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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
数字解谜游戏,也不难,但成就比较奇怪,一共有50关,过了前34关就全成就了。
Tenrow is like Sudoku, but if Sudoku was dumbed down to knuckle dragging levels, and you have to pay real money to play it on PC instead of playing it for free on mobile phones or on the web or in the back of bloody newspapers. So we can see, right off the bat, this is a no-go. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Tenrow might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Tenrow has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for getting up to level 15, this takes less than 5 minutes, trivial to achieve, but less than 6 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 6 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother to played the game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Tenrow is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Complex Simplicity I don´t really know how to rate this game. It´s a simplistic puzzler to the likes of Square Logic or Hexcells with a clever twist of the mechanics from minesweeper. Its graphics and gameplay are simplistic yet work in their design. Having only one button tells you right from the start, that you will spend most of your time thinking rather than acting. And with that come the problems i have with this game. It´s too complex. It´s impossible to think through the mechanics in your head so it comes down to placing some blocks to make the numbers update, see your solution didn´t work and then start over, which for me has nothing to do with a puzzle game. That said tho, once you had to go through the chore of such a level, there will be multiple ones where the numbers are well placed, let you eliminate some options and think through every solution before being ready to put it into the gametiles. This alternating between very well designed level and elimination games made me unsure on weather i liked the game or not. All in all, it´s great for a little pause (as it´ll be over after that) and the well designed level were in far greater number than the rest. If you want a casual puzzler for a few minutes then go ahead and get it...
[b]TL;DR:[/b] I decided not to continue playing the game after completing around 30 levels. The game fell well short of my expectations. None of the levels I have completed gave me satisfaction; on the contrary, I left them frustrated. [b]I would expect levels to require a great level of logic to solve, and not to favor random clicking[/b]. The game starts easily enough. You learn the main mechanic, and then a new one is added after around level ten. You play with that [b]new mechanic[/b] for a few more levels, then it [b]magically disappears[/b], and it starts not appearing in the upcoming levels. [b]I expected an introduced mechanic to stay in the game and not be underutilized for a long time[/b]. Except for this, [b]the levels leak a "starting" point[/b] that should be investigated and found. I don't know how the levels in Tenrow were created, but they felt random rather than handcrafted. [b]I was expecting to see at least an opening move in each level[/b] followed by a nice logical section that requires considering a couple of lines together before making a move. [b]This was not the case[/b] at least for most of the levels until I stopped at around level 30. Finally, I was really disappointed that the numbers on the boxes updated each time I clicked a box in its row or column. This makes the game easier, which is not a problem, but [b]it also favors randomly clicking to solve the "problems" the player encounters in the levels[/b]. Letting the player turn off this behavior would be a nice addition to the game, I think. To sum up, I would enjoy playing the game until the end if I thought the levels were well thought out and handcrafted, but that doesn't seem to be the case in my experience, and [b]I can't recommend the game[/b] because of that.
Простая игра, чтобы получить все достижения. Я бы порекомендовал это, так как это не займет много времени, и игра сама по себе в порядке.
Ótimo jogo de lógica, pra quem curte é totalmente recomendado
[h1] Intro [/h1] A puzzle game that is that uses deduction, elimination and estimation. [h1] Pros [/h1] - Beginner friendly - Short - Easy Achievements - Nice BGM - Nice change in BGM once certain stage level are hit [b] Cons [/b] - Money for time spent isn't worth to get the game at full price [h1] Summary [/h1] If you want to support the developers, go ahead and get the game. Its better to buy the game on bundle when it is on discount.
мда
Un petit jeu de réflexion ne fait pas de mal, celui là bien que facile fait quand même réfléchir. Il m'est arrivé de rester bloqué sur certain puzzle mais on fini toujours par y arrivé. Le jeu est adapté pour tout les publics. Bref super jeu
A good idea for a game, but I really don't like logic puzzles with multiple correct solutions
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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