
The Adventurers is a turn-based tactical RPG where every decision shapes your legacy. Lead your party of heroes in an open world filled with random events that affect your story. Survive a high fantasy landscape where your epic saga is waiting to be written.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 0.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Adventurers is a turn-based tactical RPG set in a rich, high-fantasy world inspired by classic tabletop role-playing games like Dungeons & Dragons. Lead a diverse party of adventurers as they explore an ever-changing world, engage in strategic combat, and manage the complexities of adventuring life. Take on costly quests, battle mythical creatures, and discover many wonders, as you make a name for yourself in a world filled with opportunities and dangers.
Master the art of strategy by harnessing the unique abilities, spells, and skills of your adventurers. Outthink your enemies by using the terrain to your advantage. As the world evolves, so too must your tactics; adapt your strategies and fine-tune your party composition to face increasingly dangerous threats. Every encounter demands sharp thinking, clever planning, and the perfect blend of power and precision to conquer even the mightiest adversaries.
Venture into a dynamic world where every journey holds new surprises. Caravans brave perilous roads, desperately hoping to evade ruthless raiders, while dense forests and towering mountains hide both mythical creatures and untold dangers. Discover ancient ruins brimming with forgotten relics and bustling cities alive with intrigue, where secrets wait to be unearthed.
Embark on quests that range from hunting down ferocious beasts and defending vulnerable villages to delving into shadowy conspiracies that could shake the realm. Each quest presents fresh challenges and rich rewards, pushing you closer to legendary status with every choice you make.

Forge your ultimate team of heroes by recruiting adventurers with distinct classes and powerful skills. As they grow stronger, unlock devastating abilities that can turn the tide of battle. Shape your party's strategy by customizing each character’s talents and attributes to craft a perfect blend of power and synergy. Keep your team in top form by managing their morale, health, and stamina—because every decision could mean the difference between victory and defeat as you prepare for thrilling adventures ahead.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like it. Very reminiscent of the SSI goldbox games just with a whole lot more added. The voice narration is a nice touch. The battles are also very reminiscent of the goldbox games and get just as tedious at later levels. Slogging through 20 trolls, or ogres repeatedly can get monotonous. I just hit a wall on the last big group of ogres I encountered. I can easily defeat them but I find myself employing the exact same tactics positioning the characters around the exact same way. Certainly still recommend, it has potential and what I played so far was fun until it was not. I think this can be remedied it is EA.
I want to clarify that this is a recommendation based off the 3 hours I've played so far on a $12 game. It is far from perfect, and by no means revolutionary in any way. This is not a sterling endorsement, in fact I'm going to highlight my issues with the game mostly. However, if you have a dozen dollars you don't want and enjoy the "tactical RPG" genre, you will not find this game offensive by any means. First of all, the name is horrible. It's still in early access, so I hope it's just a placeholder. Secondly, at this time, the tactics are pretty barebones. If you've played anything like this before, you'll learn the winning strategy pretty much immediately, and just continually employ it fight after fight. There are plenty of various enemy types, which is great, but running and gunning handles them all pretty much exactly the same. I like the overworld exploration, and the party progression as a whole. However, I find myself when the game gets monotonous, asking myself why I'm not just playing Wartales instead. It's not even that Wartales necessarily does the whole explore/craft/contract thing that much better, rather the Adventurers doesn't do much different, and what IS different makes progression a bit of a slog. I'm speaking entirely about the smithing mechanics, where breaking down items into resources takes in-game hours/days and money, and then smithing the item you actually wanted again takes in-game days and more money. Not to mention, you HAVE to return to the town you scrapped/crafted at, which makes sense but also keeps you locked down to an area for a while. Getting better stuff isn't worth the time to me. The narrator is a very nice touch, though I hope the AI is replaced by an actual voice actor like proposed. Nine times out of ten it sounds good, but then every now and then its awful garbage that takes me out. I'm not one to bash small dev teams for using AI during early access, but it's gotta be gone at full release. That and the gameplay simply has to be better. Overall, this game teeter on being a no, so you have to like these kinds of games to get much enjoyment out of it at this point. Maybe later after more updates, this will all be moot, but right now it's worth exactly 12 dollars, preferably less.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
町で気に入った職業や性別のキャラを自由にスカウトしパーティーを編成することができるのは好みの点だった。 反面、 ・同じ町で同じ難易度のミッションが完了後に復活しないため、金策のため色々な街を転々とすることになる。町も入っている施設(武器屋が錬金術屋かなど)やランダムに入荷されている製品のラインナップが異なるのみで町や地方ごとに受けられるミッションや名産品がある訳ではないため、ただ場所を移して同じことを繰り返している作業感がある。 ・定期的に挿入される世界の危機イベントに対して、どこに行って何をすべきかが分かりづらかった。町役場で要人暗殺や村人保護などのイベントが発生することがあるが、イベント実行後の成否や失敗時に再実行できるかなども分かりづらかった。 ・戦闘後に大陸の端にワープする、地図上を移動していると退却不可能な強敵にエンカウントするなど仕様か不具合か分からない理不尽さがあった。 ・地図上の採取場所や敵の拠点の表示が地味で判別し辛い。 ゲームのコンセプトは好きでもう少し作りこめば長時間熱中できるゲームになったのではと感じますが、今の状態で正式リリースしたのは早すぎると思われました。
Low Magic Age風をベースに Battle Brothers の要素で雰囲気を変えた感じ。 Low Magic AgeがD&Dの複雑さがあるため、発展性の高さはあるが敷居が高いと感じるならこちら。 魔法ややさしさはないが洗練された部隊経営+コンバットシミュを求めるならBattle Brothersのほうがおすすめ。 カジュアルゲーマーがもう少しやりごたえをあるゲームを求めているならこちらか。 ベテランゲーマーには少し物足りないかも。
This game is fun, with a good mix of character development and tactical battle strategy. Feels a bit like Battle Brothers with more player magic, in a good way.
触りしかやってませんが、日本語のフォントが総じて大きくはみ出してて、見難い。 場面によっては、改行がされず、???なところも。 機械翻訳だけど、意味が分からないことはない。 でも、これって初見ですぐわかりますよね?まさか何も確認してない?
컨셉은 정말 좋거든요. 배브를 좋아해서 정말 재밌게 했어요 단점은 너무 성의없이 만든 티가 납니다. AI코딩같아요. 이렇게 개발하면 생명이 짧은데 안타깝네요. 크래시가 너무 잦아요. 한 5분 10분주기로 한번씩 꺼짐. 버그도 너무 많습니다. 진짜 AI딸깍해서 그런건지 상상이상의 버그가 너무 많습니다. 많이 아깝네요. 지금부터라도 새로 만드는게 좋을거 같음
Was not ready for 1.0 release. UI bugs, unclear gameplay mechanics, random crashes. Game shows promise of being decent but for now it needs a lot of work and polish.
기대 없이 샀는데 생각보다 재미있음. 하다보니 요새운영도 있고 케릭육성도 재미있네요. 퀘스트는 랜덤은 아니고 지역별로 정해져있는데 깨다보면 난이도가 높아져서 다시 추가되는것 같음. 2d판 워테일즈 느낌인데 이것저것 구성이 좋네요.
The game is okay. I kinda feel like there's just enough to do for a few hours and then the bugs become so annoying that you don't want to play anymore, like after a fight you teleport halfway into the ocean to the north. Will rate negative for now.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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