
The year is 1997. Pilot a small submersible into the depths of the Pacific to investigate a massive sonar anomaly. Navigate by instruments, scan targets, and uncover something far older than it should be.
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About
The year is 1997.
Listening stations have detected a massive, non-biological sonar anomaly at the bottom of a remote sector of the Pacific Ocean. Its acoustic signature matches no known terrestrial vessel, and its exact location remains unknown.
You are sent in a small submersible to investigate possible targets, identify the source of the signal, and report your findings back to the surface.
The Abyss Below is a short PSX-style deep-sea psychological horror game about isolation, limited visibility, and discovering something that should not exist. The entire experience is designed to be played in a single sitting, taking about an hour to complete.
Visibility is almost zero, and there is no clean HUD. Use the physical instruments inside your cockpit to stay on course: sonar, depth, map, and onboard telemetry.
Follow coordinates and read sonar returns as you move through dark underwater terrain. Your front window only shows fragments of what is ahead — the rest must be understood through sound, signals, and instruments.
Reach each target, maneuver into optimal range, and use onboard sensors to send scan data back to the surface.
Each scan reveals another piece of the mystery, drawing you closer to the source of the anomaly.
Follow the trail of strange targets through the dark and send your findings back to the surface.
What begins as a search for an unknown sonar anomaly gradually leads toward something hidden beneath the seafloor. Distorted radio contact, impossible structures, and unexplained signals begin to reshape the mission piece by piece.
Something down there has been waiting for a very long time.
And every scan brings you closer to it.
PSX-style deep-sea psychological horror
Claustrophobic submarine exploration
No traditional HUD — read physical cockpit instruments
Sonar-based navigation in near-zero visibility
Scan and identify mysterious underwater targets
Mission-driven story set in 1997
Slow-burn horror focused on tension, discovery, and isolation
Distorted radio communication and oppressive underwater audio
Short, focused horror experience (approx. 1 hour playtime)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +3 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
요 근래 나온 심해 공포게임중에 단언컨대 최고
Overall a 6.5/10. A great premise, and heavy inspiration from Iron Lung, with an expanded gameplay and mediocre story. The gameplay was quite good, and the overall horror aspect was solid, if faulty in a few areas. I got jumpscared at least 2-4 times, and they didn't feel cheap. Certain aspects of the game were very memorable, like the cave and the floating lights, but is overshadowed by a story filled with exposition by an office worker who pretends to sound intrigued but in reality can't wait until lunch arrives. I can forgive this however, as the creator is planning a Chapter 2, as well as it only being 5 euros. (4 euros when I got it), which is a very good price. I would highly recommend playing iron lung instead if you're looking for a horror submarine game, but if you've already played it or been spoiled, this is a solid game, and there was nothing worth hating on. Also works great on Linux through Proton.
Очередной представитель совершенно внезапного жанра "Подводной чертовщины" (я хз как это назвать) наряду с there is nothing down there и iron lung. из плюсов: Есть какая-то атмосфера. Содержащий ужасы глубин продукт из пунктов "на любителя": Есть пара уместных и не очень скримеров Внезапный мистицизм Из минусов: Стрёмный фильтр на экране который я не смог отключить. Глазам было больно, "погрузиться" в игру около невозможно. Я не понял финальные титры. И в целом я не ожидал тут мистики. Итог: Нормальный такой представитель жанра. Кому нравится плавать глубоко, неудобно и страшно - в целом к покупке рекомендую.
気になった点 ・ゲームの8~9割くらいが何もイベントが起きない移動で虚無の時間がとても長い ・潜水艦の移動速度も遅く、もう少し快適に動きたい
A fun little game, decent horror elements and good tension and mystery but did feel pretty short, definitely felt like it could have done more. For example there are a few levers and fuses inside that look like they could have been gameplay elements but aren't, and the idea of doing more to maintain the submarine that could have been fun. Also it feels pretty short, well worth the price mind you, but it could have done more and lasted longer without overstaying it's welcome. Overall a great experience, worth picking up!
Jogo interessante, poderia ter mais sustos, más é uma boa experiencia de terror curto, tem uma boa mecânica simplificada inspirada em Iron Lung. Gameplay no meu canal : https://youtu.be/kjQAV1-X0Ds
Игра достаточно короткая, не сильно страшная, но хорошая, люблю подобный стиль и тематику. Было бы больше скримеров и нагнетения + больше контента, я бы поставил 10/10, а так 8/10 с кайфом
哈哈哈,特别好评,流程不长但是剧情和恐怖程度都塑造的不错,中间吓了我好几次,特别是结局,我不信谁能崩住,缺点就是路不大好找,但是瑕不掩瑜。如果流程能更长点就好了~
처음엔 재밌었다 참신한 스토리와 참신한 내용 심해에 관해 관심이 많던 나는 즐겁게 게임을 하고 있었다 중간부터 갑자기 눈하나 팔 하나 천천히 떼가기 시작하더니 나를 거지같은 미로찾기에 던지기 전까진 말이다 엔딩도 무슨 이게 뭔 개소린지 모를 엔딩에 나는 그만 그 자리에서 똥을 지리고 말았다 화가 났기 때문이다
这款游戏不错,希望下一次继续做多点。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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