
Enter the virtual world of Under A Killing Moon, where it is December 2042, and you, as Tex Murphy, must stop the forces of evil before they destroy mankind and rob you of your next unemployment check. This thrilling and hilarious adventure is unlike anything you've seen before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 172reviews | 96% | — | $30.6K |
| $4.99−50% | 1.5Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love these games just as good as when 1st played them
best ending 10/10
An absolute classic, and very happy to be picking it up again. I do not recommend using the DOSBox version (game became very difficult to control).
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes.
Undying classic! Even these days, the blend of vidoe and basic 3D gives me a warm fuzzy feeling. It's a style of it's own!:)
9/10
Some interesting puzzles, locations, and characters. I look forward to playing future games in the series. We wuz burgers, we wuz kanz, we wuz burger kangz an sheeeii CUZ. -Also, we wuz fmv noir detectives.
A great little game. Puzzles are not too hard to solve and pixel hunting is not so prominent as to become a problem. Story progresses at a fine pace and the humor is mostly good. One issue is moving around some of the 3D environments. Sometimes the movements become too fast for the smaller environments and it can become disorienting.
Tex Murphy: Under a Killing Moon is a distinctive detective adventure that blends film noir, science fiction, comedy, puzzle solving, and live-action storytelling into an experience that still possesses considerable personality despite its age. Developed by Access Software and published on Steam by Nightdive Studios and Atari, the game represents an ambitious period of PC gaming when full-motion video and 3D environments were being explored as new methods of interactive storytelling. While its technology is unmistakably dated today, its combination of mystery, humor, and hands-on investigation remains compelling. The adventure follows private investigator Tex Murphy in the futuristic world of 2042. Tex embodies many familiar characteristics of the classic hardboiled detective, but he is hardly an unstoppable hero. His professional difficulties, questionable luck, and tendency to become involved in increasingly dangerous situations give him an amusing vulnerability. What begins on a relatively modest scale eventually develops into a much more serious investigation with potentially catastrophic consequences. The story succeeds by moving between genuine mystery and deliberately exaggerated comedy without completely sacrificing either side. Exploration is presented from a first-person perspective, allowing players to move through three-dimensional locations while searching for clues and useful objects. This approach gives investigations a physical quality that distinguishes the game from more conventional point-and-click adventures. Rooms need to be carefully searched, suspicious objects examined, characters questioned, and collected items applied to appropriate situations. Finding something important after thoroughly investigating an environment can be genuinely satisfying because discoveries often feel like the result of detective work rather than simply clicking through predetermined screens. The puzzle design supports this investigative structure well. Challenges involve environmental observation, inventory items, conversations, clues, and logical connections between pieces of information. Some puzzles remain clever and rewarding, while others demonstrate the occasionally obscure logic associated with older adventure games. Fortunately, the built-in hint system makes difficult sections considerably more manageable. Players can seek assistance when necessary instead of allowing one particularly confusing puzzle to halt the entire adventure. The interface presents a larger challenge for modern audiences. Movement and interaction were designed around standards that predate today's familiar first-person control conventions, so navigation can initially feel cumbersome. Searching environments can also become laborious when important objects are difficult to distinguish from background details. These limitations require patience, especially during the opening hours. Once the controls become familiar, however, the freedom to investigate locations contributes substantially to the game's identity. Full-motion video is another defining element. Live-action performances are integrated throughout the story, transforming conversations and major narrative sequences into something resembling an interactive science-fiction detective movie. The cast includes notable performers, and the production clearly aimed for a cinematic presentation that was highly ambitious for its era. Video quality, compositing, costumes, and visual effects naturally reveal their technological age, but they also contribute to the game's peculiar charm. The theatrical performances fit particularly well with the combination of noir parody and futuristic melodrama. Atmosphere is arguably one of its strongest accomplishments. Rather than presenting the future as perfectly clean and technologically idealized, the game creates a worn-down world populated by eccentric personalities. Traditional detective-fiction imagery exists alongside futuristic technology and science-fiction concepts, producing a setting that feels both familiar and unusual. Humor prevents the darker aspects of this world from becoming oppressive, while the mystery provides enough seriousness to keep the narrative moving forward. The graphics themselves obviously cannot compete with modern productions. The early 3D environments are geometrically simple, textures are low in detail, and live-action footage appears limited by the video technology of its period. Judged purely on technical presentation, the game has aged considerably. Judged on artistic identity, however, it fares much better. Locations possess enough personality to support the detective fantasy, and the combination of video characters with explorable 3D spaces remains historically interesting. Steam Deck compatibility is Unsupported. The game does not have an official Steam Deck Verified or Playable classification, so players should not expect a formally optimized handheld experience. As an older Windows PC title, it may be possible to run it through Steam Deck's compatibility environment, but the unconventional controls and lack of native handheld optimization can require manual controller configuration, trackpad use, or other adjustments. It is therefore better regarded as an unofficial, potentially workable Steam Deck experience rather than a guaranteed plug-and-play title. The game's pacing will appeal most to players who enjoy methodical adventures. This is not a first-person action game despite the viewpoint. Progress revolves around observation, conversation, exploration, deduction, and puzzle solving. Players who enjoy examining every corner and gradually assembling information will get far more from the experience than those seeking constant action. The mystery also provides a strong reason to continue exploring because increasingly significant discoveries continually expand the apparent scope of Tex's assignment. Its weaknesses largely come from age rather than a lack of imagination. Awkward controls, primitive 3D graphics, occasionally obtuse puzzles, and dated interface conventions can create frustration. The deliberately cheesy humor and FMV acting may also be divisive. Yet removing those characteristics would eliminate much of the personality that separates this adventure from more conventional detective games. Ultimately, Tex Murphy: Under a Killing Moon remains an ambitious and entertaining piece of adventure-game history. Its marriage of first-person exploration, live-action cinematics, noir detective storytelling, science-fiction intrigue, comedy, and elaborate puzzles creates an experience that remains remarkably individual. Modern players must accept considerable technical aging, but those willing to adapt will discover a substantial mystery filled with memorable situations and an endearingly imperfect protagonist. It is particularly worthwhile for fans of classic adventures, interactive movies, and unconventional detective stories. Rating: 8/10
First time I've played this game back in 1995. Now I decided to play it again and I'm glad I did. Great game, pure classic. One of the perfect examples how old games with low-res, low-detailed graphics (compared to modern games) can deliver you deep sense of game's world atmosphere giving you a life-like experience. And lets not forget: great humor and sexy girls - both are pretty rare in modern games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $17.3K | 97 | 87% | $9.99 | |
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| $6.8K | 64 | 70% | $5.99 | |
| — | 1.5K | 92% | $4.99 | |
| $471.9K | 1.3K | 87% | $19.99 | |
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| $30.6K | 129 | 64% | $9.99 | |
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| $30.6K | 74 | 84% | $11.24 | |
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