrats, acheter ou fabriquer votre équipement et potions. Explorer des donjons, prendre le contrôle de forts [h2] Négatif [/h2] [h3] gameplay [/h3] La partie gestion des forts est peu profonde, plus une manière de dépenser votre argent qu'autre chose. [h3]Localisation[/h3] traduction française hasardeuse [h3] bug[/h3] en fenêtré, le jeu change parfois d'écran d'affichage sans raison Si plusieurs pop up apparaissent au même moment, impossible de faire quoi que ce soit, il faut restart le jeu Les noms de nos contrats ne s'affichent parfois pas sur la carte (ex envent_744) un crash du jeu en quittant une ville [h3] Difficulté [/h3] Les rencontres aléatoires sont parfois très difficiles en + d'être complexes à fuir. [h3] objectif [/h3] Des objectifs aléatoires apparaissent une fois réussi, un message du type : "puissance augmentée, richesse augmentée, etc..." apparrait mais je n'ai pas compris à quoi ça sert, je n'ai jamais constaté de changement. [h2] Conclusion [/h2] gameplay amusant mais assez répétitif, le jeu est en accès anticipé, une partie de la carte est encore vide je conseille si vous avez l'habitude des jeux en cours de développement, sinon attendez la sortie.
This is gonna look great with DLSS 5.0..lol This is seriously a very fun game. So glad i saw it on sugjested games to buy today!! THX DEVS!!
just get Battle Brothers you will enjoy it more
剑与魔法版战场兄弟 就是内容还是初级阶段 未来可期 而且有中文哦
It is addicting type of game, keep in mind that it is a slow burn and to actually get good, you will need time, patience and stratigic thinking. You need to find a way to make money at the beginning and from there onward let's say that you have plenty to do and it will get addicting once you get stronger.
I enjoyed the gradually improving my party, conquering castle ruins & building my own place in this unique world. The game has a lot of potential & I am looking forward to seeing it develop further.
引导较为匮乏,尤其是世界危机,很多都不明确,也没有明显的任务地点标记。游戏深度也不算特别长,自己的堡垒不能炼金和铸造,还得跑去外面得城市溶解,生产,非常不方便,应该给自己的堡垒加入贸易和生产系统,并引入铁匠铺和魔法药剂升级系统,也可以加入一些雇佣或者安排自己的英雄成为铁匠大师,魔药大师等等来提高物品等级概率。最可怜的是居然没有魔法塔,导致即使占据了第二座堡垒发展上也做不到什么大型差分,应改为堡垒发展的方向有魔法都市,经济都市,竞技都市等等类别。 职业系统尚可,但任务会让人非常疲劳,重复感太高了。 想要玩这款游戏的可以再等等,打折再入吧,总体上可以一玩,但还是那句话,深度不够,明明可以有更精彩的内容,却还是像个半成品一样。。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.6K | 315 | 92% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $216.4K | 762 | 76% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76.4K | 279 | 83% | $19.99 | |
| $76.4K | 308 | 91% | $14.99 | |
| $76.4K | 1.5K | 72% | $1.99 | |
| $76.4K | 343 | 87% | $9.99 | |
| $76.4K | 203 | 65% | $19.99 | |
| $76.4K | 161 | 76% | $19.99 |