
IN THE 70 DESOLATE YEARS since the horrifying murders chronicled in The 7th Guest, the town of Harley has been ominously silent.Only when journalist Robin Morales vanishes while investigating the rotting abandoned mansion of the legendary toy maker Henry Stauf, do events resurrect a malignant past.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is so buns my computer can't even comprehend it. I watched a cutscene in 64 pixels for 7 minutes and the one time I dared to lay a finger on my mouse the whole game broke. Plus it super zoomed in my computer and had to fix that after my 7 minute cutscene viewing of the same 3 characters.
Annoyed me slightly less than The 7th Guest! Although admittedly that's probably only due to The 7th Guest preparing me for the level of jank to expect... Oh well.
This one has to stay in the past I'm afraid.
Very good and playable. Would recommend to people who enjoyed the 7th guest.
Doesnt even work anymore. I thought these old games on steam had been rigged to at least work properly. Doesn't inspire confidence to buy 7th guest.
GARBAGE! Shouldn't need to download anything outside of this game to make it actually run. Game locks up on the stupid skulls screen. Original game was great, BUT, laziness on the dev's part, as it refuses to work on a simple Win10 machine.
There is an impossible puzzle in the game that cannot be beat! Whats worse is that there is no solution to beating it at all (not even an Ai can find a solution to this impossible puzzle)! Its just like the impossible Chess Ai system on every Apple system! Because of this, the game is impossible to 100%, let alone beat! So save your cash on this one, it ain't worth $5 of pure rage & suffering!
Grade A FMV, but the music kind of gets in the way of the actual gameplay
Argh I loved it. I've been a huge fan of the original 7th Guest and have played through it many times over the years since it's original release. I bought and owned the 11th Hour when it came out but for some reason never played through it. I think I was too busy playing Quake or Twisted Metal. Can't remember. Finally playing it now immediately after a fresh play-through of the original, I think the puzzles in this game are actually superior to the ones in the first. They are super challenging in all of the best ways. I only had to cheat once, on the furniture puzzle, after failing for about 5 hours. It's just a really well designed brain twister that I didn't want to give up on but ♥♥♥♥♥♥♥♥ that puzzle is not easy. All this is not to say the game is great by anyone else's standards. What I didn't like were the new riddle based treasure hunts around the house, which ask you to decipher a frequently impenetrable word riddle and then find the item in the house that the riddle is referencing. There are dozens of these stupid things and they will extend your play through by many hours and leave you stuck countless times unless you use the hint system, and even then you'll spend a lot of time backtracking through the house trying to remember where you last saw the thing the riddle is referencing. Also, the video production of this game is miles beneath the original. Somehow, practical filming in real world locations instead of imposing the characters into a digital rendering of the house in a ghostly manner knocks the quality of the scenes below B level tier, well into the realm of something that looks like a cheap porn. The endings are also terrible. But if you can look past all this, the poorly acted scenes have an amateur Twin Peaks charm to them, and despite how unintentionally hilarious they are, as a continuation of the first game the actual story is really interesting, despite it's execution. (spoiler) Several guests from the original game played by their original actors make small cameos, insinuating they were all killed and their souls are now trapped in the house, which is super cool for fans of the ambiguous outcome of the original game (end spoiler). Technically, the game runs fine in Windows 10 so I can't knock it for that, but it was one of the more stubborn games to play in Bazzite and on my Steam Deck that I've come across. On Steam Deck the transition videos play way too fast and their's no music. On Bazzite everything plays at the correct speed but there's no sound whatsoever. These problems persisted no matter what version of Proton I tried or what dependencies I installed. In both cases I ended up pointing SCUMMVM at the game files and played it through that which worked but I hate extra steps. Would be nice to see Nightdive give this release some more attention.
It's not just a bad game. It's unbelievably bad. It's so bad, if there is any way you can think of torturing yourself, playing this will make that look like a day at the spa. I feel bad for all the actors that appeared in the game, they all did a pretty good job, but the game is so bad that it's embarrassing that they were a part of it. Except for the guy that portrays that annoying voice that is always taunting you. That guy can rot in that mansion for all eternity for all I care. The puzzles are the worst part. Most of them give you no clues as what you are supposed to do to begin with, and the mechanics of them are unclear even after you know what the goal is. Even the built in hints just add more confusion. For example, there is a “slide the pieces” puzzle that is randomly generated that is unsolvable half the time, and unless you plug it into an algorithm you have no way to know. This puzzle also has the worse possible graphics associated with it, a bunch of blobs of black and yellow. What the h-word? Honestly, whoever designed that needs to make an apology video. That's not even the worst "puzzle" in the game. The puzzles are so utterly f-wording bad, and the developers knew it. They added auto solvers to almost every puzzle to counter the bad design. What game designer sat down and said, "You know what, we need a game that is so utterly confusing that we have to add auto-solvers to every puzzle"? An idiot game designer. That's who. What's even more embarrassing is that these a-hole game designers were willing to put their pictures in the end credits. Why would you be willing to show your face after making this audacity? That makes less sense than the puzzles in the game. There's also a treasure hunt aspect of the game that you have to do to unlock different parts of the house. I didn't even understand it so I was in walkthrough land right away. And don’t get me started on navigation around the house. It’s bad. It’s hard to tell what to even click on to move. The animations are slow and you have to go back and forth so much you just want to skip them. And thank goodness you can skip them. At least in the ScummVM version of the game. Speaking of which, if you are going to torture yourself by playing this game do yourself a favor and at least use ScummVM. It works quite well there and doesn’t crash if you alt+tab. But the real favor you should do yourself is not playing it at all. Now, you might be asking, "Well The 7th Guest wasn't that bad, this can't be much worse, right?" No, it is much worse, and I'm going to put things in perspective for you. I didn't like The 7th Guest. I thought it was terrible, but in that game I'd say I solved about 50% of the puzzles on my own, another 25% with a few hints from the internet, and the last 25% I just gave up on and used a walkthrough. In this game I solved ONE puzzle with no hints and the rest I had to do full walkthrough, and even then it wasn't clear what to do. I had to use no less than four different websites with different information and one YouTube video to piece together how to solve this game. Don’t play this. I guarantee you that if you watch a video of someone playing this game you will realize that what I am telling you is true. I think the only reason anyone ever thought this game is good is because of Robin’s rack. The rack is in the kitchen, by the way, but good luck navigating to it and solving the associated puzzle.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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